Gene Harvester: Difference between revisions

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m (Updated for 0.21.6.0)
m (ver + notes)
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{{Version|0.21.6.0}}
{{Version|1.0.8.0}}
{{Talent
{{Talent
| identifier = geneharvester
| identifier = geneharvester
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| description = When looting a monster, there is a 20% chance of finding a genetic material on it.
| description = When looting a monster, there is a 20% chance of finding a genetic material on it.
}}
}}
<!--*Only the character who kills the person needs to be outside of the submarine. The creature can be either inside or outside the submarine.
*'''Gene Harvester''''s effect will trigger only the medic is the first character ''with the Gene Harvester talent'' to open the creature's inventory.
*Anybody can loot the creature to obtain the genetic material after it is killed.
**This means it can not be used multiple times with different medics with the same talent.
*Having multiple medics with this talent will increase the chance of finding [[Genetic_Materials|Genetic Material]]. For each medic, there will be a 35% chance to increase the number of Genetic Material by +1.
*This means that for creatures with larger inventories, it is possible to harvest multiple Genetic Materials if there are multiple medics with the talent.-->


{{Talents nav}}
{{Talents nav}}

Revision as of 04:29, 1 April 2023

Data is potentially outdated
Last updated for version 1.0.8.0
Last mentioned in changelog 1.0.20.1
The current game version is 1.4.6.0
Talent Tree Description

Gene Harvester
ID: geneharvester
Medical Doctor
Xenologist
Spec. 1
When looting a monster, there is a 20% chance of finding a genetic material on it.
  • Gene Harvester's effect will trigger only the medic is the first character with the Gene Harvester talent to open the creature's inventory.
    • This means it can not be used multiple times with different medics with the same talent.


v·d·e·h
Talents
Captain
Security Officer
Medical Doctor
Engineer
Mechanic
Assistant