Gene Harvester: Difference between revisions
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{{Version|0.20.14.0}} | {{Version|0.20.14.0}} | ||
{{Talent | {{Talent | ||
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| description = When looting a monster, there is a 25% chance of finding a genetic material on it. | | description = When looting a monster, there is a 25% chance of finding a genetic material on it. | ||
}} | }} | ||
<!--*Only the character who kills the person needs to be outside of the submarine. The creature can be either inside or outside the submarine. | |||
*Anybody can loot the creature to obtain the genetic material after it is killed. | |||
*Having multiple medics with this talent will increase the chance of finding [[Genetic_Materials|Genetic Material]]. For each medic, there will be a 35% chance to increase the number of Genetic Material by +1. | |||
*This means that for creatures with larger inventories, it is possible to harvest multiple Genetic Materials if there are multiple medics with the talent.--> | |||
{{Talents nav}} | {{Talents nav}} | ||
Revision as of 17:15, 14 December 2022
Data is potentially outdated | |
Last updated for version 0.20.14.0 Last mentioned in changelog 1.0.20.1 The current game version is 1.4.6.0 |
Talent | Tree | Description |
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Gene Harvester ID: geneharvester
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Medical Doctor Xenologist Spec. 1 |
When looting a monster, there is a 25% chance of finding a genetic material on it. |