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{{version|0.19.11.0|stub=yes|stubnote=WIP}}
{{version|0.19.11.0|stub=yes|stubnote=WIP}}
The '''Flak cannon''' is a [[Submarine Weapons|Submarine Weapon]] in ''[[Barotrauma]]''. Similar to other turrets, it requires a loader to be linked to it for ammo, its characterized by its low rate of fire and high damage proximity triggered shells.
The '''Flak cannon''' is a [[Submarine Weapons|Submarine Weapon]] in ''[[Barotrauma]]''. Similar to other turrets, it requires a loader to be linked to it for ammo, its characterized by its low rate of fire and high damage proximity triggered shells.
=Ammunition=
There are 4 types of '''Flak Cannon''' ammunition:
<br>'''Explosive''': Base ammo.
<br>'''Focused''': Has a tighter spread for focusing far-away enemies or tight groups.
<br>'''Spreader''': Used against swarms in order to spread out the shots and damage as many as possible.
<br>'''Physicorium''': good all-rounder against unarmored targets, has almost twice the standard damage.
{{CargoDamage|tabletype=sub}}

Revision as of 21:45, 9 October 2022


Data is potentially outdated
Last updated for version 0.19.11.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
Stub Notes: WIP

The Flak cannon is a Submarine Weapon in Barotrauma. Similar to other turrets, it requires a loader to be linked to it for ammo, its characterized by its low rate of fire and high damage proximity triggered shells.

Ammunition

There are 4 types of Flak Cannon ammunition:
Explosive: Base ammo.
Focused: Has a tighter spread for focusing far-away enemies or tight groups.
Spreader: Used against swarms in order to spread out the shots and damage as many as possible.
Physicorium: good all-rounder against unarmored targets, has almost twice the standard damage.

ItemShots Afflictions Armor PenetrationStructure Damage Explosion Range

Explosive Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Deep Tissue Injury (24)*
 (8 projectiles x 3)
 Bleeding (16)*
 (8 projectiles x 2)
 Stun (6)*
 (8 projectiles x 0.75)
Explosion (2m):
 Deep Tissue Injury (240)*
 (8 projectiles x 30)
 Bleeding (240)*
 (8 projectiles x 30)
 Bleeding (120)* (10% chance)
 (8 projectiles x 15)
0%
Impact: 20
Explosion (0.3m): 25
0.3 meters

Focused Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (150)*
 (5 projectiles x 30)
 Bleeding (100)*
 (5 projectiles x 20)
 Stun (7.5)*
 (5 projectiles x 1.5)
 Stun (25)* (10% chance)
 (5 projectiles x 5)
10%
Impact: 30
Explosion (0.3m): 20
0.3 meters

Physicorium Flak Shells Box
40
Bolt
 Bleeding (30)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (456)*
 (12 projectiles x 38)
 Bleeding (96)*
 (12 projectiles x 8)
 Stun (0.6)*
 (12 projectiles x 0.05)
 Stun (9)* (20% chance)
 (12 projectiles x 0.75)
0%
Impact: 30
Explosion (0.3m): 20
0.3 meters

Spreader Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (308)*
 (22 projectiles x 14)
 Bleeding (165)*
 (22 projectiles x 7.5)
 Stun (4.4)*
 (22 projectiles x 0.2)
0%
Impact: 30
Explosion (0.3m): 20
0.3 meters