Ethanol: Difference between revisions
From Official Barotrauma Wiki
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(Removed redirect to Medical Items#Ethanol) Tag: Removed redirect |
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{{version|0.15.13.0|stub=yes|cleanup=yes|cleanupnote=Add delay-values}}<!-- | |||
{{ | -->{{Main|Medical Items}}<!-- | ||
[[ | -->{{Medical infobox | ||
| identifier = ethanol | |||
| type = organicmaterial | |||
| description = Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised. | |||
| duration = 20 | |||
| psychosisresistance = 600 | |||
| drunk = 1 | |||
| nausea = 1 | |||
| fabricator = no | |||
| medicalfabricator = no | |||
| deconstructor = no | |||
| baseprice = 60 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 0.9 | |||
| researchmultiplier = 0.9 | |||
| militarymultiplier = 1.1 | |||
| minemultiplier = 1.1 | |||
| outpostminavailable = 6 | |||
| cityminavailable = 8 | |||
| researchminavailable = 10 | |||
| militaryminavailable = 6 | |||
| mineminavailable = 6 | |||
}} | |||
'''Ethanol''' is a "buff" item, and ingredient for several other [[Items]]. After a delay of 10s it increases {{Hyperlink|Drunkenness||Drunk|Drunk}} by 2 per second for 10s, after which it will increase {{Hyperlink|Nausea}} by 1 per second for 20s. | |||
= Usage = | |||
= Crafting = | |||
{{Recipes|fabricator}} | |||
{{Recipes|medicalfabricator}} | |||
{{Recipes|deconstructor}} |
Revision as of 17:11, 12 December 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.4.5.0 The current game version is 1.4.6.0 Cleanup Notes: Add delay-values |
Main article: Medical Items
Ethanol | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | None | ||||||||||||||
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Crafting | |||||||||||||||
Constructible? | No | ||||||||||||||
Deconstructible? | No | ||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 60 mk | 18 mk | |||||||||||||
Colony | 54 mk | 16 mk | |||||||||||||
Research | 54 mk | 16 mk | |||||||||||||
Military | 66 mk | 19 mk | |||||||||||||
Mining | 66 mk | 19 mk | |||||||||||||
Medical Merchant | N/A | 18 mk | |||||||||||||
Engineer Merchant | N/A | 18 mk | |||||||||||||
Armory Merchant | N/A | 18 mk | |||||||||||||
Clown Merchant | N/A | 18 mk | |||||||||||||
Husk Merchant | N/A | 18 mk | |||||||||||||
|
Ethanol is a "buff" item, and ingredient for several other Items. After a delay of 10s it increases Drunkenness by 2 per second for 10s, after which it will increase Nausea by 1 per second for 20s.
Usage
Crafting
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Ethanol Raptor Bane or Pomegrenade (produces 1 items) |
Talent: Drunken Sailor 25 |
Rum |
Cannot be deconstructed | |
Aluminum (x2) Ethanol |
Mechanical 20 10 |
Welding Fuel Tank |
10 | Aluminum |
Alternate recipe: Welding Fuel Tank (≤10%) Ethanol |
Mechanical 15 5 |
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Opium Adrenaline Ethanol |
Medical 50 45 |
Fentanyl |
20 | Opium Adrenaline |
Dementonite Bar Ethanol (produces 2 items) |
60 | Deliriumine |
Cannot be deconstructed | |
Chlorine (x2) Ethanol |
60 | Chloral Hydrate |
20 | Chlorine Ethanol |
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Sea Yeast Shroom |
5 | 3 Ethanol |