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-->{{#if:{{{explosionstructuredamage|}}}|<div>Explosion {{#if: {{{explosionrange|}}}|({{{explosionrange|}}}m): {{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstructuredamage}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstructuredamage}}}}}</div>}}<!--
-->{{#if: {{{projectiles|}}}|<div><sup>({{{projectiles}}} projectiles x {{{explosionstructuredamage}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionstructuredamage}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}}}</div>}}
-->{{#if: {{{projectiles|}}}|<div><sup>({{{projectiles}}} projectiles x {{{explosionstructuredamage}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionstructuredamage}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}}}</div>}}
| <div style="width:15em">{{#if:{{{note|}}}|<div>{{{note}}}</div>}}{{#if:{{{throwable|}}}|<div>Can be thrown.</div>}}</div>
| <div style="max-width:35em">{{#if:{{{note|}}}|<div>{{{note}}}</div>}}{{#if:{{{throwable|}}}|<div>Can be thrown.</div>}}</div>
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Revision as of 22:51, 19 March 2023

Documentation

This template is used by Template:ExplosivesTable to display individual rows. It is not meant for direct usage.


Template in use

Explosive

Item Triggers Afflictions Penetration Severance
Chance
Structure Damage Notes

Ticking Time Bomb
Detonators
Railgun Shells
Depth Charges
Explosion (5m):
50% 75%
Explosion (5m): 300
Can be thrown.
File:Modified Dirty Bomb.png
Modified Dirty Bomb
Detonators
Railgun Shells
Depth Charges
Explosion (2.5m):
25%
Explosion (2.5m): 90
Leaves a radiation After Effect.
Emits an EMP in a 15 meter radius.
Can be thrown.
File:Ticking Time Bomb (Exposed).png
Ticking Time Bomb (Exposed)
Detonators
Railgun Shells
Depth Charges
Explosion (5m):
50% 75%
Explosion (5m): 300
Can be thrown.

C-4 Block
Detonators
Railgun Shells
Depth Charges
Explosion (7.5m):
50% 200%
Explosion (7.5m): 300
Can be thrown.
File:C-4 Block (VIP).png
C-4 Block (VIP)
Detonators
Railgun Shells
Depth Charges
Explosion (7.5m):
50% 200%
Explosion (7.5m): 300
Can be thrown.

Dirty Bomb
Detonators
Railgun Shells
Depth Charges
Explosion (2.5m):
25%
Explosion (2.5m): 90
Leaves a radiation After Effect.
Emits an EMP in a 15 meter radius.
Can be thrown.

UEX
Detonators
Railgun Shells
Depth Charges
Explosion (5m):
50% 50%
Explosion (5m): 150
Can be thrown.
File:Ticking Time Bomb (Powered).png
Ticking Time Bomb (Powered)
Detonators
Railgun Shells
Depth Charges
Explosion (5m):
50% 75%
Explosion (5m): 300
Can be thrown.

Volatile Compound N
Detonators
Railgun Shells
Depth Charges
Fire: -50 condition/s
Time: -0.04 condition/s
Impact: -20 condition (over 2m/s).
Triggered by explosions
Explosion (5m):
50% 50%
Explosion (5m): 150
Explodes 41m 40s after being fabricated.
Can be thrown.

IC-4 Block
Detonators
Railgun Shells
Depth Charges
Fire: -50 condition/s
Triggered by explosions
Explosion (7.5m):
25%
Explosion (7.5m): 50
Sets fire to a 5 meter area.
Can be thrown.

Compound N
Detonators
Railgun Shells
Depth Charges
Fire: -50 condition/s
Triggered by explosions
Explosion (5m):
50% 50%
Explosion (5m): 150
Can be thrown.

Throwable

Item Triggers Afflictions Penetration Severance
Chance
Structure Damage Notes

Molotov Cocktail
Impact: over 5 m/s. Explosion (5m):
Sets fire to a 4 meter area.
Can be thrown.

Nitroglycerin
Detonators
Railgun Shells
Depth Charges
Impact: over 6m/s.
Fire: -50 condition/s
Triggered by explosions
Explosion (3m):
Explosion (3m): 90
Can be thrown.

Acid Grenade
Detonators
Railgun Shells
Depth Charges
Throw: 2 second delay
Explosion (5m):
Leaves behind a trail of acid clouds.
Can be thrown.

EMP Grenade
Detonators
Railgun Shells
Depth Charges
Throw: 3 second delay
Explosion (5m):
Emits an EMP in a 5 meter area.
Can be thrown.

Stun Grenade
Detonators
Railgun Shells
Depth Charges
Throw: 3 second delay
Explosion (7.5m):
Can be thrown.

Frag Grenade
Detonators
Railgun Shells
Depth Charges
Throw: 3 second delay
Explosion (7.5m):
50%
Explosion (7.5m): 20
Can be thrown.

Incendium Grenade
Detonators
Railgun Shells
Depth Charges
Throw: 3 second delay
Explosion (5m):
Sets fire to a 3 meter area.
Can be thrown.


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