Template:ExplosivesTable/explosive: Difference between revisions
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Revision as of 16:59, 19 March 2023
This template is used by Template:ExplosivesTable to display individual rows. It is not meant for direct usage.
Template in use
Explosive
Item | Triggers | Afflictions | Penetration | Severance Chance |
Structure Damage | Notes |
---|---|---|---|---|---|---|
Ticking Time Bomb |
Detonators Railgun Shells Depth Charges |
Explosion (5m): |
50% | 75% | Explosion (5m): 300
|
|
File:Modified Dirty Bomb.png Modified Dirty Bomb |
Detonators Railgun Shells Depth Charges |
Explosion (2.5m): |
25% | Explosion (2.5m): 90
|
Leaves a radiation After Effect.
Emits an EMP in a 15 meter radius. | |
File:Ticking Time Bomb (Exposed).png Ticking Time Bomb (Exposed) |
Detonators Railgun Shells Depth Charges |
Explosion (5m): |
50% | 75% | Explosion (5m): 300
|
|
C-4 Block |
Detonators Railgun Shells Depth Charges |
Explosion (7.5m): |
50% | 200% | Explosion (7.5m): 300
|
|
File:C-4 Block (VIP).png C-4 Block (VIP) |
Detonators Railgun Shells Depth Charges |
Explosion (7.5m): |
50% | 200% | Explosion (7.5m): 300
|
|
Dirty Bomb |
Detonators Railgun Shells Depth Charges |
Explosion (2.5m): |
25% | Explosion (2.5m): 90
|
Leaves a radiation After Effect.
Emits an EMP in a 15 meter radius. | |
UEX |
Detonators Railgun Shells Depth Charges |
Explosion (5m): |
50% | 50% | Explosion (5m): 150
|
|
File:Ticking Time Bomb (Powered).png Ticking Time Bomb (Powered) |
Detonators Railgun Shells Depth Charges |
Explosion (5m): |
50% | 75% | Explosion (5m): 300
|
|
Volatile Compound N |
Detonators Railgun Shells Depth Charges Fire: -50 condition/s Time: -0.04 condition/s Impact: -20 condition (over 2m/s). Triggered by explosions |
Explosion (5m): |
50% | 50% | Explosion (5m): 150
|
Explodes 41m 40s after being fabricated.
|
IC-4 Block |
Detonators Railgun Shells Depth Charges Fire: -50 condition/s Triggered by explosions |
Explosion (7.5m): |
25% | Explosion (7.5m): 50
|
Sets fire to a 5 meter area.
| |
Compound N |
Detonators Railgun Shells Depth Charges Fire: -50 condition/s Triggered by explosions |
Explosion (5m): |
50% | 50% | Explosion (5m): 150
|
Throwable
Item | Triggers | Afflictions | Penetration | Severance Chance |
Structure Damage | Notes |
---|---|---|---|---|---|---|
Molotov Cocktail |
Impact: over 5 m/s. | Explosion (5m): |
Sets fire to a 4 meter area.
| |||
Nitroglycerin |
Detonators Railgun Shells Depth Charges Impact: over 6m/s. Fire: -50 condition/s Triggered by explosions |
Explosion (3m): |
Explosion (3m): 90
|
|||
Acid Grenade |
Detonators Railgun Shells Depth Charges Throw: 2 second delay |
Explosion (5m): |
Leaves behind a trail of acid clouds.
| |||
EMP Grenade |
Detonators Railgun Shells Depth Charges Throw: 3 second delay |
Explosion (5m): |
Emits an EMP in a 5 meter area.
| |||
Stun Grenade |
Detonators Railgun Shells Depth Charges Throw: 3 second delay |
Explosion (7.5m): |
||||
Frag Grenade |
Detonators Railgun Shells Depth Charges Throw: 3 second delay |
Explosion (7.5m): |
50% | Explosion (7.5m): 20
|
||
Incendium Grenade |
Detonators Railgun Shells Depth Charges Throw: 3 second delay |
Explosion (5m): |
Sets fire to a 3 meter area.
|
The above documentation is transcluded from Template:ExplosivesTable/explosive/doc. (edit | history)
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