Campaign Settings: Difference between revisions

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{{Version|0.18.15.0}}
{{Version|0.18.15.0}} __NOTOC__
[[File:Campaign Settings Menu.png|right|1000px|A picture of the singleplayer "new game" menu.]]
[[File:Campaign Settings Menu.png|right|1250px|A picture of the singleplayer "new game" menu.]]


= Main Settings =
= Main Settings =
Line 15: Line 15:
= Difficulty Settings =
= Difficulty Settings =
These settings can be accessed with the "Settings" button.
These settings can be accessed with the "Settings" button.
== Preset ==
== Presets ==
There are 3 difficulty presets to choose from—Easy, Normal, and Hard.
There are 3 difficulty presets to choose from—Easy, Normal, and Hard.
* Easy
* Easy
** Jovian Radiation: Off
** Enable tutorial: On
** Starting Supplies: High
** Enable Jovian radiation: Off
** Starting Balance: High
** Starting supplies: High
** Starting balance: High
** Difficulty: Easy
** Difficulty: Easy
** Max Missions per Round: 2
** Max missions per round: 3
* Normal
* Normal
** Jovian Radiation: off
** Enable tutorial: On
** Starting Supplies: Normal
** Enable Jovian radiation: Off
** Starting Balance: Medium
** Starting supplies: Normal
** Starting balance: Medium
** Difficulty: Medium
** Difficulty: Medium
** Max Missions per Round: 2
** Max missions per round: 2
* Hard
* Hard
** Jovian Radiation: On
** Enable tutorial: Off
** Starting Supplies: Low
** Enable Jovian radiation: Off
** Starting Balance: Low
** Starting supplies: Low
** Starting balance: Low
** Difficulty: Hard
** Difficulty: Hard
** Max Missions per Round: 2
** Max missions per round: 1
 
== Enable Tutorial ==
{{Main|Jovian Radiation}}<pre>Start the game in a tutorial outpost and learn the basics of navigating through the campaign mode!</pre>
Enables the campaign tutorial, which is only available in singleplayer.


== Enable Jovian Radiation ==
== Enable Jovian Radiation ==
{{Main|Jovian Radiation}}
{{Main|Jovian Radiation}}<pre>The radiation belts around Jupiter are slowly becoming more intense, forcing Europans to delve deeper below the moon's icy crust.
{{Quote|The radiation belts around Jupiter are slowly becoming more intense, forcing Europans to delve deeper below the moon's icy crust.<br>In practice, this feature slowly pushes you towards the more dangerous areas of the game, ensuring a gradual increase in difficulty.|In-game description|5=left}}
In practice, this feature slowly pushes you towards the more dangerous areas of the game, ensuring a gradual increase in difficulty.</pre>
Toggles Jovian Radiation on or off.
Sets the Jovian Radiation mechanic on or off.


== Starting Supplies ==
== Starting Supplies ==
{{Main|Starting Supplies}}
{{Main|Starting Supplies}}<pre>How many items will the selected submarine start with.</pre>
Sets the starting supplies.
Sets the starting item set.
 
== Starting Balance ==
<pre>How much money is received at the start of a campaign. Also effects which starting submarine can be bought.</pre>
Sets the starting balance—Low: 6,000 mk, Medium: 8,500 mk, High: 10,000 mk.<br>
The price of the selected starter submarine will be subtracted from the starting balance, and one cannot be selected if it's price is higher than the base starting balance.
 
== Difficulty ==
<pre>The difficulty setting affects how the level is generated and what kinds of random encounters you may face during the mission.
Expect more environmental hazards, larger numbers of creatures and more dangerous enemies on higher difficulty levels.</pre>
Sets the extra event manager difficulty and the level difficulty multiplier of the campaign.<br>
* Easy
** -15 event manager difficulty
** 60% level difficulty
* Medium
** +0 event manager difficulty
** 100% level difficulty
* Hard
** +20 event manager difficulty
** 160% level difficulty
* Hellish
** +60 event manager difficulty
** 1000% level difficulty
The secret "Hellish" difficulty can be selected by pressing {{Key|Shift}} and {{Key|Mouse|Left}} on the <code>></code> button while the difficulty is set to "Hard".
 
== Max Missions per Round ==
<pre>How many missions can be selected for a given round</pre>
Sets the limit on the number of missions that can be selected each round (1 - 10). Set to 2 by default.
 


==
{{Guides nav}}

Revision as of 13:28, 30 December 2023

Data is potentially outdated
Last updated for version 0.18.15.0
Last mentioned in changelog 1.0.7.0
The current game version is 1.4.6.0
A picture of the singleplayer "new game" menu.
A picture of the singleplayer "new game" menu.

Main Settings

Save Name

Self explanatory, the name of the campaign save.

Map Seed

The seed the game uses to generate the campaign map.

Selected Submarine

The starting submarine. The price of the submarine will be deducted from the Starting balance.
Submarines with a price greater than the starting balance will be unselectable.

Difficulty Settings

These settings can be accessed with the "Settings" button.

Presets

There are 3 difficulty presets to choose from—Easy, Normal, and Hard.

  • Easy
    • Enable tutorial: On
    • Enable Jovian radiation: Off
    • Starting supplies: High
    • Starting balance: High
    • Difficulty: Easy
    • Max missions per round: 3
  • Normal
    • Enable tutorial: On
    • Enable Jovian radiation: Off
    • Starting supplies: Normal
    • Starting balance: Medium
    • Difficulty: Medium
    • Max missions per round: 2
  • Hard
    • Enable tutorial: Off
    • Enable Jovian radiation: Off
    • Starting supplies: Low
    • Starting balance: Low
    • Difficulty: Hard
    • Max missions per round: 1

Enable Tutorial

Main article: Jovian Radiation

Start the game in a tutorial outpost and learn the basics of navigating through the campaign mode!

Enables the campaign tutorial, which is only available in singleplayer.

Enable Jovian Radiation

Main article: Jovian Radiation

The radiation belts around Jupiter are slowly becoming more intense, forcing Europans to delve deeper below the moon's icy crust.
In practice, this feature slowly pushes you towards the more dangerous areas of the game, ensuring a gradual increase in difficulty.

Sets the Jovian Radiation mechanic on or off.

Starting Supplies

Main article: Starting Supplies

How many items will the selected submarine start with.

Sets the starting item set.

Starting Balance

How much money is received at the start of a campaign. Also effects which starting submarine can be bought.

Sets the starting balance—Low: 6,000 mk, Medium: 8,500 mk, High: 10,000 mk.
The price of the selected starter submarine will be subtracted from the starting balance, and one cannot be selected if it's price is higher than the base starting balance.

Difficulty

The difficulty setting affects how the level is generated and what kinds of random encounters you may face during the mission.
Expect more environmental hazards, larger numbers of creatures and more dangerous enemies on higher difficulty levels.

Sets the extra event manager difficulty and the level difficulty multiplier of the campaign.

  • Easy
    • -15 event manager difficulty
    • 60% level difficulty
  • Medium
    • +0 event manager difficulty
    • 100% level difficulty
  • Hard
    • +20 event manager difficulty
    • 160% level difficulty
  • Hellish
    • +60 event manager difficulty
    • 1000% level difficulty

The secret "Hellish" difficulty can be selected by pressing Shift and Left Mouse on the > button while the difficulty is set to "Hard".

Max Missions per Round

How many missions can be selected for a given round

Sets the limit on the number of missions that can be selected each round (1 - 10). Set to 2 by default.

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Guides
Gameplay
Hosting
In-Game Dedicated Servers

Campaign Settings

Karma

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Hosting a Dedicated Server

List of Config Files

Enabling Mods on a Dedicated Server

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Submarine Editor

Official Guide to the Submarine Editor (Diving deeper)

Character Editor

Official Guide to the Character Editor

Creating mods

XML and how Barotrauma uses it

Content packages (Content types)

Overrides

Installing mods

Publishing to Steam Workshop

Troubleshooting