Watcher (Legacy): Difference between revisions

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[[Category:Creatures]]
{{Version|0.8.2.3}}
{{stub}}
{{Images needed}}
{{Creatures infobox
{{Creatures infobox
| image   =  
| image = Watcher (Legacy).png
| caption =  
| imagewidth = 290px
| hp = 1.000
| hp = 1,000
}}
| swimspeed = 0.5
'''Watchers''' are octopus-like European [[:Category:Creatures|creatures]] named after their intense gaze. Despite their startling appearance, they count amongst the most benign members of Europa's fauna -in fact, as of version 0.3, they are completely harmless.
| walkspeed = 0.3
| armor = Head
| armorval = 0.1
| weakpoints = Limbs
| hearing = 0
| behavior = When Attacked
| entersub = No
|drops=None}}
The '''Watcher''' is an octopus-like Europan [[:Category:Creatures|creature]] named after its large eye. Despite its startling appearance, it is docile in nature and will attack neither [[:Category:Submarines|submarines]] nor their crew members unless provoked. Once riled up however, its resilience makes it a dangerous foe.
 
As of the current Early Access Steam build, Watchers will not naturally occur as they are outdated mobs from legacy. However, they are still present within the Vanilla 0.9 Content Package, and can be spawned in with the identifier `watcher`.


==Description==
==Description==
The watcher looks like a cross between an octopus and a tree stump.
Watchers have 6 limbs and a large protruding head. Having no specialized appendages dedicated to swimming, they are exceptionally slow-moving. Their limbs are black and their heads are multi-colored.


Their iridescent head's main feature is its large eye, which gives the creature its name.
Watchers are visually-oriented animals. Their iridescent head's main feature is its large eye, giving them splendid vision; on the other hand, they suffer from deafness.


The watcher's tentacles are dark, slightly ramified and wooden-looking, thus calling branches to mind.
Watchers' heads are completely armoured on all sides. Attacking the head will only inflict 1/10th of the damage. They also possess a shell articulated at the base of the head, but this doesn't appear to offer any actual protection.


The watcher presents a shell articulated at the base of the head, which is curious since it doesn't appear to offer any actual protection (the head is armored on its own).
Watchers are solitary creatures always encountered alone.


==In-game==
==In-game==
Watchers are passive but inquisitive creatures: despite having no desire to attack the [[Submarine|submarine]] or the crew, watchers like to approach windows to gaze at human activities -which tends to disturb people due to the watchers' impressive appearance and complete silence. They are visually-oriented animals, with a splendid sense of vision but seemingly suffering from deafness.
Watchers are passive but inquisitive creatures: despite having no desire to attack the submarine or its crew, Watchers will still approach the ship to gaze at human activities through any windows. They become aggressive once attacked and then proceed to repeatedly ram into humans and submarine alike.
 
Harming a Watcher is made difficult by its relatively high health and armored head. It is recommended to aim at the limbs for maximal efficiency.
 
Taking this into account, the proper course of action during an encounter with a Watcher is to avoid engaging a fight.
 
== Damage Values ==
{{Damage table
| item = Head
| range = 250
| attackdamage = 200
| stun = 5
| force = 20
| damagetype = Blunt
| duration = 0.05 Seconds
| targetforce = 100
}}


Harming a watcher is made difficult by the relatively high health and their armored head (damages inflicted to this part from any angle are reduced to 1/100th) -it is recommended to aim at the limbs for maximal efficiency.
==Trivia==
*Despite their massive eye and the logical assumption that they would possess incredible vision, the Watcher's sight is actually standard.
*The Watcher has the most sound files of any creature, with 9.


Watchers are currently harmless, but details of their code indicate they may become vengeful when hurt in future versions; their resilience may then make them impressive adversaries. Taking this into account, the proper course of action during an encounter with a watcher is presumably to simply ignore it.
==Gallery==
<gallery widths="270" heights="150">
Watcher swimming (Legacy).png|A Watcher swimming around outside a submarine.
</gallery>


==Damage Values==
==Audio==
As of now, watchers are unable to attack and thus completely harmless. However, their AI presents the tag "''attackwhenprovoked="true"''", indicating watchers will eventually be able to hit back.
<gallery widths="280" heights="150">
Watcher (Legacy) Idle 1.ogg|Idle 1
Watcher (Legacy) Idle 2.ogg|Idle 2
Watcher (Legacy) Idle 3.ogg|Idle 3
Watcher (Legacy) Idle 4.ogg|Idle 4
Watcher (Legacy) Idle 5.ogg|Idle 5
Watcher (Legacy) Idle 6.ogg|Idle 6
Watcher (Legacy) Attack 1.ogg|Attack 1
Watcher (Legacy) Attack 2.ogg|Attack 2
Watcher (Legacy) Attack 3.ogg|Attack 3
</gallery>


{{Creatures nav}}
{{Legacy Nav}}

Latest revision as of 20:40, 13 June 2022

This page is a Legacy article
Features described on this page are no longer in the game.


Watcher (Legacy)
Stats
Health

1,000

Sight: 1
Hearing: 0
Armor

0.1

Weakpoints

Limbs

Immunities

N/A

Vulnerabilities

N/A

Behavior
Walk speed

0.3

Swim speed

0.5

Aggressive?

When Attacked

Can Enter Submarine?

No

Drops
only 1 of the items marked with an asterisk * may drop at a time
Items Chance
None N/A

The Watcher is an octopus-like Europan creature named after its large eye. Despite its startling appearance, it is docile in nature and will attack neither submarines nor their crew members unless provoked. Once riled up however, its resilience makes it a dangerous foe.

As of the current Early Access Steam build, Watchers will not naturally occur as they are outdated mobs from legacy. However, they are still present within the Vanilla 0.9 Content Package, and can be spawned in with the identifier `watcher`.

Description

Watchers have 6 limbs and a large protruding head. Having no specialized appendages dedicated to swimming, they are exceptionally slow-moving. Their limbs are black and their heads are multi-colored.

Watchers are visually-oriented animals. Their iridescent head's main feature is its large eye, giving them splendid vision; on the other hand, they suffer from deafness.

Watchers' heads are completely armoured on all sides. Attacking the head will only inflict 1/10th of the damage. They also possess a shell articulated at the base of the head, but this doesn't appear to offer any actual protection.

Watchers are solitary creatures always encountered alone.

In-game

Watchers are passive but inquisitive creatures: despite having no desire to attack the submarine or its crew, Watchers will still approach the ship to gaze at human activities through any windows. They become aggressive once attacked and then proceed to repeatedly ram into humans and submarine alike.

Harming a Watcher is made difficult by its relatively high health and armored head. It is recommended to aim at the limbs for maximal efficiency.

Taking this into account, the proper course of action during an encounter with a Watcher is to avoid engaging a fight.

Damage Values

Item
Range
Attack Damage
Kinetic Force
Damage Type
Attack Duration
Head
250
200
20
Blunt
0.05 Seconds


Trivia

  • Despite their massive eye and the logical assumption that they would possess incredible vision, the Watcher's sight is actually standard.
  • The Watcher has the most sound files of any creature, with 9.

Gallery

Audio

v·d·e·h
Legacy Content
Creatures
Submarines