Vitality: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
(initial creation)
 
(expanding. major stub, this article is kind of important, literally life/death)
Line 1: Line 1:
'''Vitality''' is the character's life pool. When a character reaches 0 overall vitality, they become unconscious and eventually die.
==Influencing Vitality==
Many [[Afflictions]] lower vitality, often inflicted through various [[Weapons]] or [[Chemicals]]. Afflicts are usually cured with other chemicals, [[Medical Items]], or simply over time.
[[Afflictions#Vigor|Vigor]] dampens the effect of vitality penalties, effectively multiplying character health.
==Limbs==
All creatures have limbs, each with their own vitality. A human has 6 limbs - Left Arm, Right Arm, Left Leg, Right leg, the Torso, and the Head.
==Creatures==
A human has about 80 to 100 Max Vitality, depending on their [[Job]].
Alien [[Creatures]] on Europa often have much more vitality than a human, up to 400.
{{stub}}
{{stub}}
'''Vitality''' is

Revision as of 05:52, 11 October 2020

Vitality is the character's life pool. When a character reaches 0 overall vitality, they become unconscious and eventually die.


Influencing Vitality

Many Afflictions lower vitality, often inflicted through various Weapons or Chemicals. Afflicts are usually cured with other chemicals, Medical Items, or simply over time.

Vigor dampens the effect of vitality penalties, effectively multiplying character health.


Limbs

All creatures have limbs, each with their own vitality. A human has 6 limbs - Left Arm, Right Arm, Left Leg, Right leg, the Torso, and the Head.

Creatures

A human has about 80 to 100 Max Vitality, depending on their Job.

Alien Creatures on Europa often have much more vitality than a human, up to 400.

Template:Stub