User:Wheatley1001/Sandbox01: Difference between revisions

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m (added generic 1 talents to security (thanks bananaman <3))
m (finished xenologist tree)
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===Xenologist===
===Xenologist===


-'''Gene Harvester''': When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it.<br>
-'''Gene Harvester''': When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it.<br><br>
-'''Bloody Business''': Administering [[Alien Blood]] gives 50% less [[Psychosis]]. '''Large Creatures''' drop one extra [[Alien Blood]]. <br>'''OR'''<br> '''Gene Splicer''': Refining genetic materials adds an additional 10% to their potency.<br>
-'''Bloody Business''': Administering [[Alien Blood]] gives 50% less [[Psychosis]]. '''Large Creatures''' drop one extra [[Alien Blood]]. <br>'''OR'''<br> '''Gene Splicer''': Refining genetic materials adds an additional 10% to their potency.<br><br>
-'''Blackmarket Genes''': '''OR''' '''Gene Tampering''': <br>
-'''Blackmarket Genes''': Shops on '''Research Stations''' and '''Cities''' can sell genetic materials. You can sell genetic materials for 50% more.<br>'''OR''' <br> '''Gene Tampering''': All crew members gain 10% more health and move 5% faster.<br><br>
-'''Genetic Genius''': <br>
-'''Genetic Genius''': Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: '''[[Advanced Gene Splicer]]'''.<br><br>


===Medic===
===Medic===

Revision as of 23:23, 27 November 2022

UNSTABLE 0.20.8.0 TALENTS

Because everyone keeps asking about them.
NOTE: I will not add a table because that requires template editing and I don't want to do that for a temp page.

Captain

Assistant

Medic

Generic 1

-Example of Health: Gain an additional 20% Maximum Health.
-Health Insurance: Gain 15% bonus XP and 15% bonus money when completeing an Escort mission.
-La Resistance: Gain an additional 50% Opiate addiction resistance. Gain an additional 50% Chem addiction resistance.
-Nobody Important Dies: Gain 7.5% bonus XP when completing a mission, if all crewmembers survived. The deaths of assistants do not count.
-Self-care: Medical items are 20% more potent when applied to you.
-Stayin' Alive: The CPR applied by crewmembers reduces Oxygen Low 20% more effectively.

Generic 2

-Blood Donor: Whenever you finish at least one mission, gain one Blood Pack in your inventory.
-Don't Die on Me!: The CPR you apply is much more powerful.
-Fireman's Carry: You can drag characters at full speed.
-Medical Companion: Unlock recipe: Auto-Injector Headset.
-No Pressure: Unlock recipe: Pressure Stabilizer.

Xenologist

-Gene Harvester: When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it.

-Bloody Business: Administering Alien Blood gives 50% less Psychosis. Large Creatures drop one extra Alien Blood.
OR
Gene Splicer: Refining genetic materials adds an additional 10% to their potency.

-Blackmarket Genes: Shops on Research Stations and Cities can sell genetic materials. You can sell genetic materials for 50% more.
OR
Gene Tampering: All crew members gain 10% more health and move 5% faster.

-Genetic Genius: Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: Advanced Gene Splicer.

Medic

- - - -

Chemist

- - - -

Engineer

Mechanic

Security

Generic 1

-Buff: Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance.
-First Aid Training: Gain a bonus of 15 to Medical. Medical items are 35% more potent when applied to you.
-Physical Conditioning: Gain an additional 10% Movement Speed. Gain an additional 30% Oxygen low resistance.
-Protect and Serve: Gain 15% bonus XP when completing a Escort mission.
-Swole: Gain an additional 10% Maximum Health. Gain an additional 25% Melee Power.
-War Stories: Gain 80 bonus XP when completing a mission in which you killed at least 2 creatures.

Generic 2