Piezo Crystals: Difference between revisions
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== Identification == | == Identification == | ||
Piezo Crystals show up on sonar as a bright ellipsoid, and spawn in clusters against the rock walls in the Great Sea [[ | Piezo Crystals show up on sonar as a bright ellipsoid, and spawn in clusters against the rock walls in the Great Sea [[Biome]]. | ||
== Effects == | == Effects == | ||
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== Destruction == | == Destruction == | ||
Piezo Crystals have 100 Health and can be damaged by conventional [[ | Piezo Crystals have 100 Health and can be damaged by conventional [[Weapons]], [[Welding Tool]]s, and [[Plasma Cutter]]s. | ||
== Damage Values == | == Damage Values == |
Revision as of 21:27, 5 January 2021
Data is potentially outdated | |
Last updated for version 0.11.0.9 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Piezo Crystals are environmental objects that drain power from nearby submarines. They will drain the charge from Batteries and Supercapacitors, rendering a submarine vulnerable.
Identification
Piezo Crystals show up on sonar as a bright ellipsoid, and spawn in clusters against the rock walls in the Great Sea Biome.
Effects
Piezo Crystals will zap a junction box up to 30 meters meters away, temporarily adding a 500Kw load on that junction box. This effect has a 1 second cooldown.
Destruction
Piezo Crystals have 100 Health and can be damaged by conventional Weapons, Welding Tools, and Plasma Cutters.
Damage Values
Piezo Crystals explode violently on destruction, dealing massive damage in a large radius.
Item |
Afflictions on Hit |
Structure Damage |
Kinetic Force |
Explosion Radius (m) |
---|---|---|---|---|
Piezo Crystal |
Burn (24)*: 300 Deep Tissue Injury (24)*: 400 Stun (24)*: 20 |
1000 |
50.0 |
10.0 |
Trivia
- Piezo Crystals were added in 0.11.0.7