Electrical Discharge Coil: Difference between revisions
From Official Barotrauma Wiki
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{{Weapon table | {{Weapon table | ||
|item = Electrical Shock | |item = Electrical Shock | ||
|afflictions = | |afflictions = {{hl|Burn||Affliction Burn}}: 10<br> {{hl|Stun||Affliction Stun}}: 8s | ||
}} | }} | ||
Revision as of 12:27, 9 January 2021
Data is potentially outdated | |
Last updated for an unknown version Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Electrical Discharge Coil | ||||||||
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Statistics* | ||||||||
Power Consumption | 10000 kW | |||||||
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The Electrical Discharge Coil is an installation that, when activated, sends an electric shock to nearby creatures, dealing damage and stunning them for a short time.
Function
Electrical Discharge Coils are typically used to provide defence for a submarine's blind spots.
They emit an electrical shock when activated, stunning creatures for a short time and burning them.
The shock only travels a limited length, but can travel further through walls. This can be changed in the sub editor.
Usage
When a signal is sent to the "trigger_in" pin of the Discharge Coil, the coil shocks the area around itself.
By default it has a 5m radius, travels 25x further through walls, and has a duration of 0.2 seconds.
Damage Values
Item |
Afflictions |
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Electrical Shock |
Burn: 10 Stun: 8s |
Connection Panel
Hover over pins to see their descriptions.
Connection Panel for Electrical Discharge Coil Hover over pins to see their descriptions. | ||||||||||||||
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Requires: Screwdriver |