Alien Hatch (Legacy): Difference between revisions

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(Created page with "{{Version|0.8.2.3}} {{Legacy Installations Infobox | name = Alien Hatch | wiringtool = {{lhl|Screwdriver|32}} | doortype = horizontal | category = Alien | tags = alien...")
 
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{{Legacy Installations Infobox
{{Legacy Installations Infobox
| name = Alien Hatch
| name = Alien Hatch
| wiringtool = {{lhl|Screwdriver|32}}


| doortype = horizontal
| doortype = horizontal
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= Connection Panel =
= Connection Panel =
{{Connection panel|Alien Hatch|
{{Connection panel|Alien Hatch|{{lhl|Screwdriver|x16}}
| input1  = toggle    | input1tt  = Toggles the door's state.
| input1  = toggle    | input1tt  = Toggles the door's state.
| output1 = state_out | output1tt = Sends a '1' if open, otherwise '0'.
| output1 = state_out | output1tt = Sends a '1' if open, otherwise '0'.

Latest revision as of 00:59, 10 November 2022

This page is a Legacy article
Features described on this page are no longer in the game.
Alien Hatch
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General
Max Condition 100
Interaction Threshold 1 meter
Door
Gap Direction Vertical
Technical
Category Alien
Tags alien

The Alien Hatch is a portal used between rooms in Alien Ruins.

It is usually paired with a button for opening and closing.

Connection Panel

Connection Panel for Alien Hatch
Hover over pins to see their descriptions.
toggle
set_state
Toggles the door's state.
Sets the door's state.
state_out
Sends a '1' if open, otherwise '0'.
Requires: Screwdriver
v·d·e·h
Legacy Barotrauma