User contributions for 31percent
13 October 2020
- 12:2512:25, 13 October 2020 diff hist +47 m Stun navbox
- 12:2312:23, 13 October 2020 diff hist +4,871 N Internal Damage Created page with "{{See also|Afflictions}} 60x60px|left ''There are signs of burst blood vessels and of organ damage.'' The '''Internal Damage''' aff..."
- 12:2112:21, 13 October 2020 diff hist +1,745 N Template:Afflictions Nav Created page with "{{Navbox |name = Afflictions |title = Afflictions |bodyclass = hlist |state = {{{state<includeonly>|autocollapse</includeonly>}}} |group1 = Combat |l..."
- 00:5000:50, 13 October 2020 diff hist +6 m Iron No edit summary
- 00:4100:41, 13 October 2020 diff hist −409 Iron homogenized icon sizes, replaced crowbar sprite with icon, fixed data. Other than that, what's the point of having the deconstruction yields twice on the same page? I think it could be removed from the fabricator category
12 October 2020
- 20:5720:57, 12 October 2020 diff hist +168 m Afflictions fixed sefl-closing tags
- 20:4820:48, 12 October 2020 diff hist +186 Afflictions categorized afflictions, added padding for readability, left IDs so they'll still show up in search
- 15:1715:17, 12 October 2020 diff hist +1 Thorium →Acquisition
- 15:1715:17, 12 October 2020 diff hist +6 m Thorium →Acquisition
- 15:1515:15, 12 October 2020 diff hist +100 Thorium →Acquisition: important note about the rod's deconstruction yield
- 13:2313:23, 12 October 2020 diff hist +32 m Crafting Materials for some materials there's really nothing alse to say than what's here, so I'm not sure they deserve a page (thinking of elastin, adrenaline gland, even the rare materials...)
- 13:2013:20, 12 October 2020 diff hist +83 Crafting Materials added links for when they all have their page.
- 13:0913:09, 12 October 2020 diff hist −25 m Template:Materials nav rubber not a mineral, it's now in processed materials
- 05:1605:16, 12 October 2020 diff hist +16,935 Afflictions added a small table. Tiny table that takes no place a all.
11 October 2020
- 17:0317:03, 11 October 2020 diff hist +2,548 Afflictions added info about mechanics. Page indeed still needs refreshing, but at least it's up to date and has most info
- 13:1013:10, 11 October 2020 diff hist +2 m CPR No edit summary
- 02:4402:44, 11 October 2020 diff hist +1,239 Template:Weapon table applying the change made to damage table here as well, for separators. Didn't touch mobileonly
- 02:2902:29, 11 October 2020 diff hist −160 m Template:Damage table No edit summary
- 02:2702:27, 11 October 2020 diff hist +1,920 Template:Damage table yeah that should do it. There's probably a more elegant way to do it, but you know, if we were elegant, we wouldn't be here. And I think it's for the best. If you're reading this, have a great day!
- 02:2302:23, 11 October 2020 diff hist +21 Template:Damage table test
- 02:2002:20, 11 October 2020 diff hist +11 Template:Damage table test
- 02:1602:16, 11 October 2020 diff hist +585 Template:Damage table test
- 02:1402:14, 11 October 2020 diff hist +38 m Template:Damage table test
- 01:4801:48, 11 October 2020 diff hist +167 m Moloch arranged drops info
- 01:4601:46, 11 October 2020 diff hist +13 Template:Creatures infobox test
- 01:3401:34, 11 October 2020 diff hist +138 m Mudraptor No edit summary
- 01:2901:29, 11 October 2020 diff hist −45 m Crafting Materials →Raw Organic Materials: when you think it's over, more sneaks in
- 01:1301:13, 11 October 2020 diff hist 0 Crafting Materials →Raw Mineral Materials: fixed icons size
- 01:0901:09, 11 October 2020 diff hist −17 Crafting Materials →Raw Mineral Materials: fixed prices
- 00:5600:56, 11 October 2020 diff hist −1,777 Crafting Materials →Raw Mineral Materials: removed prices other than mining since they're not sold anywhere else, which makes room for a wider source column and shorter rows
- 00:4200:42, 11 October 2020 diff hist +288 Template:Materials nav No edit summary
- 00:4100:41, 11 October 2020 diff hist +54 N Adrenaline Gland Redirected page to Crafting Materials#Raw Organic Materials
- 00:0500:05, 11 October 2020 diff hist +21 Crafting Materials up to date
- 00:0500:05, 11 October 2020 diff hist +616 Crafting Materials →Rare Materials: added data
10 October 2020
- 23:2123:21, 10 October 2020 diff hist +418 Crafting Materials →Processed Materials: added data
- 23:0423:04, 10 October 2020 diff hist +4 m Crafting Materials →Raw Organic Materials
- 23:0223:02, 10 October 2020 diff hist +82 m Chemicals →Basic Chemicals: links
- 22:5822:58, 10 October 2020 diff hist −24 m Afflictions →Psychosis Resistance: 10 minutes not seconds
- 22:3822:38, 10 October 2020 diff hist +1,889 Crafting Materials →Raw Organic Materials: added data
- 21:0221:02, 10 October 2020 diff hist +2,774 Crafting Materials added mineral sources. It makes the page a bit crowded but... I think it's relevant info here. Tell me what you think. (be advised I put 4 *non-breaking* spaces between mineral sprites that are on the same line to separate them; sketchy, but it works)
- 20:0620:06, 10 October 2020 diff hist +5,413 Crafting Materials Added distinction between organic and mineral materials and various formatting fixes, removed "marks" on every price to improve readability (added as a tooltip), I'm currently adding sources
- 16:2716:27, 10 October 2020 diff hist +1,209 Nuclear Reactor added fuel rods info, since all fuel rods redirect to this page
- 14:5814:58, 10 October 2020 diff hist +735 Mudraptor →Damage Values: updated attacks stats
- 14:2814:28, 10 October 2020 diff hist −21 Template:Damage table my eyes are bleeding help
- 14:0814:08, 10 October 2020 diff hist +15 Template:Damage table I hate doing this. What's the meaning of life?
- 13:5913:59, 10 October 2020 diff hist +1,643 Template:Damage table added context (for creatures attacks) and afflictions, various updates and fixes
- 12:2812:28, 10 October 2020 diff hist +15 m Crafting Materials No edit summary
- 12:2512:25, 10 October 2020 diff hist +570 Crafting Materials →List of Rare Metals: added oxy sulphu and paralyxis and updated prices
- 12:0312:03, 10 October 2020 diff hist −42 m Crafting Materials →List of Processed Materials: can't craft shotguns or grenade launchers, TiAl is only used in the diving suit
- 11:5411:54, 10 October 2020 diff hist +20 m Crafting Materials new outpost names