Caves
Data is potentially outdated | |
Last updated for version 0.12.0.3 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
A Cave is an environment feature. They are small tunnels accessible by divers only, and are often contain various obstacles and valuables within.
Cave Types
Bioluminescent Cave
Bioluminescent Caves are colorful, brightly lit caves that have a mild hallucinogenic on nearby swimmers.
Crystal Cave
Crystal Caves are caves lined with crystal spikes that explode on contact.
Forest Cave
Forest Caves are caves with tough plant matter that slow movement and gas vents that quickly drain oxygen from Diving Suits.
Ice Cave
Ice Caves are caves lined with icy spikes that explode on contact.
Rock Cave
Rock Caves are caves with gas vents that quickly drain oxygen from Diving Suits.
Loot
Caves often have large deposits of minerals and large growths of plants.
Obstacles
Caves have various obstacles, making exploring a risky activity. Caves sometimes have icy chunks that can be cut through.
In addition to terrain hazards, small Creatures sometimes spawn in caves.
Spikes
Explodes on contact.
Item |
Target Type |
Context |
Range |
Afflictions on Hit |
Kinetic Force |
---|---|---|---|---|---|
Spikes |
Character |
Touch |
3.0m |
Lacerations : 20 Bleeding : 20 Stun : 0.5 |
10 |
Gas Vents
Drains Oxygen Tanks and Welding Fuel Tanks from worn Diving Suits at a rate of 3%/second