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  • ...dent game studio run by Joonas Rikkonen, who goes by the online handle of "Regalis". The company is primarily based around creating independent video games wi ...t isn't just walking down stairs. So, I started making Containment Breach.|Regalis<ref name="edgy page 2">http://web.archive.org/web/20120903020436/http://www ...
    4 KB (620 words) - 22:03, 12 November 2020
  • File:Charybdis mockup.jpg|A mockup of the Charybdis redesign, from Regalis Twitter ...
    3 KB (443 words) - 20:39, 13 June 2022
  • * When asked what the in-universe purpose of the clown gear was, Regalis said, "it was an attempt to lighten the mood and help the crew cope in a hi ...
    4 KB (591 words) - 16:28, 17 April 2023
  • ...:Space Station 13|''Space Station 13'']], and may have intentionally given Regalis the idea to make the game two-dimensional rather than 3D. The horror aspect ...
    8 KB (1,316 words) - 17:07, 26 April 2024
  • ...ip Jove. NOTE: I'm nearly certain this is false based on the lore document Regalis dropped.--> Ancients refer to Jove as YOH-WEY. ...
    4 KB (618 words) - 19:46, 19 April 2023
  • * Regalis has mentioned the possibility that Husks could take on a more subtle role a ...
    5 KB (706 words) - 21:35, 14 December 2023
  • ...he creative commons license. Since SCP Containment Breach was also made by Regalis, they added a little easter egg in the form of Peanut. The main mechanic in ...
    5 KB (845 words) - 05:30, 3 January 2024
  • Joonas Rikkonen ("Regalis") ...
    13 KB (1,751 words) - 22:40, 24 April 2024