User:Wheatley1001/Sandbox01: Difference between revisions

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m (added some xenologist descriptions)
m (added generic 1 talents to security (thanks bananaman <3))
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==Medic==
==Medic==
===Generic 1===
===Generic 1===


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==Security==
==Security==
====Generic 1====
-'''Buff''': Gain an additional 50% '''Buff Duration'''. Gain an additional 25% '''Opiate addiction''' resistance. <br>
-'''First Aid Training''': Gain a bonus of 15 to '''Medical'''. Medical items are 35% more potent when applied to you.<br>
-'''Physical Conditioning''': Gain an additional 10% '''Movement Speed'''. Gain an additional 30% '''Oxygen low''' resistance.<br>
-'''Protect and Serve''': Gain 15% bonus XP when completing a '''Escort''' mission.<br>
-'''Swole''': Gain an additional 10% '''Maximum Health'''. Gain an additional 25% '''Melee Power'''.<br>
-'''War Stories''': Gain 80 bonus XP when completing a mission in which you killed at least '''2''' creatures.<br>
===Generic 2===

Revision as of 23:19, 27 November 2022

UNSTABLE 0.20.8.0 TALENTS

Because everyone keeps asking about them.
NOTE: I will not add a table because that requires template editing and I don't want to do that for a temp page.

Captain

Assistant

Medic

Generic 1

-Example of Health: Gain an additional 20% Maximum Health.
-Health Insurance: Gain 15% bonus XP and 15% bonus money when completeing an Escort mission.
-La Resistance: Gain an additional 50% Opiate addiction resistance. Gain an additional 50% Chem addiction resistance.
-Nobody Important Dies: Gain 7.5% bonus XP when completing a mission, if all crewmembers survived. The deaths of assistants do not count.
-Self-care: Medical items are 20% more potent when applied to you.
-Stayin' Alive: The CPR applied by crewmembers reduces Oxygen Low 20% more effectively.

Generic 2

-Blood Donor: Whenever you finish at least one mission, gain one Blood Pack in your inventory.
-Don't Die on Me!: The CPR you apply is much more powerful.
-Fireman's Carry: You can drag characters at full speed.
-Medical Companion: Unlock recipe: Auto-Injector Headset.
-No Pressure: Unlock recipe: Pressure Stabilizer.

Xenologist

-Gene Harvester: When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it.
-Bloody Business: Administering Alien Blood gives 50% less Psychosis. Large Creatures drop one extra Alien Blood.
OR
Gene Splicer: Refining genetic materials adds an additional 10% to their potency.
-Blackmarket Genes: OR Gene Tampering:
-Genetic Genius:

Medic

- - - -

Chemist

- - - -

Engineer

Mechanic

Security

Generic 1

-Buff: Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance.
-First Aid Training: Gain a bonus of 15 to Medical. Medical items are 35% more potent when applied to you.
-Physical Conditioning: Gain an additional 10% Movement Speed. Gain an additional 30% Oxygen low resistance.
-Protect and Serve: Gain 15% bonus XP when completing a Escort mission.
-Swole: Gain an additional 10% Maximum Health. Gain an additional 25% Melee Power.
-War Stories: Gain 80 bonus XP when completing a mission in which you killed at least 2 creatures.

Generic 2