Template:MechanicTalent: Difference between revisions
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------------------------------------------------------------------------------------ Machinist ------------------------------------------------------------------------------------> | ------------------------------------------------------------------------------------ Machinist ------------------------------------------------------------------------------------> | ||
|tinkerer = '''Tinkerer'''{{#if: {{{singlecell|}}}|<br>| | |tinkerer = '''[[Tinkerer]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Machinist Tier 1</small>{{!}}{{!}}}}You can use a wrench to tinker with devices.<br>You can tinker with a pump, increasing its pumping rate by | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Machinist Tier 1</small>{{!}}{{!}}}}You can use a wrench to tinker with devices.<br>You can tinker with a pump, increasing its pumping rate by 400%.<br>You can tinker with an engine, increasing its torque by 150%.<br>You can tinker with a loader, increasing the connected turret's firing rate and damage by 20%, while lowering its power usage by 20%.<br>The device is only affected for as long as you keep tinkering with it.<br>You can tinker for 10 seconds. After you have tinkered with a device, you cannot tinker for 25 seconds.<!-- | ||
--> | --> | ||
|quickfix = '''Quickfix'''{{#if: {{{singlecell|}}}|<br>| | |quickfix = '''[[Quickfix]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Machinist Tier 2</small>{{!}}{{!}}}}Unlock recipe: {{hl|Repair Pack}}.<br>Whenever you fully repair a device, gain | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Machinist Tier 2</small>{{!}}{{!}}}}Unlock recipe: {{hl|Repair Pack}}.<br>Whenever you fully repair a device, gain 40 experience.<br>This effect can only occur up to 8 times until you finish another mission.<!-- | ||
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|mass production = '''Mass Production'''{{#if: {{{singlecell|}}}|<br>| | |mass production = '''[[Mass Production]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Machinist Tier 2</small>{{!}}{{!}}}}You can tinker with a fabricator or a deconstructor, increasing their operating rate by | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Machinist Tier 2</small>{{!}}{{!}}}}You can tinker with a fabricator or a deconstructor, increasing their operating rate by 250%.<br>You can tinker with fabricators and deconstructors indefinitely.<br>Gain 75% more skill from fabricating items.<!-- | ||
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|hull sealer = '''Hull Sealer'''{{#if: {{{singlecell|}}}|<br>| | |hull sealer = '''[[Hull Sealer]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Machinist Tier 3</small>{{!}}{{!}}}}Unlock recipe: {{hl|Fixfoam Grenade}}.<br>You can tinker for an additional 5 seconds.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Machinist Tier 3</small>{{!}}{{!}}}}Unlock recipe: {{hl|Fixfoam Grenade}}.<br>You can tinker for an additional 5 seconds.<!-- | ||
--> | --> | ||
|overclocking = '''Overclocking'''{{#if: {{{singlecell|}}}|<br>| | |overclocking = '''[[Overclocking]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Machinist Tier 3</small>{{!}}{{!}}}}Tinkering with items damages them, but the effects of tinkering are increased by 50%.<br>The cooldown period of tinkering is reduced to | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Machinist Tier 3</small>{{!}}{{!}}}}Tinkering with items damages them, but the effects of tinkering are increased by 50%.<br>The cooldown period of tinkering is reduced to 12.5 seconds.<!-- | ||
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|let it drain = '''Let It Drain'''{{#if: {{{singlecell|}}}|<br>| | |let it drain = '''[[Let It Drain]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Machinist Tier 4</small>{{!}}{{!}}}}Unlock recipe: {{hl|Portable Pump}}.<br>You can only install a maximum of 2 of this item on your submarine.<br>Non-turret devices you tinker with will always function as if they had power.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Machinist Tier 4</small>{{!}}{{!}}}}Unlock recipe: {{hl|Portable Pump}}.<br>You can only install a maximum of 2 of this item on your submarine.<br>Non-turret devices you tinker with will always function as if they had power.<!-- | ||
------------------------------------------------------------------------------------ Technician ------------------------------------------------------------------------------------> | ------------------------------------------------------------------------------------ Technician ------------------------------------------------------------------------------------> | ||
|safety first = '''Safety First'''{{#if: {{{singlecell|}}}|<br>| | |safety first = '''[[Safety First]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Technician Tier 1</small>{{!}}{{!}}}}Unlock recipe: {{hl|Safety Harness}}.<br>Whenever you gain [[Mechanical Engineering]] skill, also gain [[Electrical Engineering]] skill.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Technician Tier 1</small>{{!}}{{!}}}}Unlock recipe: {{hl|Safety Harness}}.<br>Whenever you gain [[Mechanical Engineering]] skill, also gain [[Electrical Engineering]] skill.<br>As long as your [[Mechanical Engineering]] skill is 100 or higher, they gain twice as much [[Electrical Engineering]] skill.<!-- | ||
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|aggressive engineering = '''Aggressive Engineering'''{{#if: {{{singlecell|}}}|<br>| | |aggressive engineering = '''[[Aggressive Engineering]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Technician Tier 1</small>{{!}}{{!}}}}When you attack with a wrench, you have a 30% chance to attack with 200% additional power and inflict an additional stun.<br>You can repair mechanical devices 20% past their normal maximum condition.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Technician Tier 1</small>{{!}}{{!}}}}When you attack with a wrench, you have a 30% chance to attack with 200% additional power and inflict an additional stun.<br>You can repair mechanical devices 20% past their normal maximum condition.<!-- | ||
--> | --> | ||
|hull fixer = '''Hull Fixer'''{{#if: {{{singlecell|}}}|<br>| | |hull fixer = '''[[Hull Fixer]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Technician Tier 2</small>{{!}}{{!}}}}Unlock recipe: {{hl|Handheld Status Monitor}}.<br>Welding tools and plasma cutters you fabricate are 1 higher quality.<br>Repair hulls 25% faster with welding tools.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Technician Tier 2</small>{{!}}{{!}}}}Unlock recipe: {{hl|Handheld Status Monitor}}.<br>Welding tools and plasma cutters you fabricate are 1 higher quality.<br>Repair hulls 25% faster with welding tools.<!-- | ||
--> | --> | ||
|crisis management = '''Crisis Management'''{{#if: {{{singlecell|}}}|<br>| | |crisis management = '''[[Crisis Management]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Technician Tier 3</small>{{!}}{{!}}}}The more filled with water your submarine is, the faster you repair devices and swim, up to an additional 75% repair speed and 75 swimming speed.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Technician Tier 3</small>{{!}}{{!}}}}The more filled with water your submarine is, the faster you repair devices and swim, up to an additional 75% repair speed and 75% swimming speed.<!-- | ||
--> | --> | ||
|pyromaniac = '''Pyromaniac'''{{#if: {{{singlecell|}}}|<br>| | |pyromaniac = '''[[Pyromaniac]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Technician Tier 3</small>{{!}}{{!}}}}When you inflict burning damage on an enemy, gain 40% physical damage resistance for 5 seconds.<br>Inflict 25% more burning damage.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Technician Tier 3</small>{{!}}{{!}}}}When you inflict burning damage on an enemy, gain 40% physical damage resistance for 5 seconds.<br>Inflict 25% more burning damage.<!-- | ||
--> | --> | ||
|artisan smith = '''Artisan Smith'''{{#if: {{{singlecell|}}}|<br>| | |artisan smith = '''[[Artisan Smith]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Technician Tier 4</small>{{!}}{{!}}}}Unlock recipes: {{hl|Dementonite Wrench}}, {{hl|Dementonite Crowbar}}, {{hl|Dementonite Screwdriver}}, {{hl|Dementonite Diving Knife}}.<br>Tools you fabricate are 1 higher quality.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Technician Tier 4</small>{{!}}{{!}}}}Unlock recipes: {{hl|Dementonite Wrench}}, {{hl|Dementonite Crowbar}}, {{hl|Dementonite Screwdriver}}, {{hl|Dementonite Diving Knife}}.<br>Tools you fabricate are 1 higher quality.<!-- | ||
--><br>Gain a bonus of 30 to [[Mechanical Engineering]].<!-- | --><br>Gain a bonus of 30 to [[Mechanical Engineering]].<!-- | ||
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------------------------------------------------------------------------------------ Pioneer ------------------------------------------------------------------------------------> | ------------------------------------------------------------------------------------ Pioneer ------------------------------------------------------------------------------------> | ||
|scrounger = '''Scrounger'''{{#if: {{{singlecell|}}}|<br>| | |scrounger = '''[[Scrounger]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Pioneer Tier 1</small>{{!}}{{!}}}}Whenever you open a container in a wreck for the first time, you have a 40% chance of finding an additional scrap.<br>When you deconstruct scrap, gain | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Pioneer Tier 1</small>{{!}}{{!}}}}Whenever you open a container in a wreck for the first time, you have a 40% chance of finding an additional scrap.<br>When you deconstruct scrap, gain 50 experience.<br>Force doors open 50% faster.<!-- | ||
--> | --> | ||
|miner = '''Miner'''{{#if: {{{singlecell|}}}|<br>| | |miner = '''[[Miner]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Pioneer Tier 2</small>{{!}}{{!}}}}Whenever you deconstruct an ore, you have a 50% chance to gain double the output.<br>Deal 100% more damage to structures with cutters.<br>Detach ores 100% faster with cutters.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Pioneer Tier 2</small>{{!}}{{!}}}}Whenever you deconstruct an ore, you have a 50% chance to gain double the output.<br>Deal 100% more damage to structures with cutters.<br>Detach ores 100% faster with cutters.<!-- | ||
--> | --> | ||
|demolitions expert = '''Demolitions Expert'''{{#if: {{{singlecell|}}}|<br>| | |demolitions expert = '''[[Demolitions Expert]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Pioneer Tier 2</small>{{!}}{{!}}}}Gain a bonus of 25 to [[Skill#Weapons|Weapons]].<br>Explosives you fabricate are of 1 higher quality.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Pioneer Tier 2</small>{{!}}{{!}}}}Gain a bonus of 25 to [[Skill#Weapons|Weapons]].<br>Explosives you fabricate are of 1 higher quality.<!-- | ||
--> | --> | ||
|canned heat = '''Canned Heat'''{{#if: {{{singlecell|}}}|<br>| | |canned heat = '''[[Canned Heat]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Pioneer Tier 3</small>{{!}}{{!}}}}Fuel and oxygen tanks you fabricate are of 1 higher quality.<br>Whenever you play an accordion, the ally nearest to you will gain 15 experience every second. When they do, you gain 10 experience.<br>This effect can only occur up to 20 times until you finish another mission.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Pioneer Tier 3</small>{{!}}{{!}}}}Fuel and oxygen tanks you fabricate are of 1 higher quality.<br>Whenever you play an accordion, the ally nearest to you will gain 15 experience every second. When they do, you gain 10 experience.<br>This effect can only occur up to 20 times until you finish another mission.<!-- | ||
--> | --> | ||
|elbow grease = '''Elbow Grease'''{{#if: {{{singlecell|}}}|<br>| | |elbow grease = '''[[Elbow Grease]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Pioneer Tier 3</small>{{!}}{{!}}}}Gain an additional percentage to Melee Power and Maximum Health equal to 40% of your Mechanical skill.<br>Whenever you deconstruct scrap, gain a bonus of 3 to Mechanical.<br>This bonus is lost on death.<!-- | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Pioneer Tier 3</small>{{!}}{{!}}}}Gain an additional percentage to Melee Power and Maximum Health equal to 40% of your Mechanical skill.<br>Whenever you deconstruct scrap, gain a bonus of 3 to Mechanical.<br>This talent can only give up to 100 skill bonus.<br>This bonus is lost on death.<!-- | ||
--> | --> | ||
|scrap savant = '''Scrap Savant'''{{#if: {{{singlecell|}}}|<br>| | |scrap savant = '''[[Scrap Savant]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[Mechanic]]<br><small>Pioneer Tier 4</small>{{!}}{{!}}}}You can refine 3 scrap to any alien material.<br>Gain | {{!}}{{!}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]<br><small>Pioneer Tier 4</small>{{!}}{{!}}}}You can refine 3 scrap to any alien material.<br>Gain 150 experience when you fabricate an alien material.<br>Whenever you open a container in a wreck for the first time, you have a 80% chance of finding an additional scrap.<!-- | ||
--> | --> | ||
}}<noinclude>{{clr}}</noinclude> | }}<noinclude>{{clr}}{{doc}}[[File:Mechanic Job Icon.png|30px]][[Mechanic]]</noinclude> |
Latest revision as of 01:48, 16 December 2021
[[File:Talent_{{{1}}}.png|50px]]
This template can be used inside a talents table made with Template:TalentTable (meant for any article), or in a tree made with standard tables (meant for the talents page).
TalentTable
In the former case, TalentTable parameters must be filled with JobTalent template calls, such as this one, Template:AssistantTalent, Template:MechanicTalent, Template:EngineerTalent, Template:MedicTalent, or Template:SecurityTalent.
Syntax
Talent names must be typed in lower-case only (this is to avoid any confusion/guesswork, as in-game names have a mix of lower and upper case).
{{TalentTable | {{CaptainTalent|once upon a time on europa}} | {{CaptainTalent|inspire to battle}} }}
Gives:
Talent | Tier | Description |
---|---|---|
Once Upon a Time on Europa |
Captain Gunslinger Tier 1 |
Unlock recipe: Revolver Round. Your crew's reputation gains are improved by 20%. Whenever you gain Helm skill, also gain Weapons skill. As long as your Helm skill is 100 or higher they gain twice as much Weapons skill. |
Inspire to Battle |
Captain Shipmaster Tier 3 |
In addition to other Inspiration bonuses, the ordered character also gains the following attributes: +30% Stun Resistance +30% Melee Attack Speed +20% Ranged Fire Rate +20% Turret Fire Rate |
TalentTree
WIP, see Talents
The above documentation is transcluded from Template:MechanicTalent/doc. (edit | history)