Template:Items infobox/store
From Official Barotrauma Wiki
Template used to generate the Store table in the template:Items_infobox.
Template in use
{{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Habitation {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Colony {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Research {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Military {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Mining {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Medical Merchant {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Engineer Merchant {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Armory Merchant {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Clown Merchant {{#ifeq: 10|none||| style="width:40%;font-size:105%;" | Husk MerchantStore | ||
Outpost | Buy | Sell |
{| class="infobox" style="font-size:85%; !important;padding:0; background: #151e28; border-radius:7px;" {{!}} class="infobox3" colspan="3" {{!}} Store {{!}}- {{!}} style="width:40%;font-size:105%;" {{!}} [[File:Outpost.png|32px|Outpost|link=Campaign#Location]][[Campaign#Location|Outpost]] {{!}} style="width:30%;font-size:105%;text-align:center;vertical-align:middle;" {{!}} Buy {{!}} style="width:30%;font-size:105%;text-align:center;vertical-align:middle;" {{!}} Sell {{!}}- {{!}} style="height:0;padding:0;" colspan="3" {{!}} <div style="margin: 0 auto;width:95%;float:center;border-bottom: 1px white dotted;"></div> {{!}}- {{Items_infobox/store|outpost|10|1}} {{!}}- {{Items_infobox/store|city|10|0.9}} {{!}}- {{Items_infobox/store|research|10|1.25}} {{!}}- {{Items_infobox/store|military|10|1.25}} {{!}}- {{Items_infobox/store|mine|10|1}} {{!}}- {{Items_infobox/store|medical|10|1}} {{!}}- {{Items_infobox/store|engineering|10|1}} {{!}}- {{Items_infobox/store|armory|10|1}} {{!}}- {{Items_infobox/store|clown|10|1}} {{!}}- {{Items_infobox/store|husk|10|1}} |}
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Habitation
Store | ||
Outpost | Sell | |
Test 3
{{Items infobox | test = yes | afflictions = duration = 11, durationfail = 9; burn = 10, fail = 5, delay = 3; lacerations = 15, fail = 10, duration = 6; bitewounds = 25, fail = 20, instant=yes; }}
Items infobox/store | |||||||||||||||
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Statistics | |||||||||||||||
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Crafting | |||||||||||||||
Constructible? | No | ||||||||||||||
Deconstructible? | No | ||||||||||||||
Store | |||||||||||||||
Minimum Difficulty | 15% | ||||||||||||||
Base Price | 50 mk | ||||||||||||||
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Habitation
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Colony
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Research
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Military
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Mining
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Medical Merchant
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Engineer Merchant
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Armory Merchant
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Clown Merchant
{{#ifeq: 50|none||| style="width:40%;font-size:105%;" | Husk Merchant
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The above documentation is transcluded from Template:Items infobox/store/doc. (edit | history)