Template:Attacks/row: Difference between revisions
From Official Barotrauma Wiki
mNo edit summary |
(Reorganized the entire source for easier reading and editing. Afflictions now use template:AfflictionDisplay. Added support for projectiles, explosiondeeptissueinjury, explosionstun, explosionitemdamage. Changed aoestructuredamage to explosionstructuredamage.) |
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<includeonly>{{#if:{{{attack1|}}}|{{!}}- | <noinclude>{{doc}}</noinclude><includeonly>{{#if:{{{attack1|}}}|{{!}}-<!-- | ||
-->{{#if:{{{attack1context|}}}{{{attack2context|}}}{{{attack3context|}}}{{{attack4context|}}}{{{attack5context|}}}|{{#vardefine:context|1}}|{{#vardefine:context|0}}}}<!-- | |||
-->{{#if:{{{attack1penetration|}}}{{{attack2penetration|}}}{{{attack3penetration|}}}{{{attack4penetration|}}}{{{attack5penetration|}}}|{{#vardefine:penetration|1}}|{{#vardefine:penetration|0}}}}<!-- | |||
-->{{#if:{{{attack1stuninside|}}}{{{attack2stuninside|}}}{{{attack3stuninside|}}}{{{attack4stuninside|}}}{{{attack5stuninside|}}}|{{#vardefine:inside|1}}|{{#vardefine:inside|0}}}}<!-- | |||
-->{{#if:{{{attack1explosionrange|}}}{{{attack2explosionrange|}}}{{{attack3explosionrange|}}}{{{attack4explosionrange|}}}{{{attack5explosionrange|}}}|{{#vardefine:explosionrange|1}}|{{#vardefine:explosionrange|0}}}}<!-- | |||
-->{{#if:{{{attack1structuredamage|}}}{{{attack1explosionstructuredamage|}}}{{{attack2structuredamage|}}}{{{attack2explosionstructuredamage|}}}{{{attack3structuredamage|}}}{{{attack3explosionstructuredamage|}}}{{{attack4structuredamage|}}}{{{attack4explosionstructuredamage|}}}{{{attack5structuredamage|}}}{{{attack5explosionstructuredamage|}}}|{{#vardefine:structuredamage|1}}|{{#vardefine:structuredamage|0}}}}<!-- | |||
-->{{#if:{{{attack1itemdamage|}}}{{{attack1explosionitemdamage|}}}{{{attack2itemdamage|}}}{{{attack2explosionitemdamage|}}}{{{attack3itemdamage|}}}{{{attack3explosionitemdamage|}}}{{{attack4itemdamage|}}}{{{attack4explosionitemdamage|}}}{{{attack5itemdamage|}}}{{{attack5explosionitemdamage|}}}|{{#vardefine:itemdamage|1}}|{{#vardefine:itemdamage|0}}}}<!-- | |||
-->{{#if:{{{attack1duration|}}}{{{attack2duration|}}}{{{attack3duration|}}}{{{attack4duration|}}}{{{attack5duration|}}}|{{#vardefine:duration|1}}|{{#vardefine:duration|0}}}}<!-- | |||
-->{{#if:{{{attack1cooldown|}}}{{{attack2cooldown|}}}{{{attack3cooldown|}}}{{{attack4cooldown|}}}{{{attack5cooldown|}}}|{{#vardefine:cooldown|1}}|{{#vardefine:cooldown|0}}}}<!-- | |||
-->{{#if:{{{attack1force|}}}{{{attack2force|}}}{{{attack3force|}}}{{{attack4force|}}}{{{attack5force|}}}|{{#vardefine:force|1}}|{{#vardefine:force|0}}}}<!-- | |||
-->{{#if:{{{attack1note|}}}{{{attack2note|}}}{{{attack3note|}}}{{{attack4note|}}}{{{attack5note|}}}|{{#vardefine:note|1}}|{{#vardefine:note|0}}}}<!-- | |||
--------------------------------------------------------------------------------------------------------------------> | |||
{{!}}'''{{{attack1|Attack 1}}}''' | {{!}}'''{{{attack1|Attack 1}}}''' | ||
{{!}}{{ucfirst:{{{attack1target|Any}}}}} | {{!}}{{ucfirst:{{{attack1target|Any}}}}} | ||
{{!}}{{#if:{{{ | {{!}}{{#if:{{{attack1explosiondeeptissueinjury|}}}{{{attack1explosionstun|}}}|Direct hit:<br>}}<!-- | ||
-->{{#if:{{{attack1bluntforcetrauma|}}}|{{ | -->{{#if:{{{attack1bitewounds|}}}|{{AfflictionDisplay|Bite Wounds|{{{attack1bitewounds}}}|{{{attack1bitewoundschance}}}|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1lacerations|}}}|{{ | -->{{#if:{{{attack1bluntforcetrauma|}}}|{{AfflictionDisplay|Blunt Force Trauma|{{{attack1bluntforcetrauma}}}|<!--{{{attack1bluntforcetraumachance}}}-->|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1burn|}}}|{{ | -->{{#if:{{{attack1lacerations|}}}|{{AfflictionDisplay|Lacerations|{{{attack1lacerations}}}|{{{attack1lacerationschance}}}|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1gunshotwound|}}}|{{ | -->{{#if:{{{attack1burn|}}}|{{AfflictionDisplay|Burn|{{{attack1burn}}}|{{{attack1burnchance}}}|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1deeptissueinjury|}}}|{{ | -->{{#if:{{{attack1gunshotwound|}}}|{{AfflictionDisplay|Gunshot Wound|{{{attack1gunshotwound}}}|<!--{{{attack1gunshotwoundchance}}}-->|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1huskinfection|}}}|{{ | -->{{#if:{{{attack1deeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack1deeptissueinjury}}}|<!--{{{attack1deeptissueinjurychance}}}-->|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1slowparalysis|}}}|{{ | -->{{#if:{{{attack1huskinfection|}}}|{{AfflictionDisplay|Husk Infection|{{{attack1huskinfection}}}|{{{attack1huskinfectionchance}}}|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1bleeding|}}}|{{ | -->{{#if:{{{attack1slowparalysis|}}}|{{AfflictionDisplay|Slow paralysis|{{{attack1slowparalysis}}}|{{{attack1slowparalysischance}}}|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1bloodloss|}}}|{{ | -->{{#if:{{{attack1bleeding|}}}|{{AfflictionDisplay|Bleeding|{{{attack1bleeding}}}|{{{attack1bleedingchance}}}|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1watchersgaze|}}}|{{ | -->{{#if:{{{attack1bloodloss|}}}|{{AfflictionDisplay|Bloodloss|{{{attack1bloodloss}}}|{{{attack1bloodlosschance}}}|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1watchersgaze|}}}|{{AfflictionDisplay|Bloodloss|{{{attack1watchersgaze}}}|<!--{{{attack1watchersgazechance}}}-->|{{{attack1projectiles|}}}}}|}}<!-- | |||
-->{{#if:{{{attack1emp|}}}|EMP {{{attack1emp}}}<br>|}}<!--black moloch | -->{{#if:{{{attack1emp|}}}|EMP {{{attack1emp}}}<br>|}}<!--black moloch | ||
-->{{#if:{{{attack1stun|}}}|{{hl|Stun}} {{{ | -->{{#if:{{{attack1stun|}}}|{{AfflictionDisplay|Stun|{{{attack1stun}}}|{{{attack1stunchance}}}|{{{attack1projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack1explosiondeeptissueinjury|}}}{{{attack1explosionstun|}}}|Area of Effect:<br><!-- | |||
-->{{#if:{{{attack1explosiondeeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack1explosiondeeptissueinjury}}}|<!--{{{attack1explosiondeeptissueinjurychance}}}-->|{{{attack1projectiles|}}}}}|}}<!-- | |||
-->{{#if:{{{attack1explosionstun|}}}|{{AfflictionDisplay|Stun|{{{attack1explosionstun}}}|<!--{{{attack1explosionstunchance}}}-->|{{{attack1projectiles|}}}}}|}}<!-- | |||
-->|}}<!-- | |||
-->{{#ifeq:{{#var:context}}|1| | |||
{{!}}{{!}} {{ucfirst:{{{attack1context|}}}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:penetration}}|1| | |||
{{!}}{{!}} {{{attack1penetration|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:inside}}|1| | |||
{{!}}{{!}} {{#if:{{{attack1stuninside|}}}|<span style="white-space:nowrap;">{{hl|Stun}} {{{attack1stuninside|}}}s</span>|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:explosionrange}}|1| | |||
{{!}}{{!}} {{#if:{{{attack1explosionrange|}}}|{{{attack1explosionrange|}}}m|}}{{#if:{{{attack1explosionrange2|}}}|<br>{{{attack1explosionrange2}}}m|}}<!--this is for when there are 2 diff explo ranges, eg black moloch--> | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:structuredamage}}|1| | |||
{{!}}{{!}} {{{attack1structuredamage|}}}{{#if:{{{attack1explosionstructuredamage|}}}| (Direct hit)<br>{{{attack1explosionstructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:itemdamage}}|1| | |||
{{!}}{{!}} {{{attack1itemdamage|}}}{{#if:{{{attack1explosionitemdamage|}}}| (Direct hit)<br>{{{attack1explosionitemdamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:duration}}|1| | |||
{{!}}{{!}} {{{attack1duration|}}}s | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:cooldown}}|1| | |||
{{!}}{{!}} {{{attack1cooldown|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:force}}|1| | |||
{{!}}{{!}} {{{attack1force|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:note}}|1| | |||
{{!}}{{!}} {{{attack1note|}}} | |||
|}}<!-- | |||
--> | -->}}<!-- | ||
-->{{#if:{{{attack2|}}}| | --------------------------------------------------------------------------------------------------------------------> | ||
{{#if:{{{attack2|}}}| | |||
{{!}}- | {{!}}- | ||
{{!}}'''{{{attack2|Attack 2}}}''' | {{!}}'''{{{attack2|Attack 2}}}''' | ||
{{!}}{{ucfirst:{{{attack2target|Any}}}}} | {{!}}{{ucfirst:{{{attack2target|Any}}}}} | ||
{{!}}{{#if:{{{ | {{!}}{{#if:{{{attack2explosiondeeptissueinjury|}}}{{{attack2explosionstun|}}}|Direct hit:<br>}}<!-- | ||
-->{{#if:{{{attack2bluntforcetrauma|}}}|{{ | -->{{#if:{{{attack2bitewounds|}}}|{{AfflictionDisplay|Bite Wounds|{{{attack2bitewounds}}}|{{{attack2bitewoundschance}}}|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack2lacerations|}}}|{{ | -->{{#if:{{{attack2bluntforcetrauma|}}}|{{AfflictionDisplay|Blunt Force Trauma|{{{attack2bluntforcetrauma}}}|<!--{{{attack2bluntforcetraumachance}}}-->|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack2burn|}}}|{{ | -->{{#if:{{{attack2lacerations|}}}|{{AfflictionDisplay|Lacerations|{{{attack2lacerations}}}|{{{attack2lacerationschance}}}|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack2gunshotwound|}}}|{{ | -->{{#if:{{{attack2burn|}}}|{{AfflictionDisplay|Burn|{{{attack2burn}}}|{{{attack2burnchance}}}|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack2deeptissueinjury|}}}|{{ | -->{{#if:{{{attack2gunshotwound|}}}|{{AfflictionDisplay|Gunshot Wound|{{{attack2gunshotwound}}}|<!--{{{attack2gunshotwoundchance}}}-->|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack2huskinfection|}}}|{{ | -->{{#if:{{{attack2deeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack2deeptissueinjury}}}|<!--{{{attack2deeptissueinjurychance}}}-->|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack2huskinfection|}}}|{{AfflictionDisplay|Husk Infection|{{{attack2huskinfection}}}|{{{attack2huskinfectionchance}}}|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack2slowparalysis|}}}|{{AfflictionDisplay|Slow paralysis|{{{attack2slowparalysis}}}|{{{attack2slowparalysischance}}}|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack2slowparalysis2|}}}|{{AfflictionDisplay|Slow paralysis|{{{attack2slowparalysis2}}}|{{{attack2slowparalysis2chance}}}|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack2watchersgaze|}}}|{{ | -->{{#if:{{{attack2bleeding|}}}|{{AfflictionDisplay|Bleeding|{{{attack2bleeding}}}|{{{attack2bleedingchance}}}|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack2watchersgaze|}}}|{{AfflictionDisplay|Bloodloss|{{{attack2watchersgaze}}}|<!--{{{attack2watchersgazechance}}}-->|{{{attack2projectiles|}}}}}|}}<!-- | |||
-->{{#if:{{{attack2emp|}}}|EMP {{{attack2emp}}}<br>|}}<!--black moloch | -->{{#if:{{{attack2emp|}}}|EMP {{{attack2emp}}}<br>|}}<!--black moloch | ||
-->{{#if:{{{attack2stun|}}}|{{ | -->{{#if:{{{attack2stun|}}}|{{AfflictionDisplay|Stun|{{{attack2stun}}}|{{{attack2stunchance}}}|{{{attack2projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack2explosionstun|}}}| | |||
{{!}}{{ucfirst:{{{attack2context|}}}}}|}}{{# | -->{{#if:{{{attack2explosiondeeptissueinjury|}}}{{{attack2explosionstun|}}}|Area of Effect:<br><!-- | ||
{{!}}{{{attack2penetration|}}}|}}{{# | -->{{#if:{{{attack2explosiondeeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack2explosiondeeptissueinjury}}}|<!--{{{attack2explosiondeeptissueinjurychance}}}-->|{{{attack2projectiles|}}}}}|}}<!-- | ||
{{!}}{{#if:{{{attack2stuninside|}}}|{{hl|Stun}} {{{attack2stuninside|}}}s| | -->{{#if:{{{attack2explosionstun|}}}|{{AfflictionDisplay|Stun|{{{attack2explosionstun}}}|<!--{{{attack2explosionstunchance}}}-->|{{{attack2projectiles|}}}}}|}}<!-- | ||
{{!}}{{#if:{{{attack2explosionrange|}}}|{{{attack2explosionrange|}}}m| | -->|}}<!-- | ||
{{!}}{{{attack2structuredamage|}}}{{#if:{{{ | |||
{{!}}{{{attack2itemdamage|}}}|}}{{# | -->{{#ifeq:{{#var:context}}|1| | ||
{{!}}{{{attack2duration|}}}s|}}{{# | {{!}}{{!}} {{ucfirst:{{{attack2context|}}}}} | ||
{{!}}{{{attack2cooldown|}}}|}}{{# | |}}<!-- | ||
{{!}}{{{attack2force|}}}|}}{{# | |||
{{!}}{{{attack2note|}}}|}}}}<!-- | -->{{#ifeq:{{#var:penetration}}|1| | ||
{{!}}{{!}} {{{attack2penetration|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:inside}}|1| | |||
{{!}}{{!}} {{#if:{{{attack2stuninside|}}}|<span style="white-space:nowrap;">{{hl|Stun}} {{{attack2stuninside|}}}s</span>|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:explosionrange}}|1| | |||
{{!}}{{!}} {{#if:{{{attack2explosionrange|}}}|{{{attack2explosionrange|}}}m|}}{{#if:{{{attack2explosionrange2|}}}|<br>{{{attack2explosionrange2}}}m|}}<!--this is for when there are 2 diff explo ranges, eg black moloch--> | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:structuredamage}}|1| | |||
{{!}}{{!}} {{{attack2structuredamage|}}}{{#if:{{{attack2explosionstructuredamage|}}}| (Direct hit)<br>{{{attack2explosionstructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:itemdamage}}|1| | |||
{{!}}{{!}} {{{attack2itemdamage|}}}{{#if:{{{attack2explosionitemdamage|}}}| (Direct hit)<br>{{{attack2explosionitemdamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:duration}}|1| | |||
{{!}}{{!}} {{{attack2duration|}}}s | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:cooldown}}|1| | |||
{{!}}{{!}} {{{attack2cooldown|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:force}}|1| | |||
{{!}}{{!}} {{{attack2force|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:note}}|1| | |||
{{!}}{{!}} {{{attack2note|}}} | |||
|}}<!-- | |||
-->}}<!-- | |||
-->{{#if:{{{attack3|}}}| | --------------------------------------------------------------------------------------------------------------------> | ||
{{#if:{{{attack3|}}}| | |||
{{!}}- | {{!}}- | ||
{{!}}'''{{{attack3|Attack 3}}}''' | {{!}}'''{{{attack3|Attack 3}}}''' | ||
{{!}}{{ucfirst:{{{attack3target|Any}}}}} | {{!}}{{ucfirst:{{{attack3target|Any}}}}} | ||
{{!}}{{#if:{{{ | {{!}}{{#if:{{{attack3explosiondeeptissueinjury|}}}{{{attack3explosionstun|}}}|Direct hit:<br>}}<!-- | ||
-->{{#if:{{{attack3bluntforcetrauma|}}}|{{ | -->{{#if:{{{attack3bitewounds|}}}|{{AfflictionDisplay|Bite Wounds|{{{attack3bitewounds}}}|{{{attack3bitewoundschance}}}|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack3lacerations|}}}|{{ | -->{{#if:{{{attack3bluntforcetrauma|}}}|{{AfflictionDisplay|Blunt Force Trauma|{{{attack3bluntforcetrauma}}}|<!--{{{attack3bluntforcetraumachance}}}-->|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack3burn|}}}|{{ | -->{{#if:{{{attack3lacerations|}}}|{{AfflictionDisplay|Lacerations|{{{attack3lacerations}}}|{{{attack3lacerationschance}}}|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack3gunshotwound|}}}|{{ | -->{{#if:{{{attack3burn|}}}|{{AfflictionDisplay|Burn|{{{attack3burn}}}|{{{attack3burnchance}}}|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack3deeptissueinjury|}}}|{{ | -->{{#if:{{{attack3gunshotwound|}}}|{{AfflictionDisplay|Gunshot Wound|{{{attack3gunshotwound}}}|<!--{{{attack3gunshotwoundchance}}}-->|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack3huskinfection|}}}|{{ | -->{{#if:{{{attack3deeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack3deeptissueinjury}}}|<!--{{{attack3deeptissueinjurychance}}}-->|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack3huskinfection|}}}|{{AfflictionDisplay|Husk Infection|{{{attack3huskinfection}}}|{{{attack3huskinfectionchance}}}|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack3slowparalysis|}}}|{{AfflictionDisplay|Slow paralysis|{{{attack3slowparalysis}}}|{{{attack3slowparalysischance}}}|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack3watchersgaze|}}}|{{ | -->{{#if:{{{attack3bleeding|}}}|{{AfflictionDisplay|Bleeding|{{{attack3bleeding}}}|{{{attack3bleedingchance}}}|{{{attack3projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack3watchersgaze|}}}|{{AfflictionDisplay|Bloodloss|{{{attack3watchersgaze}}}|<!--{{{attack3watchersgazechance}}}-->|{{{attack3projectiles|}}}}}|}}<!-- | |||
-->{{#if:{{{attack3emp|}}}|EMP {{{attack3emp}}}<br>|}}<!--black moloch | -->{{#if:{{{attack3emp|}}}|EMP {{{attack3emp}}}<br>|}}<!--black moloch | ||
-->{{#if:{{{attack3stun|}}}|{{ | -->{{#if:{{{attack3stun|}}}|{{AfflictionDisplay|Stun|{{{attack3stun}}}|{{{attack3stunchance}}}|{{{attack3projectiles|}}}}}|}}<!-- | ||
{{!}}{{ucfirst:{{{attack3context|}}}}}|}}{{# | |||
{{!}}{{{attack3penetration|}}}|}}{{# | -->{{#if:{{{attack3explosiondeeptissueinjury|}}}{{{attack3explosionstun|}}}|Area of Effect:<br><!-- | ||
{{!}}{{#if:{{{attack3stuninside|}}}|{{hl|Stun}} {{{attack3stuninside|}}}s| | -->{{#if:{{{attack3explosiondeeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack3explosiondeeptissueinjury}}}|<!--{{{attack3explosiondeeptissueinjurychance}}}-->|{{{attack3projectiles|}}}}}|}}<!-- | ||
{{!}}{{#if:{{{attack3explosionrange|}}}|{{{attack3explosionrange|}}}m| | -->{{#if:{{{attack3explosionstun|}}}|{{AfflictionDisplay|Stun|{{{attack3explosionstun}}}|<!--{{{attack3explosionstunchance}}}-->|{{{attack3projectiles|}}}}}|}}<!-- | ||
{{!}}{{{attack3structuredamage|}}}{{#if:{{{ | -->|}}<!-- | ||
{{!}}{{{attack3itemdamage|}}}|}}{{# | |||
{{!}}{{{attack3duration|}}}s|}}{{# | -->{{#ifeq:{{#var:context}}|1| | ||
{{!}}{{{attack3cooldown|}}}|}}{{# | {{!}}{{!}} {{ucfirst:{{{attack3context|}}}}} | ||
{{!}}{{{attack3force|}}}|}}{{# | |}}<!-- | ||
{{!}}{{{attack3note|}}}|}}}}<!-- | |||
-->{{#ifeq:{{#var:penetration}}|1| | |||
{{!}}{{!}} {{{attack3penetration|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:inside}}|1| | |||
{{!}}{{!}} {{#if:{{{attack3stuninside|}}}|<span style="white-space:nowrap;">{{hl|Stun}} {{{attack3stuninside|}}}s</span>|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:explosionrange}}|1| | |||
{{!}}{{!}} {{#if:{{{attack3explosionrange|}}}|{{{attack3explosionrange|}}}m|}}{{#if:{{{attack3explosionrange2|}}}|<br>{{{attack3explosionrange2}}}m|}}<!--this is for when there are 2 diff explo ranges, eg black moloch--> | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:structuredamage}}|1| | |||
{{!}}{{!}} {{{attack3structuredamage|}}}{{#if:{{{attack3explosionstructuredamage|}}}| (Direct hit)<br>{{{attack3explosionstructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:itemdamage}}|1| | |||
{{!}}{{!}} {{{attack3itemdamage|}}}{{#if:{{{attack3explosionitemdamage|}}}| (Direct hit)<br>{{{attack3explosionitemdamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:duration}}|1| | |||
{{!}}{{!}} {{{attack3duration|}}}s | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:cooldown}}|1| | |||
{{!}}{{!}} {{{attack3cooldown|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:force}}|1| | |||
{{!}}{{!}} {{{attack3force|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:note}}|1| | |||
{{!}}{{!}} {{{attack3note|}}} | |||
|}}<!-- | |||
-->}}<!-- | |||
-->{{#if:{{{attack4|}}}| | --------------------------------------------------------------------------------------------------------------------> | ||
{{#if:{{{attack4|}}}| | |||
{{!}}- | {{!}}- | ||
{{!}}'''{{{attack4|Attack 4}}}''' | {{!}}'''{{{attack4|Attack 4}}}''' | ||
{{!}}{{ucfirst:{{{attack4target|Any}}}}} | {{!}}{{ucfirst:{{{attack4target|Any}}}}} | ||
{{!}}{{#if:{{{ | {{!}}{{#if:{{{attack4explosiondeeptissueinjury|}}}{{{attack4explosionstun|}}}|Direct hit:<br>}}<!-- | ||
-->{{#if:{{{attack4bluntforcetrauma|}}}|{{ | -->{{#if:{{{attack4bitewounds|}}}|{{AfflictionDisplay|Bite Wounds|{{{attack4bitewounds}}}|{{{attack4bitewoundschance}}}|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack4lacerations|}}}|{{ | -->{{#if:{{{attack4bluntforcetrauma|}}}|{{AfflictionDisplay|Blunt Force Trauma|{{{attack4bluntforcetrauma}}}|<!--{{{attack4bluntforcetraumachance}}}-->|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack4burn|}}}|{{ | -->{{#if:{{{attack4lacerations|}}}|{{AfflictionDisplay|Lacerations|{{{attack4lacerations}}}|{{{attack4lacerationschance}}}|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack4gunshotwound|}}}|{{ | -->{{#if:{{{attack4burn|}}}|{{AfflictionDisplay|Burn|{{{attack4burn}}}|{{{attack4burnchance}}}|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack4deeptissueinjury|}}}|{{ | -->{{#if:{{{attack4gunshotwound|}}}|{{AfflictionDisplay|Gunshot Wound|{{{attack4gunshotwound}}}|<!--{{{attack4gunshotwoundchance}}}-->|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack4huskinfection|}}}|{{ | -->{{#if:{{{attack4deeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack4deeptissueinjury}}}|<!--{{{attack4deeptissueinjurychance}}}-->|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack4huskinfection|}}}|{{AfflictionDisplay|Husk Infection|{{{attack4huskinfection}}}|{{{attack4huskinfectionchance}}}|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack4slowparalysis|}}}|{{AfflictionDisplay|Slow paralysis|{{{attack4slowparalysis}}}|{{{attack4slowparalysischance}}}|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack4watchersgaze|}}}|{{ | -->{{#if:{{{attack4bleeding|}}}|{{AfflictionDisplay|Bleeding|{{{attack4bleeding}}}|{{{attack4bleedingchance}}}|{{{attack4projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack4watchersgaze|}}}|{{AfflictionDisplay|Bloodloss|{{{attack4watchersgaze}}}|<!--{{{attack4watchersgazechance}}}-->|{{{attack4projectiles|}}}}}|}}<!-- | |||
-->{{#if:{{{attack4emp|}}}|EMP {{{attack4emp}}}<br>|}}<!--black moloch | -->{{#if:{{{attack4emp|}}}|EMP {{{attack4emp}}}<br>|}}<!--black moloch | ||
-->{{#if:{{{attack4stun|}}}|{{ | -->{{#if:{{{attack4stun|}}}|{{AfflictionDisplay|Stun|{{{attack4stun}}}|{{{attack4stunchance}}}|{{{attack4projectiles|}}}}}|}}<!-- | ||
{{!}}{{ucfirst:{{{attack4context|}}}}}|}}{{# | |||
{{!}}{{{attack4penetration|}}}|}}{{# | -->{{#if:{{{attack4explosiondeeptissueinjury|}}}{{{attack4explosionstun|}}}|Area of Effect:<br><!-- | ||
{{!}}{{#if:{{{attack4stuninside|}}}|{{hl|Stun}} {{{attack4stuninside|}}}s| | -->{{#if:{{{attack4explosiondeeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack4explosiondeeptissueinjury}}}|<!--{{{attack4explosiondeeptissueinjurychance}}}-->|{{{attack4projectiles|}}}}}|}}<!-- | ||
{{!}}{{#if:{{{attack4explosionrange|}}}|{{{attack4explosionrange|}}}m| | -->{{#if:{{{attack4explosionstun|}}}|{{AfflictionDisplay|Stun|{{{attack4explosionstun}}}|<!--{{{attack4explosionstunchance}}}-->|{{{attack4projectiles|}}}}}|}}<!-- | ||
{{!}}{{{attack4structuredamage|}}}{{#if:{{{ | -->|}}<!-- | ||
{{!}}{{{attack4itemdamage|}}}|}}{{# | |||
{{!}}{{{attack4duration|}}}s|}}{{# | -->{{#ifeq:{{#var:context}}|1| | ||
{{!}}{{{attack4cooldown|}}}|}}{{# | {{!}}{{!}} {{ucfirst:{{{attack4context|}}}}} | ||
{{!}}{{{attack4force|}}}|}}{{# | |}}<!-- | ||
{{!}}{{{attack4note|}}}|}}}}<!-- | |||
-->{{#ifeq:{{#var:penetration}}|1| | |||
{{!}}{{!}} {{{attack4penetration|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:inside}}|1| | |||
{{!}}{{!}} {{#if:{{{attack4stuninside|}}}|<span style="white-space:nowrap;">{{hl|Stun}} {{{attack4stuninside|}}}s</span>|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:explosionrange}}|1| | |||
{{!}}{{!}} {{#if:{{{attack4explosionrange|}}}|{{{attack4explosionrange|}}}m|}}{{#if:{{{attack4explosionrange2|}}}|<br>{{{attack4explosionrange2}}}m|}}<!--this is for when there are 2 diff explo ranges, eg black moloch--> | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:structuredamage}}|1| | |||
{{!}}{{!}} {{{attack4structuredamage|}}}{{#if:{{{attack4explosionstructuredamage|}}}| (Direct hit)<br>{{{attack4explosionstructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:itemdamage}}|1| | |||
{{!}}{{!}} {{{attack4itemdamage|}}}{{#if:{{{attack4explosionitemdamage|}}}| (Direct hit)<br>{{{attack4explosionitemdamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:duration}}|1| | |||
{{!}}{{!}} {{{attack4duration|}}}s | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:cooldown}}|1| | |||
{{!}}{{!}} {{{attack4cooldown|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:force}}|1| | |||
{{!}}{{!}} {{{attack4force|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:note}}|1| | |||
{{!}}{{!}} {{{attack4note|}}} | |||
|}}<!-- | |||
-->}}<!-- | |||
-->{{#if:{{{attack5|}}}| | --------------------------------------------------------------------------------------------------------------------> | ||
{{#if:{{{attack5|}}}| | |||
{{!}}- | {{!}}- | ||
{{!}}'''{{{attack5|Attack 5}}}''' | {{!}}'''{{{attack5|Attack 5}}}''' | ||
{{!}}{{ucfirst:{{{attack5target|Any}}}}} | {{!}}{{ucfirst:{{{attack5target|Any}}}}} | ||
{{!}}{{#if:{{{ | {{!}}{{#if:{{{attack5explosiondeeptissueinjury|}}}{{{attack5explosionstun|}}}|Direct hit:<br>}}<!-- | ||
-->{{#if:{{{attack5bluntforcetrauma|}}}|{{ | -->{{#if:{{{attack5bitewounds|}}}|{{AfflictionDisplay|Bite Wounds|{{{attack5bitewounds}}}|{{{attack5bitewoundschance}}}|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack5lacerations|}}}|{{ | -->{{#if:{{{attack5bluntforcetrauma|}}}|{{AfflictionDisplay|Blunt Force Trauma|{{{attack5bluntforcetrauma}}}|<!--{{{attack5bluntforcetraumachance}}}-->|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack5burn|}}}|{{ | -->{{#if:{{{attack5lacerations|}}}|{{AfflictionDisplay|Lacerations|{{{attack5lacerations}}}|{{{attack5lacerationschance}}}|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack5gunshotwound|}}}|{{ | -->{{#if:{{{attack5burn|}}}|{{AfflictionDisplay|Burn|{{{attack5burn}}}|{{{attack5burnchance}}}|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack5deeptissueinjury|}}}|{{ | -->{{#if:{{{attack5gunshotwound|}}}|{{AfflictionDisplay|Gunshot Wound|{{{attack5gunshotwound}}}|<!--{{{attack5gunshotwoundchance}}}-->|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack5huskinfection|}}}|{{ | -->{{#if:{{{attack5deeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack5deeptissueinjury}}}|<!--{{{attack5deeptissueinjurychance}}}-->|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack5huskinfection|}}}|{{AfflictionDisplay|Husk Infection|{{{attack5huskinfection}}}|{{{attack5huskinfectionchance}}}|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{attack5slowparalysis|}}}|{{AfflictionDisplay|Slow paralysis|{{{attack5slowparalysis}}}|{{{attack5slowparalysischance}}}|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack5watchersgaze|}}}|{{ | -->{{#if:{{{attack5bleeding|}}}|{{AfflictionDisplay|Bleeding|{{{attack5bleeding}}}|{{{attack5bleedingchance}}}|{{{attack5projectiles|}}}}}|}}<!-- | ||
-->{{#if:{{{attack5watchersgaze|}}}|{{AfflictionDisplay|Bloodloss|{{{attack5watchersgaze}}}|<!--{{{attack5watchersgazechance}}}-->|{{{attack5projectiles|}}}}}|}}<!-- | |||
-->{{#if:{{{attack5emp|}}}|EMP {{{attack5emp}}}<br>|}}<!--black moloch | -->{{#if:{{{attack5emp|}}}|EMP {{{attack5emp}}}<br>|}}<!--black moloch | ||
-->{{#if:{{{attack5stun|}}}|{{ | -->{{#if:{{{attack5stun|}}}|{{AfflictionDisplay|Stun|{{{attack5stun}}}|{{{attack5stunchance}}}|{{{attack5projectiles|}}}}}|}}<!-- | ||
{{!}}{{ucfirst:{{{attack5context|}}}}}|}}{{# | |||
{{!}}{{{attack5penetration|}}}|}}{{# | -->{{#if:{{{attack5explosiondeeptissueinjury|}}}{{{attack5explosionstun|}}}|Area of Effect:<br><!-- | ||
{{!}}{{#if:{{{attack5stuninside|}}}|{{hl|Stun}} {{{attack5stuninside|}}}s| | -->{{#if:{{{attack5explosiondeeptissueinjury|}}}|{{AfflictionDisplay|Deep Tissue Injury|{{{attack5explosiondeeptissueinjury}}}|<!--{{{attack5explosiondeeptissueinjurychance}}}-->|{{{attack5projectiles|}}}}}|}}<!-- | ||
{{!}}{{#if:{{{attack5explosionrange|}}}|{{{attack5explosionrange|}}}m| | -->{{#if:{{{attack5explosionstun|}}}|{{AfflictionDisplay|Stun|{{{attack5explosionstun}}}|<!--{{{attack5explosionstunchance}}}-->|{{{attack5projectiles|}}}}}|}}<!-- | ||
{{!}}{{{attack5structuredamage|}}}{{#if:{{{ | -->|}}<!-- | ||
{{!}}{{{attack5itemdamage|}}}|}}{{# | |||
{{!}}{{{attack5duration|}}}s|}}{{# | -->{{#ifeq:{{#var:context}}|1| | ||
{{!}}{{{attack5cooldown|}}}|}}{{# | {{!}}{{!}} {{ucfirst:{{{attack5context|}}}}} | ||
{{!}}{{{attack5force|}}}|}}{{# | |}}<!-- | ||
{{!}}{{{attack5note|}}}|}}}} | |||
</includeonly | -->{{#ifeq:{{#var:penetration}}|1| | ||
{{!}}{{!}} {{{attack5penetration|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:inside}}|1| | |||
{{!}}{{!}} {{#if:{{{attack5stuninside|}}}|<span style="white-space:nowrap;">{{hl|Stun}} {{{attack5stuninside|}}}s</span>|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:explosionrange}}|1| | |||
{{!}}{{!}} {{#if:{{{attack5explosionrange|}}}|{{{attack5explosionrange|}}}m|}}{{#if:{{{attack5explosionrange2|}}}|<br>{{{attack5explosionrange2}}}m|}}<!--this is for when there are 2 diff explo ranges, eg black moloch--> | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:structuredamage}}|1| | |||
{{!}}{{!}} {{{attack5structuredamage|}}}{{#if:{{{attack5explosionstructuredamage|}}}| (Direct hit)<br>{{{attack5explosionstructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:itemdamage}}|1| | |||
{{!}}{{!}} {{{attack5itemdamage|}}}{{#if:{{{attack5explosionitemdamage|}}}| (Direct hit)<br>{{{attack5explosionitemdamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:duration}}|1| | |||
{{!}}{{!}} {{{attack5duration|}}}s | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:cooldown}}|1| | |||
{{!}}{{!}} {{{attack5cooldown|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:force}}|1| | |||
{{!}}{{!}} {{{attack5force|}}} | |||
|}}<!-- | |||
-->{{#ifeq:{{#var:note}}|1| | |||
{{!}}{{!}} {{{attack5note|}}} | |||
|}}<!-- | |||
-->}}</includeonly> |
Revision as of 17:39, 31 March 2023
This is a sub-template of Template:Attacks and is not meant for direct usage.
Template in use
Husked Crawler
Main article: Spineling
Attack | Target type | Afflictions on hit | Context | Armor Penetration | Structure Damage | Duration | Cooldown | Kinetic Force |
---|---|---|---|---|---|---|---|---|
Spike | Any | Any | 20 | 10 | 0.1s | 1 | 0
|
Cyborg Worm
Main article: Cyborg Worm
Attack | Target type | Afflictions on hit | Context | Area of Effect | Structure Damage | Item Damage | Cooldown | Kinetic Force | Notes |
---|---|---|---|---|---|---|---|---|---|
Bite | Character | Any | 0 | 5 | 0 | ||||
Eye | Any | Any | 0.5m | 25 | 25 | 5 | 1 | Spawns 6 projectiles in a 5° cone. | |
Left Turret | Any | Any | 0.25m | 200 (Direct hit) 100 (AoE) |
100 (Direct hit) 200 (AoE) |
3 | 0 | Bolt lasts for 5 seconds before exploding. | |
Right Turret | Any | Any | 0.25m | 200 (Direct hit) 100 (AoE) |
100 | 3 | 0 | Bolt lasts for 5 seconds before exploding. | |
Front Turret | Any | Any | 0.25m | 200 (Direct hit) 100 (AoE) |
100 (Direct hit) 200 (AoE) |
3 | 0 | Bolt lasts for 5 seconds before exploding. |
Latcher
Main article: Latcher
Attack | Target type | Afflictions on hit | Context | Armor Penetration | Afflictions Inside | Area of Effect | Structure Damage | Item Damage | Duration | Cooldown | Kinetic Force | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Spike Attack | Structure | Any | 30 | 1s | 60 | 0 | Will only happen if the Latcher is below 75% HP | |||||
Tongue | Structure | Water | 10 | 1s | 15 | 0 | The tongue will snap after 14 seconds if left completely alone. | |||||
Structure Bite | Structure | Any | 30 | Stun 4.5s | 5m 5.5m |
100 (Direct hit) 350 (AoE) |
100 | 0.25s | 30 | 300 | Will only happen if the Latcher is below 90% HP | |
Character Bite | Character | Any | 0 | 1s | 1 | 0 | ||||||
Character Tongue Attack | Character | Water | 10 | 1s | 6 | 0 |
Husked Crawler
Main article: Husked Crawler
Attack | Target type | Afflictions on hit | Context | Structure Damage | Item Damage | Duration | Cooldown | Kinetic Force | Notes |
---|---|---|---|---|---|---|---|---|---|
Jaw | Character | Ground | 0 | 0 | 0.25s | 1 | 50 | Heals the Husked Crawler of any Damage (all) by 2 per hit. | |
Jump Attack | Character | Ground | 0 | 0 | 0.5s | 5 | 20 | ||
Water Attack | Character | Water | 0 | 0 | 0.5s | 3 | 20 | Heals the Husked Crawler of any Damage (all) by 5 per hit. | |
Structure Attack | Structure | Any | 35 | 10 | 0.5s | 20 |
The above documentation is transcluded from Template:Attacks/row/doc. (edit | history)