Store

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Revision as of 19:03, 21 July 2020 by BTGamepedia>Acekaburaky (→‎Outpost)
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Template:Stub (Updated v0.9.10.0)
The Store is a key feature in Barotrauma's Campaign. It allows players to buy items using Credits earned from successfully completing missions. The initial funding for the crew when starting out is 8,700 Credits and the starting point is always the Colony.

The majority of Barotrauma's items can be bought from the Store, including some alien materials that normally require crew members to retrieve their respective artifacts in order to obtain said materials through deconstruction. Most of the items can also be fabricated on the sub with the proper materials, but some cannot be obtained naturally and are only available in Store.

Outpost

Currently, there are 7 types of accessible Outposts throughout the Map, divided into 2 groups:

The first group, comprised of Colony (City), Habitation Outpost and 3 work camps: Military Outpost, Mining Outpost and Research Outpost, grants the crew access to Store, hireable people and Repair. The second group, made up of Natural Formation and Breeding Grounds, only provides Repair services. Unlike the first group, travelling to these parts proves more dangerous with the increased number of all kinds of aquatic hostiles, especially Breeding Grounds. However, upon successfully reaching and safely docking the Outpost for the first time, Breeding Grounds gets depopulated and becomes Natural Formation. After 2 in-game days (if each trip from one location to another is worth a day), a new Habitation Outpost will be established in its place.

This feature of Outpost switching persists throughout the Campaign. Any location that has been visited at least once periodically establishes a random type of Outposts in the first group, ranging from 4 to 6 days more or less, with the exception of Colony, both naturally spawned and newly established. This could mean once a new city has been established, it will remain so for the rest of the Campaign. In addition, each Outpost offers a wide range of supplies, crew members skilled in different fields for hire and prices that differs from the others depending on its type. So as a general rule of thumb, the crew should plan their next destination accordingly and not stick around in one region for long in case they want to go somewhere prepared and need to purchase certain items.

Crew

The Crew management tab is where players can look over their employed crew members and the available hireable people. Usually, the kinds of crew members for hire are random in each Outpost, but depending on the type of Outposts, the availability of those people may vary. Generally but not always, it is a guarantee to find Assistants in Colony, Captains in Habitation Outpost, Security Officers in Military Outpost, Engineers and Mechanics in Mining Outpost, Doctors in Research Outpost.

The prices for their employment are proportional to their total levels across all skills, meaning the higher their skills combined are, the more expensive it is to hire them. Players also have the option to fire crew members, effectively removing them from the crew permanently. During expeditions, players can also permanently lose crew members if they happen to die before reaching the next Outpost. In Multiplayer, this feature is disabled and despite still being accessible, the Crew tab always remains empty.

Repair

Every Outpost provides the crew with Repair services for the sub. The services include: Repair All Walls (500 Credits), Repair All Items (500 Credits) and Replace Lost Shuttles (1000 Credits). The prices remain the same across all Outposts. While the Repairing walls and items services are always available, the Replacing lost shuttles service is only purchasable if the current sub has a built in shuttle and lost it.

List of Store items

Equipment

description...

Item PRICE (Credits) Store Exclusive
Colony Habitation Outpost Military Outpost Mining Outpost Research Outpost

44mm Grenade
100 - 60 - -

40mm Stun Grenade
120 - 100 - -

Admiral's Hat
50 100 50 - 50

Admiral's Uniform
50 100 50 - 50

Antibiotic Glue
50 50 20 60 20

Assistant Clothes
20 50 20 - 20

Ballistic Helmet
150 200 125 - -
File:Bandage icon.png
Bandage
30 30 20 40 10

Baseball Cap
50 100 50 - 50

Battery Cell
125 125 125 - 125
File:Body Armor Icon.png
Body Armor
300 500 225 - -

Boiler Suit
50 100 50 - 50

C-4 Block
125 200 100 - 125

Coilgun Ammunition Box
200 200 150 - -

Commando's Fatigues
50 100 50 - -

Crowbar
10 10 10 10 10

Detonator
100 100 50 - 100

Diving Knife
10 20 10 - 10

Diving Mask
55 100 55 - 55

Diving Suit
225 300 225 - 225

Doctor's Uniform
50 100 50 - 50

Engineer's Jumpsuit
50 100 50 - 50

Exploding Ammunition Box
400 400 300 - -
File:Explosive Harpoon icon.png
Explosive Harpoon
200 - 175 - -

Fire Extinguisher
100 150 100 100 100

Flamer
75 75 75 75 75

Flare
50 75 50 50 50

Flashlight
120 175 120 120 120

Frag Grenade
- - 250 - -

Grenade Launcher
1000 - 500 - -
File:Gunner Helmet.png
Gunner's Helmet
150 200 125 - -

Gunner's Uniform
50 100 50 - -

Handcuffs
100 100 50 - -

Handheld Sonar
100 150 100 - 100

Harpoon
50 75 30 - -

Harpoon Gun
100 - 70 - -

Hazmat Suit
50 100 50 - 50
File:Headset Icon.png
Headset
100 100 100 100 100

Health Scanner HUD
150 150 150 - 100
File:Incendium Grenade Icon.png
Incendium Grenade
- - 300 - -

Mechanic's Jumpsuit
50 100 50 - 50

Medic's Fatigues
50 100 50 - 50

Oxygen Tank
75 70 75 - 75

Piercing Ammunition Box
300 300 200 - -

Plasma Cutter
75 75 75 75 75
File:Plastiseal icon.png
Plastiseal
50 50 40 60 30

Renegade's Hat
50 100 50 - 50

Renegade's Jacket
50 100 50 - 50

Revolver
150 - 75 - -

Revolver Round
30 30 15 - -

Riot Helmet
150 200 125 - -

Riot Shotgun
1000 - 500 - -

Screwdriver
10 10 10 10 10

Security Officer's Uniform
50 100 50 - -

Shotgun Shell
15 - 10 - -

SMG
300 - 150 - -

SMG Magazine
50 - 30 - -

Sonar Beacon
100 150 150 - 100

Stun Baton
200 500 100 - -
File:Stun Grenade Icon.png
Stun Grenade
200 - 175 - -

Stun Gun
150 - 75 - -

Stun Gun Dart
30 - 20 - -

Syringe Gun
120 - 120 - 100

Toolbox
30 40 30 30 30

UEX
100 125 50 - 75
File:Underwater Scooter Icon.png
Underwater Scooter
150 200 150 - 150

Veteran's Cap
50 100 50 - 50

Veteran's Jacket
50 100 50 - 50

Watchman Clothes
20 50 20 - 20

Welding Fuel Tank
50 100 75 50 60

Welding Tool
75 75 75 75 75

Wrench
10 10 10 10 10

Electrical

...description...

Item PRICE (Credits)
Colony Habitation Outpost Military Outpost Mining Outpost Research Outpost

Abs Component
80 80 80 - 75

Acos Component
80 80 80 - 75

Adder Component
80 80 80 - 75

Alarm Buzzer
80 80 80 - 75

And Component
80 80 80 - 75

Asin Component
80 80 80 - 75

Atan Component
80 80 80 - 75

Battery Cell
125 125 125 - 125

Black Wire
10 10 10 - 10

Blue Wire
10 10 10 - 10

Brown Wire
10 10 10 - 10

Button
80 80 80 - 75

Ceil Component
80 80 80 - 75

Color Component
80 80 80 - 75

Cos Component
80 80 80 - 75

Delay Component
80 80 80 - 75

Divide Component
80 80 80 - 75
File:Emergency Siren Icon.png
Emergency Siren
100 100 100 - 80

Equals Component
80 80 80 - 75

Exponentiation Component
80 80 80 - 75

Factorial Component
80 80 80 - 75

Floor Component
80 80 80 - 75

FPGA Circuit
60 60 60 - 50

Greater Component
80 80 80 - 75

Green Wire
10 10 10 - 10

Light Component
80 80 80 - 75

Memory Component
80 80 80 - 75

Modulo Component
80 80 80 - 75
File:Motion Detector Icon.png
Motion Detector
80 80 80 - 75

Multiply Component
80 80 80 - 75

Not Component
80 80 80 - 75

Or Component
80 80 80 - 75

Orange Wire
10 10 10 - 10

Oscillator
80 80 80 - 75
File:Oxygen Detector Icon.png
Oxygen Detector
80 80 80 - 75

Red Wire
10 10 10 - 10

RegEx Find Component
80 80 80 - 75

Relay Component
80 80 80 - 75

Round Component
80 80 80 - 75

Signal Check Component
80 80 80 - 75

Sin Component
80 80 80 - 75
File:Smoke Detector Icon.png
Smoke Detector
80 80 80 - 75

Square Root Component
80 80 80 - 75

Subtract Component
80 80 80 - 75

Switch
80 80 80 - 75

Tan Component
80 80 80 - 75
File:Water Detector Icon.png
Water Detector
80 80 80 - 75

Wifi Component
80 80 80 - 75

Wire
10 10 10 - 10

Xor Component
80 80 80 - 75

Material

description...

Item PRICE (Credits)
Colony Habitation Outpost Military Outpost Mining Outpost Research Outpost

Adrenaline
- - 60 - 50

Alien Blood
- - 60 - 50

Aluminum
42 42 42 29 42

Anabolic Steroids
- - 150 - 125
File:Anaparalyzant Icon.png
Anaparalyzant
500 - 500 - 500
File:AntiRad icon.png
Antirad
250 250 250 - 225
File:Ballistic Fiber Icon.png
Ballistic Fiber
125 110 125 - 125

Blood Pack
150 150 150 160 120

Broad-spectrum Antibiotics
30 30 20 40 10

Calcium
31 31 31 21 31

Calyxanide
500 - 350 - 375

Carbon
10 10 - 7 10

Chloral Hydrate
50 50 50 - 30

Chlorine
11 - 11 7 11

Copper
22 22 22 15 22

Cyanide
- - 200 - 75

Cyanide Antidote
150 - 150 - 130

Deliriumine
- - 600 - 250

Deliriumine Antidote
450 - 450 - 300

Dementonite Bar
- - - - 200
File:Deusizine icon.png
Deusizine
- - 200 - 150

Elastin
30 30 20 40 10

Ethanol
20 50 15 60 15

Fentanyl
130 150 150 160 120

Flash Powder
- - 120 - 120

Fulgurium Bar
- - - - 200

Haloperidol
250 250 250 260 220

Hyperzine
- - 350 - 300

Incendium Bar
- - - - 200

Iron
5 5 5 3 5

Lead
18 18 18 12 18

Lithium
88 88 88 61 88

Magnesium
65 65 65 45 65

Methamphetamine
- - 50 - 40

Morbusine
- - 1000 - 450

Morbusine Antidote
150 - 150 - 120

Morphine
100 120 80 130 50

Naloxone
100 120 80 130 50

Opium
30 30 30 40 20
File:Organic Fiber Icon.png
Organic Fiber
40 60 40 - 40

Paralyxis
- - - - 200
File:Paralyzant Icon.png
Paralyzant
- - 500 - 500

Phosphorus
15 15 15 10 15

Physicorium Bar
- - - - 200

Plastic
40 40 40 - 40

Potassium
10 10 10 7 10

Radiotoxin
- - - - 200

Rubber
10 20 10 - 10

Saline
40 40 30 50 20

Silicon
31 31 31 21 31

Sodium
33 33 33 23 33

Stabilozine
30 - 20 40 10

Steel Bar
25 30 25 17 25

Sufforin
- - 500 - 200

Sufforin Antidote
250 - 250 - 225

Sulphuric Acid
- - 60 - 50

Thorium
125 125 125 87 125

Tin
11 11 11 7 11

Titanium
65 65 65 45 65

Titanium-Aluminium Alloy
200 200 175 122 200

Tonic Liquid
75 75 75 - 50

Uranium
50 50 50 35 50

Velonaceps Calyx Eggs
- - - - 1200

Zinc
26 26 26 18 26

Misc

...description...

Item PRICE (Credits)
Colony Habitation Outpost Military Outpost Mining Outpost Research Outpost

Depth Charge Shell
100 200 75 - -

Depth Decoy Shell
200 300 175 - -

Fuel Rod
150 200 100 200 100

Nuclear Depth Charge
300 500 200 - -

Nuclear Depth Decoy
300 500 200 - -

Nuclear Shell
- - 200 - -

Oxygen Tank
75 70 75 - 75
File:Physicorium Railgun Shell.png
Physicorium Shell
- - 400 - -

Railgun Shell
50 100 30 - -

Trivia

...if any...