Gene Harvester: Difference between revisions
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{{Version|0.17.15.0}} __NOTOC__ | {{Version|0.17.15.0}} __NOTOC__ | ||
= [[File:Talent | = [[File:Talent Gene Harvester.png|40px]] Gene Harvester = | ||
A Tier 3 [[Talents|Talent]] in the [[Doctor|Medical Doctor]]'s Scientist tree. | A Tier 3 [[Talents|Talent]] in the [[Doctor|Medical Doctor]]'s Scientist tree. | ||
{{Talent | {{Talent |
Revision as of 09:19, 27 May 2022
Data is potentially outdated | |
Last updated for version 0.17.15.0 Last mentioned in changelog 1.0.20.1 The current game version is 1.4.6.0 |
Gene Harvester
A Tier 3 Talent in the Medical Doctor's Scientist tree.
Talent | Tree | Description |
---|---|---|
Gene Harvester ID: geneharvester
|
Medical Doctor Scientist Spec. {{{row}}} |
'When you or another crewmember kills a monster while outside your submarine, you have a 35% chance of finding a random genetic material on it.' |
- Only the character who kills the person needs to be outside of the submarine. The creature can be either inside or outside the submarine.
- Anybody can loot the creature to obtain the genetic material after it is killed.
- Having multiple medics with this talent will increase the chance of finding Genetic Material. For each medic, there will be a 35% chance to increase the number of Genetic Material by +1.
- This means that for creatures with larger inventories, it is possible to harvest multiple Genetic Materials if there are multiple medics with the talent.