Gene Harvester: Difference between revisions
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(Having multiple medics does not stack additively, only increases the number of 35% chances to add +1 to the loot.) |
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| tree = Scientist | | tree = Scientist | ||
| tier = 3 | | tier = 3 | ||
| description = '''When you or another crewmember kills a monster while outside your submarine, you have a 35% chance of finding a random [[ | | description = '''When you or another crewmember kills a monster while outside your [[Submarines|submarine]], you have a 35% chance of finding a random [[Genetic Materials|genetic material]] on it.''' | ||
| sort = | | sort = 1 | ||
}} | }} | ||
*Only the character who kills the person needs to be outside of the submarine. The creature can be either inside or outside the submarine. | *Only the character who kills the person needs to be outside of the submarine. The creature can be either inside or outside the submarine. |
Revision as of 09:18, 27 May 2022
Data is potentially outdated | |
Last updated for version 0.17.15.0 Last mentioned in changelog 1.0.20.1 The current game version is 1.4.6.0 |
Gene Harvester
A Tier 3 Talent in the Medical Doctor's Scientist tree.
Talent | Tree | Description |
---|---|---|
Gene Harvester ID: geneharvester
|
Medical Doctor Scientist Spec. {{{row}}} |
'When you or another crewmember kills a monster while outside your submarine, you have a 35% chance of finding a random genetic material on it.' |
- Only the character who kills the person needs to be outside of the submarine. The creature can be either inside or outside the submarine.
- Anybody can loot the creature to obtain the genetic material after it is killed.
- Having multiple medics with this talent will increase the chance of finding Genetic Material. For each medic, there will be a 35% chance to increase the number of Genetic Material by +1.
- This means that for creatures with larger inventories, it is possible to harvest multiple Genetic Materials if there are multiple medics with the talent.