Mining outpost material transport: Difference between revisions

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* {{IQ|Items|identifier{{=}}"steel"|a=5}}
* {{IQ|Items|identifier{{=}}"steel"|a=5}}
* {{IQ|Items|identifier{{=}}"lead"|a=5}}
* {{IQ|Items|identifier{{=}}"lead"|a=5}}
* {{IQ|Items|identifier{{=}}"aluminium"|a=5}}
* {{IQ|Items|identifier{{=}}"aluminum"|a=5}}
* {{IQ|Items|identifier{{=}}"iron"|a=10}}
* {{IQ|Items|identifier{{=}}"iron"|a=10}}
* {{IQ|Items|identifier{{=}}"titanium"|a=5}}
* {{IQ|Items|identifier{{=}}"titanium"|a=5}}

Latest revision as of 13:27, 16 March 2024

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0

Variant 1

Cargo - Mining outpost material transport

A consignment of construction materials needs to be transported to [location2]. The crew chief here is prepared to pay [reward] marks for your trouble.
Mission Details
Difficulty 1
Valid Locations/Passageways Any OutpostAny Outpost
Target(s) 1–25 Metal Crates filled with:
Reward(s) 200 Marks per Crate
1 Reputation
Freighter
Technical
Identifier cargoconstructionminerals
Tags cargo, cargomaterials, cargocampaignstart

Variant 2

Cargo - Mining outpost material transport

The security team at [location2] needs to be resupplied with materials for weapon fabrication. There's [reward] marks for you if you get these supplies to them.
Mission Details
Difficulty 1
Valid Locations/Passageways Any OutpostAny Outpost
Target(s) 1–25 Metal Crates filled with:
Reward(s) 100 Marks per Crate
1 Reputation
Freighter
Technical
Identifier cargosecurityminerals
Tags cargo, cargomaterials
v·d·e·h
Missions
Salvage
Monster
Cargo
Combat
Nest
Mining
Beacon
Abandoned outpost
Destroy outpost
Alien ruins
Scan
Escort
Pirate
GoTo
End