User:Hawkins/Sandbox01: Difference between revisions

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'''Note:''' After finishing the conversation with the man, two {{hl|Mudraptor Egg|s=s}} spawn in the mine which can be freely picked up.
'''Note:''' After finishing the conversation with the man, two {{hl|Mudraptor Egg|s=s}} spawn in the mine which can be freely picked up.


== Occupational Hazards (less dialogue) ==
== Occupational Hazards (no dialogue) ==
<code>ID: ''occupationalhazards''</code>
<code>ID: ''occupationalhazards''</code>
{{Event Header
{{Event Header
Line 35: Line 35:
! colspan="9" | Event Paths
! colspan="9" | Event Paths
|-
|-
| rowspan="2" style="width: 25%" | '''Join him.'''
| rowspan="2" style="width: 50%" | '''Join him.'''
| rowspan="2" style="width: 25%" | '''[Dialogue]'''
| style="width: 50%" | '''Search his pockets.<br>[Gain[[File:Wallet Icon.png|20px]]904 Marks]<br>[End of Event]'''
| rowspan="2" style="width: 25%" | '''Stand up and leave.'''
| style="width: 25%" | '''Search his pockets.<br>[Gain[[File:Wallet Icon.png|20px]]904 Marks]<br>[End of Event]'''
|-
|-
| style="width: 25%" | '''Leave the body.<br>[End of Event]'''
| '''Leave the body.<br>[End of Event]'''
|-
|-
| '''Ignore.<br>[End of Event]'''
| '''Ignore.<br>[End of Event]'''
Line 63: Line 61:
| '''“Nah, get lost, you bum.”<br>[End of Event]'''
| '''“Nah, get lost, you bum.”<br>[End of Event]'''
|}
|}
== Explosive Mishap ==
<code>ID: ''explosivemishap''</code>
{{Event Header
| eventsprite = Stowaway2
| rewards = {{hl|Ancient Weapon|20}}<br>{{hl|Alien Power Cell|x20}}<br>[[File:Faction Europa Coalition.png|20px]]30 [[Europa Coalition]] Reputation<br>[[File:Outpost.png|20px]]30 [[Campaign#At Outposts|Location]] Reputation
| c1 = You hear voices from behind a closed door. “...so I just hold down this button?”
}}
{| class="mw-collapsible mw-collapsed" style="width:50%"
! colspan="8" | Event Paths
|-
| rowspan="6" style="width:12.5%" | '''Listen at the door.'''
| rowspan="6" style="width:12.5%" | '''Continue...'''
| rowspan="6" style="width:12.5%" | '''Look inside.'''
| rowspan="5" style="width:12.5%" | '''Examine the device before security gets here.'''
| rowspan="5" style="width:12.5%" | '''Pull the trigger.'''
| rowspan="3" style="width:12.5%" | '''Look for anything else useful in the lab.<br>(25% Chance)'''
| rowspan="2" style="width:12.5%" | '''Random Chance Passed'''
| style="width:12.5%" | '''Hightail it.<br>[Gain 1 {{hl|Ancient Weapon|20}}]<br>[Gain 1 {{hl|Alien Power Cell|x20}}]<br>[End of Event]'''
|-
| '''Surrender the weapon to the authorities.<br>[Gain[[File:Faction Europa Coalition.png|20px]]30 [[Europa Coalition]] Reputation<br>[Gain[[File:Outpost.png|20px]]30 [[Campaign#At Outposts|Location]] Reputation]<br>[End of Event]'''
|-
| '''Random Chance Failed<br>[Gain 1 {{hl|Ancient Weapon|20}}]<br>[End of Event]'''
|-
| '''Hightail it.<br>[Gain 1 {{hl|Ancient Weapon|20}}]<br>[End of Event]'''
|-
| '''Surrender the weapon to the authorities.<br>[Gain[[File:Faction Europa Coalition.png|20px]]30 [[Europa Coalition]] Reputation<br>[Gain[[File:Outpost.png|20px]]30 [[Campaign#At Outposts|Location]] Reputation]<br>[End of Event]'''
|-
| '''Leave.<br>[End of Event]'''
|-
| '''Ignore.<br>[End of Event]'''
|}
== Explosive Mishap (no dialogue) ==
<code>ID: ''explosivemishap''</code>
{{Event Header
| eventsprite = Stowaway2
| rewards = {{hl|Ancient Weapon|20}}<br>{{hl|Alien Power Cell|x20}}<br>[[File:Faction Europa Coalition.png|20px]]30 [[Europa Coalition]] Reputation<br>[[File:Outpost.png|20px]]30 [[Campaign#At Outposts|Location]] Reputation
| c1 = You hear voices from behind a closed door. “...so I just hold down this button?”
}}
{| class="mw-collapsible mw-collapsed" style="width:50%"
! colspan="8" | Event Paths
|-
| rowspan="6" style="width:20%" | '''Listen at the door.'''
| rowspan="5" style="width:20%" | '''Examine the device before security gets here.'''
| rowspan="3" style="width:20%" | '''Look for anything else useful in the lab.<br>(25% Chance)'''
| rowspan="2" style="width:20%" | '''Random Chance Passed'''
| style="width:20%" | '''Hightail it.<br>[Gain 1 {{hl|Ancient Weapon|20}}]<br>[Gain 1 {{hl|Alien Power Cell|x20}}]<br>[End of Event]'''
|-
| '''Surrender the weapon to the authorities.<br>[Gain[[File:Faction Europa Coalition.png|20px]]30 [[Europa Coalition]] Reputation<br>[Gain[[File:Outpost.png|20px]]30 [[Campaign#At Outposts|Location]] Reputation]<br>[End of Event]'''
|-
| '''Random Chance Failed<br>[Gain 1 {{hl|Ancient Weapon|20}}]<br>[End of Event]'''
|-
| '''Hightail it.<br>[Gain 1 {{hl|Ancient Weapon|20}}]<br>[End of Event]'''
|-
| '''Surrender the weapon to the authorities.<br>[Gain[[File:Faction Europa Coalition.png|20px]]30 [[Europa Coalition]] Reputation<br>[Gain[[File:Outpost.png|20px]]30 [[Campaign#At Outposts|Location]] Reputation]<br>[End of Event]'''
|-
| '''Leave.<br>[End of Event]'''
|-
| '''Ignore.<br>[End of Event]'''
|}


== Stowaway 1 ==
== Stowaway 1 ==

Revision as of 11:39, 11 January 2023

Occupational Hazards

ID: occupationalhazards

Potential Requirements Potential Rewards
None 904 Marks
A man with a hard hat is nursing a drink.

Event Paths
Join him. “Something like that.” “What's in the mines?” “Breeding season?” “What did you hit?” “Eggs?” "So, is there a reward for clearing them out?” Stand up and leave. Search his pockets.
[Gain904 Marks]
[End of Event]
Leave the body.
[End of Event]
Ignore.
[End of Event]

Note: After finishing the conversation with the man, two Mudraptor Eggs spawn in the mine which can be freely picked up.

Occupational Hazards (no dialogue)

ID: occupationalhazards

Potential Requirements Potential Rewards
None 904 Marks
A man with a hard hat is nursing a drink.

Event Paths
Join him. Search his pockets.
[Gain904 Marks]
[End of Event]
Leave the body.
[End of Event]
Ignore.
[End of Event]

Note: After finishing the conversation with the man, two Mudraptor Eggs spawn in the mine which can be freely picked up.

At Wit's End

ID: atwitsend

Potential Requirements Potential Rewards
None Artie Dolittle
A gaunt young man walks up to you, a bottle of liquor in hand. Despite appearances, he speaks to you in a peppy tune: "Hey, the name's Artie Dolittle. You came here on that ship, right? You should take me with you!"

Event Paths
“What? Why should I do that?” “You've convinced me. Welcome aboard.”
[Artie Dolittle joins your crew]
[End of Event]
“Not interested.”
[End of Event]
“Nah, get lost, you bum.”
[End of Event]

Explosive Mishap

ID: explosivemishap

Potential Requirements Potential Rewards
None Ancient Weapon
Alien Power Cell
30 Europa Coalition Reputation
30 Location Reputation
You hear voices from behind a closed door. “...so I just hold down this button?”

Event Paths
Listen at the door. Continue... Look inside. Examine the device before security gets here. Pull the trigger. Look for anything else useful in the lab.
(25% Chance)
Random Chance Passed Hightail it.
[Gain 1 Ancient Weapon]
[Gain 1 Alien Power Cell]
[End of Event]
Surrender the weapon to the authorities.
[Gain30 Europa Coalition Reputation
[Gain30 Location Reputation]
[End of Event]
Random Chance Failed
[Gain 1 Ancient Weapon]
[End of Event]
Hightail it.
[Gain 1 Ancient Weapon]
[End of Event]
Surrender the weapon to the authorities.
[Gain30 Europa Coalition Reputation
[Gain30 Location Reputation]
[End of Event]
Leave.
[End of Event]
Ignore.
[End of Event]

Explosive Mishap (no dialogue)

ID: explosivemishap

Potential Requirements Potential Rewards
None Ancient Weapon
Alien Power Cell
30 Europa Coalition Reputation
30 Location Reputation
You hear voices from behind a closed door. “...so I just hold down this button?”

Event Paths
Listen at the door. Examine the device before security gets here. Look for anything else useful in the lab.
(25% Chance)
Random Chance Passed Hightail it.
[Gain 1 Ancient Weapon]
[Gain 1 Alien Power Cell]
[End of Event]
Surrender the weapon to the authorities.
[Gain30 Europa Coalition Reputation
[Gain30 Location Reputation]
[End of Event]
Random Chance Failed
[Gain 1 Ancient Weapon]
[End of Event]
Hightail it.
[Gain 1 Ancient Weapon]
[End of Event]
Surrender the weapon to the authorities.
[Gain30 Europa Coalition Reputation
[Gain30 Location Reputation]
[End of Event]
Leave.
[End of Event]
Ignore.
[End of Event]


Stowaway 1

ID: stowaway1

Potential Requirements Potential Rewards
None Psilotoad
Orange Boy
Hmm. This box wasn't here before.

Event Paths
Investigate. Hello? Listen closely. Forcefully remove the lid.
(66% Chance)
Random Chance Passed
[Spawns a Crawler Hatchling]
[End of Event]
Random Chance Failed
(50% Chance)
Random Chance Passed
[Spawns a Psilotoad]
[End of Event]
Random Chance Failed
[Spawns a Orange Boy]
[End of Event]
Walk away.
Walk away.
Walk away.