Template:GearTable/Innerwear: Difference between revisions
From Official Barotrauma Wiki
mNo edit summary |
mNo edit summary |
||
Line 2: | Line 2: | ||
|- | |- | ||
|style="text-align:center;"|[[File:{{#replace:{{{icon}}}|&#39;|'}}|x50px]]<br>[[{{#replace:{{{name}}}|&#39;|'}}]] | |style="text-align:center;"|[[File:{{#replace:{{{icon}}}|&#39;|'}}|x50px]]<br>[[{{#replace:{{{name}}}|&#39;|'}}]] | ||
|<div style="inline-size:min-content; | |<div style="inline-size:min-content;padding-left:auto;padding-right:auto;">{{#if:{{{unbuyable|}}}|N/A|{{#if:{{{minleveldifficulty|}}}|<span style="white-space:nowrap;">{{{minleveldifficulty}}}%+ Level Difficulty</span><br>}}<!-- | ||
-->{{#ifeq:{{{outpostsold}}}|1|{{hl|<span></span>|32|Location Habitation Outpost|Campaign#Outposts}}}}<!-- | -->{{#ifeq:{{{outpostsold}}}|1|{{hl|<span></span>|32|Location Habitation Outpost|Campaign#Outposts}}}}<!-- | ||
-->{{#ifeq:{{{citysold}}}|1|{{hl|<span></span>|32|Location Colony|Campaign#Outposts}}}}<!-- | -->{{#ifeq:{{{citysold}}}|1|{{hl|<span></span>|32|Location Colony|Campaign#Outposts}}}}<!-- | ||
Line 10: | Line 10: | ||
-->{{#ifeq:{{{armorysold}}}|1|{{hl|<span></span>|32|Armory Merchant|Campaign#Outposts}}}}<!-- | -->{{#ifeq:{{{armorysold}}}|1|{{hl|<span></span>|32|Armory Merchant|Campaign#Outposts}}}}<!-- | ||
-->{{#ifeq:{{{medicalsold}}}|1|{{hl|<span></span>|32|Medical_Merchant|Campaign#Outposts}}}}<!-- | -->{{#ifeq:{{{medicalsold}}}|1|{{hl|<span></span>|32|Medical_Merchant|Campaign#Outposts}}}}<!-- | ||
-->{{#ifeq:{{{engineeringsold}}}|1|{{hl|<span></span>|32|Engineering_Merchant|Campaign#Outposts}}}} | -->{{#ifeq:{{{engineeringsold}}}|1|{{hl|<span></span>|32|Engineering_Merchant|Campaign#Outposts}}}}}}</div> | ||
| style="text-align:center" |{{{protects}}} | | style="text-align:center" |{{{protects}}} | ||
|{{#if:{{{incrementalstun|}}}{{{incrementalstunfail|}}}{{{progressivestun|}}}{{{progressivestunfail|}}}{{{stun|}}}{{{stunfail|}}}{{{respawnpenalty|}}}{{{respawnpenaltyfail|}}}{{{reaperstax|}}}{{{reaperstaxfail|}}}{{{resistance|}}}{{{resistancefail|}}}{{{huskinfectionresistance|}}}{{{huskinfectionresistancefail|}}}{{{paralysisresistance|}}}{{{paralysisresistancefail|}}}{{{psychosisresistance|}}}{{{psychosisresistancefail|}}}{{{vigor|}}}{{{vigorfail|}}}{{{psychosis|}}}{{{psychosisfail|}}}{{{poison|}}}{{{poisonfail|}}}{{{chemwithdrawal|}}}{{{chemwithdrawalfail|}}}{{{cyanidepoisoning|}}}{{{cyanidepoisoningfail|}}}{{{deliriuminepoisoning|}}}{{{deliriuminepoisoningfail|}}}{{{drunk|}}}{{{drunkfail|}}}{{{morbusinepoisoning|}}}{{{morbusinepoisoningfail|}}}{{{opiateaddiction|}}}{{{opiateaddictionfail|}}}{{{opiateoverdose|}}}{{{opiateoverdosefail|}}}{{{opiatewithdrawal|}}}{{{opiatewithdrawalfail|}}}{{{radiationsickness|}}}{{{radiationsicknessfail|}}}{{{sufforinpoisoning|}}}{{{sufforinpoisoningfail|}}}{{{paralysis|}}}{{{paralysisfail|}}}{{{oxygenlow|}}}{{{oxygenlowfail|}}}{{{nausea|}}}{{{nauseafail|}}}{{{haste|}}}{{{hastefail|}}}{{{hyperactivity|}}}{{{hyperactivityfail|}}}{{{gaze|}}}{{{gazefail|}}}{{{watchersgaze|}}}{{{watchersgazefail|}}}{{{durationincrease|}}}{{{durationincreasefail|}}}{{{slowmetabolism|}}}{{{slowmetabolismfail|}}}{{{damage|}}}{{{damagefail|}}}{{{bitewounds|}}}{{{bitewoundsfail|}}}{{{bluntforcetrauma|}}}{{{bluntforcetraumafail|}}}{{{concussion|}}}{{{concussionfail|}}}{{{deeptissueinjury|}}}{{{deeptissueinjuryfail|}}}{{{gunshotwound|}}}{{{gunshotwoundfail|}}}{{{internaldamage|}}}{{{internaldamagefail|}}}{{{lacerations|}}}{{{lacerationsfail|}}}{{{organdamage|}}}{{{organdamagefail|}}}{{{chemaddiction|}}}{{{chemaddictionfail|}}}{{{burn|}}}{{{burnfail|}}}{{{bloodloss|}}}{{{bloodlossfail|}}}{{{bleeding|}}}{{{bleedingfail|}}}|<div style="inline-size:min-content;white-space:nowrap;margin-top:-20px; | |{{#if:{{{incrementalstun|}}}{{{incrementalstunfail|}}}{{{progressivestun|}}}{{{progressivestunfail|}}}{{{stun|}}}{{{stunfail|}}}{{{respawnpenalty|}}}{{{respawnpenaltyfail|}}}{{{reaperstax|}}}{{{reaperstaxfail|}}}{{{resistance|}}}{{{resistancefail|}}}{{{huskinfectionresistance|}}}{{{huskinfectionresistancefail|}}}{{{paralysisresistance|}}}{{{paralysisresistancefail|}}}{{{psychosisresistance|}}}{{{psychosisresistancefail|}}}{{{vigor|}}}{{{vigorfail|}}}{{{psychosis|}}}{{{psychosisfail|}}}{{{poison|}}}{{{poisonfail|}}}{{{chemwithdrawal|}}}{{{chemwithdrawalfail|}}}{{{cyanidepoisoning|}}}{{{cyanidepoisoningfail|}}}{{{deliriuminepoisoning|}}}{{{deliriuminepoisoningfail|}}}{{{drunk|}}}{{{drunkfail|}}}{{{morbusinepoisoning|}}}{{{morbusinepoisoningfail|}}}{{{opiateaddiction|}}}{{{opiateaddictionfail|}}}{{{opiateoverdose|}}}{{{opiateoverdosefail|}}}{{{opiatewithdrawal|}}}{{{opiatewithdrawalfail|}}}{{{radiationsickness|}}}{{{radiationsicknessfail|}}}{{{sufforinpoisoning|}}}{{{sufforinpoisoningfail|}}}{{{paralysis|}}}{{{paralysisfail|}}}{{{oxygenlow|}}}{{{oxygenlowfail|}}}{{{nausea|}}}{{{nauseafail|}}}{{{haste|}}}{{{hastefail|}}}{{{hyperactivity|}}}{{{hyperactivityfail|}}}{{{gaze|}}}{{{gazefail|}}}{{{watchersgaze|}}}{{{watchersgazefail|}}}{{{durationincrease|}}}{{{durationincreasefail|}}}{{{slowmetabolism|}}}{{{slowmetabolismfail|}}}{{{damage|}}}{{{damagefail|}}}{{{bitewounds|}}}{{{bitewoundsfail|}}}{{{bluntforcetrauma|}}}{{{bluntforcetraumafail|}}}{{{concussion|}}}{{{concussionfail|}}}{{{deeptissueinjury|}}}{{{deeptissueinjuryfail|}}}{{{gunshotwound|}}}{{{gunshotwoundfail|}}}{{{internaldamage|}}}{{{internaldamagefail|}}}{{{lacerations|}}}{{{lacerationsfail|}}}{{{organdamage|}}}{{{organdamagefail|}}}{{{chemaddiction|}}}{{{chemaddictionfail|}}}{{{burn|}}}{{{burnfail|}}}{{{bloodloss|}}}{{{bloodlossfail|}}}{{{bleeding|}}}{{{bleedingfail|}}}|<div style="inline-size:min-content;white-space:nowrap;margin-top:-20px;padding-left:auto;padding-right:auto;"><!-- | ||
-->{{Items Infobox/Affliction|Internal Damage|{{{internaldamage|}}}|{{{internaldamagefail|}}}|{{{projectiles|}}}|{{{piercing|}}}|{{{duration|}}}|{{{failduration|}}}|{{{internaldamagechance|}}}|{{{protects|}}}}}<!-- | -->{{Items Infobox/Affliction|Internal Damage|{{{internaldamage|}}}|{{{internaldamagefail|}}}|{{{projectiles|}}}|{{{piercing|}}}|{{{duration|}}}|{{{failduration|}}}|{{{internaldamagechance|}}}|{{{protects|}}}}}<!-- | ||
-->{{Items Infobox/Affliction|Blunt Force Trauma|{{{bluntforcetrauma|}}}|{{{bluntforcetraumafail|}}}|{{{projectiles|}}}|{{{piercing|}}}|{{{duration|}}}|{{{failduration|}}}|{{{bluntforcetraumachance|}}}|{{{protects|}}}}}<!-- | -->{{Items Infobox/Affliction|Blunt Force Trauma|{{{bluntforcetrauma|}}}|{{{bluntforcetraumafail|}}}|{{{projectiles|}}}|{{{piercing|}}}|{{{duration|}}}|{{{failduration|}}}|{{{bluntforcetraumachance|}}}|{{{protects|}}}}}<!-- |
Revision as of 10:32, 7 January 2023
This template is used by Template:GearTable to display individual rows. It is not meant for direct usage.
Gear Name | Protected Limbs | Damage Resistances | Effects when worn | Notes | |
---|---|---|---|---|---|
Admiral's Uniform |
Torso, Arms, Legs | ||||
Assistant Clothes |
Torso, Arms, Legs | Helm +5 Weapons +5 Mechanical +5 Electrical +5 Medical +5 |
|||
Bandit Outfit |
Torso, Arms, Legs | ||||
Bandit Outfit |
Torso, Arms, Legs | ||||
Boiler Suit |
Torso, Arms, Legs | ||||
Clown Costume |
Torso, Arms, Legs | It's a part of the Clown Ensemble. | |||
Commando's Fatigues |
Torso, Arms, Legs | ||||
Crew Chief's Outfit |
Torso, Arms, Legs | ||||
Doctor's Uniform |
Torso, Arms, Legs | Has 3 slots for medical/chemical items | |||
Engineer's Jumpsuit |
Torso, Arms, Legs | ||||
Gunner's Uniform |
Torso, Arms, Legs | ||||
Hazmat Suit |
Torso, Arms, Legs | ||||
Mechanic's Jumpsuit |
Torso, Arms, Legs | ||||
Medic's Fatigues |
Torso, Arms, Legs | Has 3 slots for medical/chemical items | |||
Miner's Overalls |
Torso, Arms, Legs | ||||
Mother's Providence |
Torso, Arms, Legs | It's a part of the Clown Ensemble. | |||
Outpost Dweller's Outfit |
Torso, Arms, Legs | ||||
Outpost Dweller's Outfit |
Torso, Arms, Legs | ||||
Outpost Dweller's Outfit |
Torso, Arms, Legs | ||||
Outpost Dweller's Outfit |
Torso, Arms, Legs | ||||
Outpost Dweller's Outfit |
Torso, Arms, Legs | ||||
Outpost Security Uniform |
Torso, Arms, Legs | ||||
Prisoner Outfit |
Torso, Arms, Legs | ||||
Quartermaster's Outfit |
Torso, Arms, Legs | ||||
Renegade's Jacket |
Torso, Arms, Legs | ||||
Researcher's Outfit |
Torso, Arms, Legs | Mechanical +5 Electrical +5 Medical +5 |
|||
Security Officer's Uniform |
Torso, Arms, Legs | ||||
Separatist Costume |
Torso, Arms, Legs | ||||
Separatist Costume (Hard) |
Torso, Arms, Legs | ||||
Separatist Costume (Novice) |
Torso, Arms, Legs | ||||
Station Administrator's Outfit |
Torso, Arms, Legs | ||||
Veteran's Jacket |
Torso, Arms, Legs | ||||
VIP Outfit |
Torso, Arms, Legs | ||||
VIP Outfit |
Torso, Arms, Legs | ||||
VIP Outfit |
Torso, Arms, Legs | ||||
Watchman Clothes |
Torso, Arms, Legs | ||||
Cultist Robes |
|||||
Cultist Robes (Faulty) |
Doesn't make Husks ignore the wearer. | ||||
Medical Officer's Outfit |
Medical +15 | ||||
Zealot Robes |
The above documentation is transcluded from Template:GearTable/Innerwear/doc. (edit | history)
|-
|style="text-align:center;"|[[File:{{{icon}}}|x50px]]
[[{{{name}}}]]
|
| style="text-align:center" |{{{protects}}} | | style="text-align:center" |{{{gearskillmodifiers}}} | style="text-align:center" |{{{note}}}