Template:AssistantTalent: Difference between revisions
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|stand and deliver = '''[[Stand and Deliver]]'''{{#if: {{{singlecell|}}}|<br>| | |stand and deliver = '''[[Stand and Deliver]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Jack of All Trades Tier 2</small>{{!}}{{!}}}}Whenever you finish at least one mission, gain {{hl|The Sailor's Guide|20}}.<br>Whenever you | {{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Jack of All Trades Tier 2</small>{{!}}{{!}}}}Whenever you finish at least one mission, gain {{hl|The Sailor's Guide|20}}.<br>Whenever you use 'The Sailor's Guide', the ally nearest to you gains 4 to all [[Skill|skills]].<!-- | ||
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|olympian = '''[[Olympian]]'''{{#if: {{{singlecell|}}}|<br>| | |olympian = '''[[Olympian]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Jack of All Trades Tier 4</small>{{!}}{{!}}}}You can gain skills past their ordinary maximum. | {{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Jack of All Trades Tier 4</small>{{!}}{{!}}}}You can gain skills past their ordinary maximum.<!-- | ||
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------------------------------------------------------------------------------------ Grayshirt ------------------------------------------------------------------------------------> | ------------------------------------------------------------------------------------ Grayshirt ------------------------------------------------------------------------------------> | ||
|playing catchup = '''[[Playing Catchup]]'''{{#if: {{{singlecell|}}}|<br>| | |playing catchup = '''[[Playing Catchup]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 1</small>{{!}}{{!}}}}If you are 2 or more levels behind your most highest-leveled crewmember, gain an additional | {{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 1</small>{{!}}{{!}}}}If you are 2 or more levels behind your most highest-leveled crewmember, gain an additional 100% mission experience.<!-- | ||
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|still kicking = '''[[Still Kicking]]'''{{#if: {{{singlecell|}}}|<br>| | |still kicking = '''[[Still Kicking]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 3</small>{{!}}{{!}}}}Whenever you fall | {{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 3</small>{{!}}{{!}}}}Whenever you fall below 0 health, rapidly heal normal damage types and remove stun over a short duration.<br>This effect can only occur once per life each round.<!-- | ||
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|graduation ceremony = '''[[Graduation Ceremony]]'''{{#if: {{{singlecell|}}}|<br>| | |graduation ceremony = '''[[Graduation Ceremony]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 4</small>{{!}}{{!}}}}Upon creating a new character, retain all of your current experience for that new character.<!-- | {{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 4</small>{{!}}{{!}}}}Upon creating a new character, retain all of your current experience for that new character.<br>Gain an additional 10% Maximum Health for each of your levels.<!-- | ||
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|water prankster = '''[[Water Prankster]]'''{{#if: {{{singlecell|}}}|<br>| | |water prankster = '''[[Water Prankster]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 2</small>{{!}}{{!}}}}Unlock recipe: {{hl|Clown Diving Mask}}<br>Clown Power gives you immunity to pressure and allows you to swim | {{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 2</small>{{!}}{{!}}}}Unlock recipe: {{hl|Clown Diving Mask}}<br>Clown Power gives you immunity to pressure and allows you to swim 50% faster.<!-- | ||
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|psycho clown = '''[[Psycho Clown]]'''{{#if: {{{singlecell|}}}|<br>| | |psycho clown = '''[[Psycho Clown]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 3</small>{{!}}{{!}}}}Clown Power allows you to attack faster with melee weapons based on how much Psychosis you have, up to 150%, but you cannot run while having Psychosis.<!-- | {{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 3</small>{{!}}{{!}}}}Clown Power allows you to attack faster with melee weapons based on how much [[Psychosis]] you have, up to 150%, but you cannot run while having [[Psychosis]].<!-- | ||
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|true potential = '''[[True Potential]]'''{{#if: {{{singlecell|}}}|<br>| | |true potential = '''[[True Potential]]'''{{#if: {{{singlecell|}}}|<br>| | ||
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 4</small>{{!}}{{!}}}}Clown Power allows you to honk your horn to slowly heal nearby | {{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 4</small>{{!}}{{!}}}}Clown Power allows you to honk your horn to slowly heal nearby allies.<br>Clown Power allows you to hit characters with a Toy Hammer for a 0.75% chance to implode them.<br>Clown Power gives you an additional 25% physical damage resistance.<!-- | ||
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}}<noinclude>{{clr}}{{doc}}</noinclude> | }}<noinclude>{{clr}}{{doc}}</noinclude> |
Latest revision as of 15:52, 3 March 2022
[[File:Talent_{{{1}}}.png|50px]]
This template can be used inside a talents table made with Template:TalentTable (meant for any article), or in a tree made with standard tables (meant for the talents page).
TalentTable
In the former case, TalentTable parameters must be filled with JobTalent template calls, such as this one, Template:AssistantTalent, Template:MechanicTalent, Template:EngineerTalent, Template:MedicTalent, or Template:SecurityTalent.
Syntax
Talent names must be typed in lower-case only (this is to avoid any confusion/guesswork, as in-game names have a mix of lower and upper case).
{{TalentTable | {{CaptainTalent|once upon a time on europa}} | {{CaptainTalent|inspire to battle}} }}
Gives:
Talent | Tier | Description |
---|---|---|
Once Upon a Time on Europa |
Captain Gunslinger Tier 1 |
Unlock recipe: Revolver Round. Your crew's reputation gains are improved by 20%. Whenever you gain Helm skill, also gain Weapons skill. As long as your Helm skill is 100 or higher they gain twice as much Weapons skill. |
Inspire to Battle |
Captain Shipmaster Tier 3 |
In addition to other Inspiration bonuses, the ordered character also gains the following attributes: +30% Stun Resistance +30% Melee Attack Speed +20% Ranged Fire Rate +20% Turret Fire Rate |
TalentTree
WIP, see Talents
The above documentation is transcluded from Template:AssistantTalent/doc. (edit | history)