Template:AssistantTalent: Difference between revisions

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|stand and deliver = '''[[Stand and Deliver]]'''{{#if: {{{singlecell|}}}|<br>|
|stand and deliver = '''[[Stand and Deliver]]'''{{#if: {{{singlecell|}}}|<br>|
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Jack of All Trades Tier 2</small>{{!}}{{!}}}}Whenever you finish at least one mission, gain {{hl|The Sailor's Guide|20}}.<br>Whenever you apply 'The Sailor's Guide' on another character, gain 5 to all skills.<!--
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Jack of All Trades Tier 2</small>{{!}}{{!}}}}Whenever you finish at least one mission, gain {{hl|The Sailor's Guide|20}}.<br>Whenever you use 'The Sailor's Guide', the ally nearest to you gains 4 to all [[Skill|skills]].<!--


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|olympian = '''[[Olympian]]'''{{#if: {{{singlecell|}}}|<br>|
|olympian = '''[[Olympian]]'''{{#if: {{{singlecell|}}}|<br>|
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Jack of All Trades Tier 4</small>{{!}}{{!}}}}You can gain skills past their ordinary maximum.<br>You gain an additional percentage to the following attributes equal to 50% of the total average of all your skills:<br>Melee Power<br>Repair Speed<br>Turret Power Cost Reduction<br>Swimming Speed<!--
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Jack of All Trades Tier 4</small>{{!}}{{!}}}}You can gain skills past their ordinary maximum.<!--




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------------------------------------------------------------------------------------ Grayshirt ------------------------------------------------------------------------------------>
------------------------------------------------------------------------------------ Grayshirt ------------------------------------------------------------------------------------>
|playing catchup = '''[[Playing Catchup]]'''{{#if: {{{singlecell|}}}|<br>|
|playing catchup = '''[[Playing Catchup]]'''{{#if: {{{singlecell|}}}|<br>|
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 1</small>{{!}}{{!}}}}If you are 2 or more levels behind your most highest-leveled crewmember, gain an additional 70% mission experience.<!--
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 1</small>{{!}}{{!}}}}If you are 2 or more levels behind your most highest-leveled crewmember, gain an additional 100% mission experience.<!--


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|still kicking = '''[[Still Kicking]]'''{{#if: {{{singlecell|}}}|<br>|
|still kicking = '''[[Still Kicking]]'''{{#if: {{{singlecell|}}}|<br>|
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 3</small>{{!}}{{!}}}}Whenever you fall unconscious, revive a short while later and remove all afflictions.<!--
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 3</small>{{!}}{{!}}}}Whenever you fall below 0 health, rapidly heal normal damage types and remove stun over a short duration.<br>This effect can only occur once per life each round.<!--


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|graduation ceremony = '''[[Graduation Ceremony]]'''{{#if: {{{singlecell|}}}|<br>|
|graduation ceremony = '''[[Graduation Ceremony]]'''{{#if: {{{singlecell|}}}|<br>|
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 4</small>{{!}}{{!}}}}Upon creating a new character, retain all of your current experience for that new character.<!--
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Grayshirt Tier 4</small>{{!}}{{!}}}}Upon creating a new character, retain all of your current experience for that new character.<br>Gain an additional 10% Maximum Health for each of your levels.<!--




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|water prankster = '''[[Water Prankster]]'''{{#if: {{{singlecell|}}}|<br>|
|water prankster = '''[[Water Prankster]]'''{{#if: {{{singlecell|}}}|<br>|
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 2</small>{{!}}{{!}}}}Unlock recipe: {{hl|Clown Diving Mask}}<br>Clown Power gives you immunity to pressure and allows you to swim 60% faster.<!--
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 2</small>{{!}}{{!}}}}Unlock recipe: {{hl|Clown Diving Mask}}<br>Clown Power gives you immunity to pressure and allows you to swim 50% faster.<!--


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|psycho clown = '''[[Psycho Clown]]'''{{#if: {{{singlecell|}}}|<br>|
|psycho clown = '''[[Psycho Clown]]'''{{#if: {{{singlecell|}}}|<br>|
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 3</small>{{!}}{{!}}}}Clown Power allows you to attack faster with melee weapons based on how much Psychosis you have, up to 150%, but you cannot run while having Psychosis.<!--
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 3</small>{{!}}{{!}}}}Clown Power allows you to attack faster with melee weapons based on how much [[Psychosis]] you have, up to 150%, but you cannot run while having [[Psychosis]].<!--


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|true potential = '''[[True Potential]]'''{{#if: {{{singlecell|}}}|<br>|
|true potential = '''[[True Potential]]'''{{#if: {{{singlecell|}}}|<br>|
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 4</small>{{!}}{{!}}}}Clown Power allows you to honk your horn to slowly heal nearby characters.<br>Clown Power allows you to hit characters with a Toy Hammer for a 0.75% chance to implode them.<br>Clown Power gives you an additional 25% physical damage resistance.<!--
{{!}}{{!}}[[File:Assistant Job Icon.png|30px]][[Assistant]]<br><small>Clown Tier 4</small>{{!}}{{!}}}}Clown Power allows you to honk your horn to slowly heal nearby allies.<br>Clown Power allows you to hit characters with a Toy Hammer for a 0.75% chance to implode them.<br>Clown Power gives you an additional 25% physical damage resistance.<!--


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}}<noinclude>{{clr}}{{doc}}</noinclude>
}}<noinclude>{{clr}}{{doc}}</noinclude>

Latest revision as of 15:52, 3 March 2022

[[File:Talent_{{{1}}}.png|50px]]

Documentation

This template can be used inside a talents table made with Template:TalentTable (meant for any article), or in a tree made with standard tables (meant for the talents page).

TalentTable

In the former case, TalentTable parameters must be filled with JobTalent template calls, such as this one, Template:AssistantTalent, Template:MechanicTalent, Template:EngineerTalent, Template:MedicTalent, or Template:SecurityTalent.

Syntax

Talent names must be typed in lower-case only (this is to avoid any confusion/guesswork, as in-game names have a mix of lower and upper case).

{{TalentTable
| {{CaptainTalent|once upon a time on europa}}
| {{CaptainTalent|inspire to battle}}
}}

Gives:

Talent Tier Description

Once Upon a Time on Europa
Captain
Gunslinger Tier 1
Unlock recipe: Revolver Round.
Your crew's reputation gains are improved by 20%.
Whenever you gain Helm skill, also gain Weapons skill.
As long as your Helm skill is 100 or higher they gain twice as much Weapons skill.

Inspire to Battle
Captain
Shipmaster Tier 3
In addition to other Inspiration bonuses, the ordered character also gains the following attributes:
+30% Stun Resistance
+30% Melee Attack Speed
+20% Ranged Fire Rate
+20% Turret Fire Rate

TalentTree

WIP, see Talents