Tandem Fire: Difference between revisions
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| tree = Soldier | | tree = Soldier | ||
| tier = 3 | | tier = 3 | ||
| description = | | description = As long as you are [[Periscope|manning]] a [[Submarine Weapons#Turrets|turret]] alongside another allied crewmember, both of your attacks are 25% more powerful. Only the closest allied crewmember gains this effect. | ||
| sort = 2 | | sort = 2 | ||
}} | }} | ||
*This talent only checks whether crewmates are operating a periscope, regardless if it is connected to a turret or not. | *This talent only checks whether crewmates are operating a periscope, regardless if it is connected to a turret or not. | ||
*The effects of this talent increase the power of '''all''' attacks, not just turret attacks. These effects last for 2 seconds. | *The effects of this talent increase the power of '''all''' attacks, not just turret attacks. These effects last for 2 seconds. |
Revision as of 18:37, 9 June 2022
Data is potentially outdated | |
Last updated for version 0.17.15.0 Last mentioned in changelog 0.19.12.0 The current game version is 1.4.6.0 |
Tandem Fire
A Tier 3 Talent in the Security Officer's Soldier tree.
Talent | Tree | Description |
---|---|---|
Tandem Fire ID: tandemfire
|
Security Officer Soldier Spec. {{{row}}} |
As long as you are manning a turret alongside another allied crewmember, both of your attacks are 25% more powerful. Only the closest allied crewmember gains this effect. |
- This talent only checks whether crewmates are operating a periscope, regardless if it is connected to a turret or not.
- The effects of this talent increase the power of all attacks, not just turret attacks. These effects last for 2 seconds.