Nuclear Reactor: Difference between revisions

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{{Cleanup}}
{{Cleanup|Technical side of the description needs to be reworded.}}
{{Images needed}}
{{Installations infobox
{{Installations infobox
| image = Reactor.png
| image = Reactor.png
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| electricalitems = [[Screwdriver]], [[Wire]]
| electricalitems = [[Screwdriver]], [[Wire]]
}}
}}
[[File:Reactor controls.png|right]]
The '''nuclear reactor''' is the most crucial installation found in ''[[Subsurface]]''. It acts as the [[:Category:Submarines|submarine]]'s sole power source for all installations.
The '''nuclear reactor''' is possibly the most crucial machine on the submarine. It provides power to all the other devices and machines, including engines, lights, oxygen generators and water pumps.
 
When the reactor is selected, a control panel opens up. The control panel shows three graphs: temperature, fission rate and cooling rate. The amount of electricity the reactor generates is directly proportional to the temperature. The cooling and fission rates must be adjusted to keep the temperature at a desired level - which is usually the same as the amount of power consumed by the electrical grid of the submarine.
==Function==
The nuclear reactor generates power for the entire submarine. So long as the reactor active, every other device on the ship will remain active as well. Maintaining it is considered to be the game's primary object. The power is transferred via [[wiring]], and can be sent to other installations via [[Junction Box|junction boxes]]. Due to this, maintaining the reactor is considered to be the primary objective of ''Subsurface''.
 
As power is generated, and subsequently consumed, by the reactor, the speed at which nuclear reactions take place increases, raising the fission rate. The amount of heat created by the reaction in turn raises the overall temperature of the reactor. Because of this, the cooling and fission rates must be adjusted to keep the temperature at a desired level - which is usually the same as the amount of power consumed by the electrical grid of the submarine.  


Turning "autotemp" on will cause the reactor to automatically adjust the fission and cooling rates to keep the power at the same level as the power consumption.
A '''fuel rod''' is required for the nuclear reactor to function, since it, as its name suggests, supplies the reactor with fuel. '''Heat absorbers''' can also be attached to the reactor to increase its cooling rate. The reactor can hold a combine total of five of these items.


It's also possible to set a maximum temperature; if the temperature raises higher than this, the reactor is automatically shut down.
When the reactor is selected, a control panel opens up. The control panel displays three line graphs: each measuring temperature, fission rate and cooling rate respectively. The temperature graph indicates how much heat is being generated by the reactor, the fission rate determines the percentage of nuclear reactions which are taking place and the cooling rate shows the percentage of how fast the reactor is cooling. Pressing the "autotemp" button will allow the reactor to automatically adjust its fission and cooling rates to maintain the power at the same level as the power consumption. This mode however will not take the temperature into account, so it is advised to only be used when the reactor is at safe levels of heating. The "max temperature" field allows the player to input a hard limit as to how high the temperature can raise to; if the temperature surpasses the given limit then the reactor automatically shuts itself down.


Generating more electricity than the grid is consuming causes the voltage of the grid to raise which eventually leads to electrical devices breaking.
Generating more electricity than the grid is consuming causes the voltage of the grid to raise, which can lead to electrical devices breaking. When the temperature of the reactor raises near 10 000 degrees centigrade, it will melt down, causing an explosion that can break nearby walls, kill any personnel who are close by and effectively destroy the submarine.


If the temperature of the reactor raises near 10 000 degrees centigrade, it will melt down, causing an explosion that can break nearby walls and kill any personnel who are close by.
==Damage Values==
{{Explosions table
| item = Reactor Meltdown
| explosionrange = 6
| damage = 500
| structuredamage = 600
| stun = 5
| force = 5.0
}}


==I/O Interface==
==I/O Interface==
[[File:Reactor controls.png|right]]
{{Connection panel
{{Connection panel
| output1 = power_out
| output1 = power_out
| output1tt = Any devices that are wired to this output will draw their power from the reactor.
| output1tt = Any devices that are wired to this output will draw their power from the reactor.
}}
}}
==Gallery==

Revision as of 09:59, 14 August 2015

Template:Cleanup Template:Images needed

Nuclear Reactor
Click to upload a new image.Dummy link
Statistics*
Power Consumption N/A kW
Technical
Identifier {{{identifier}}}
Categories Misc

The nuclear reactor is the most crucial installation found in Subsurface. It acts as the submarine's sole power source for all installations.

Function

The nuclear reactor generates power for the entire submarine. So long as the reactor active, every other device on the ship will remain active as well. Maintaining it is considered to be the game's primary object. The power is transferred via wiring, and can be sent to other installations via junction boxes. Due to this, maintaining the reactor is considered to be the primary objective of Subsurface.

As power is generated, and subsequently consumed, by the reactor, the speed at which nuclear reactions take place increases, raising the fission rate. The amount of heat created by the reaction in turn raises the overall temperature of the reactor. Because of this, the cooling and fission rates must be adjusted to keep the temperature at a desired level - which is usually the same as the amount of power consumed by the electrical grid of the submarine.

A fuel rod is required for the nuclear reactor to function, since it, as its name suggests, supplies the reactor with fuel. Heat absorbers can also be attached to the reactor to increase its cooling rate. The reactor can hold a combine total of five of these items.

When the reactor is selected, a control panel opens up. The control panel displays three line graphs: each measuring temperature, fission rate and cooling rate respectively. The temperature graph indicates how much heat is being generated by the reactor, the fission rate determines the percentage of nuclear reactions which are taking place and the cooling rate shows the percentage of how fast the reactor is cooling. Pressing the "autotemp" button will allow the reactor to automatically adjust its fission and cooling rates to maintain the power at the same level as the power consumption. This mode however will not take the temperature into account, so it is advised to only be used when the reactor is at safe levels of heating. The "max temperature" field allows the player to input a hard limit as to how high the temperature can raise to; if the temperature surpasses the given limit then the reactor automatically shuts itself down.

Generating more electricity than the grid is consuming causes the voltage of the grid to raise, which can lead to electrical devices breaking. When the temperature of the reactor raises near 10 000 degrees centigrade, it will melt down, causing an explosion that can break nearby walls, kill any personnel who are close by and effectively destroy the submarine.

Damage Values

Template:Explosions table

I/O Interface

File:Reactor controls.png
Connection Panel for Nuclear Reactor
Hover over pins to see their descriptions.
power_out
Any devices that are wired to this output will draw their power from the reactor.
Requires: Screwdriver

Gallery