Boilerplate:Melee Weapon: Difference between revisions

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<!--Optional boilerplate page header-->
{{main|Template:Items infobox}}
{{main|Boilerplate:Items infobox}}
 
This Boilerplate sets the standard style/layout that all Melee Weapon pages must follow. Use it as a guide when making/editing Melee Weapon pages.
 
See all Melee Weapons here - [[Template:WeaponsTable#Melee Weapons]]
 


<boilerplate>
<boilerplate>
{{Version|0.20.16.1}}
{{Version|0.21.6.0}} __NOTOC__
{{Items infobox  
{{Items infobox
| caption = Inventory Icon
| sprite =    sprite.png
| spritewidth =
| caption2 = Sprite
| description =  
| description =  
| identifier =
| type = weapon
| size =


<!-- Weapon info-->
<!-- Weapon -->
| weapontype = melee
| weapontype = melee
| attackspeed =
| attackspeed =  
| structuredamage =
| severlimbsprobability =


| lacerations =
| penetration =  
| bluntforcetrauma =
| structuredamage =  
| bleeding =
| ballastfloradamage =  
| stun =


<!-- Afflictions -->
| bluntforcetrauma = 0.
| lacerations = 0.
| deeptissueinjury = 0.
| bleeding = 0.
| radiationsickness = 0.
| stun = 0.
| incrementalstun = 0.
<!-- Skill -->
| weapons =
| weapons =
| helm =
| mechanical =
| mechanical =
| electrical =
| medical =
| handicap = Attack Speed -0 (0 → 0)
| handicap = Attack Speed -0 (0 → 0)


Fabricating
<!-- Crafting -->
| fabricator = Yes
| fabricator = yes
| fabricatortime =
| talent = {{hl|Lightning Wizard|25|Engineer Job Icon}}
| talent = {{hl|Lightning Wizard|25|Engineer Job Icon}}
| fabricatortime =  
| fabricatedamount =
| fabricatorskill =  
 
| fabricatorskilllevel =  
| fabricatorskill =
| fabricatorskilllevel =
| fabricatorskill2 =
| fabricatorskilllevel2 =
| fabricatormaterials = {{hl| }}<br>{{hl| }}
| fabricatormaterials = {{hl| }}<br>{{hl| }}


<!-- Deconstructing -->
| deconstructor = yes
| deconstructor = Yes
| deconstructortime =
| deconstructortime =  
| deconstructormaterials = {{hl| }}<br>{{hl| }}
| deconstructormaterials = {{hl| }}<br>{{hl| }}


<!-- Price -->
<!-- Store-->
| baseprice =
| baseprice =
| outpostmultiplier = 1.5
| unbuyable = true
| citymultiplier = 1.25
| minleveldifficulty =
| researchmultiplier = 1.25
| militarymultiplier = 0.9
| minemultiplier = 1.25
| medicalmultiplier = 1
| engineeringmultiplier = 1
| armorymultiplier = 0.9


<!-- Availability (uncomment what is needed) -->
| outpostmultiplier    =  | outpostunbuyable    = true | outpostminavailable    =
<!-- | unbuyable = true -->
| citymultiplier        =  | cityunbuyable        = true | cityminavailable        =
| researchmultiplier    =  | researchunbuyable    = true | researchminavailable    =
| militarymultiplier    =  | militaryunbuyable    = true | militaryminavailable    =
| minemultiplier        =  | mineunbuyable        = true | mineminavailable        =
| medicalmultiplier    =  | medicalunbuyable    = true | medicalminavailable    =
| engineeringmultiplier =  | engineeringunbuyable = true | engineeringminavailable =
| armorymultiplier      =  | armoryunbuyable      = true | armoryminavailable      =


<!-- | outpostunbuyable = true -->
<!-- Technical -->
<!-- | outpostminavailable =  -->
| identifier =
 
| category =
<!-- | cityunbuyable = true -->
| category2 =
<!-- | cityminavailable =  -->
| subcategory =
 
| tags =
<!-- | researchunbuyable = true -->
<!-- | researchminavailable = -->
 
<!-- | militaryunbuyable = true -->
<!-- | militaryminavailable = -->
 
<!-- | mineunbuyable = true -->
<!-- | mineminavailable = -->
 
<!-- | medicalunbuyable = true -->
<!-- | medicalminavailable = -->
 
<!-- | engineeringunbuyable = true -->
<!-- | engineeringminavailable = -->
 
<!-- | armoryunbuyable = true -->
<!-- | armoryminavailable = -->
}}
}}
<!-- What is the weapon -->
<!-- What is the weapon -->
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= Description =
= Description =
<!-- General description of the weapon, what it's good at, what it's bad at, maybe some general tips.-->
<!-- General description of the weapon, what it does, comparison to other similiar items, what its good at, what its bad at, maybe some general tips.-->
The '''{{PAGENAME}}''' is a -handed melee weapon.
The {{PAGENAME}} is a -handed melee weapon.


 
<!-- Can the weapon be crafted or bought -->
<!-- How to obtain the weapon -->
It can be crafted by anyone or bought at any [[Outpost]].
It can be crafted by an {{hl|Engineer|25|Engineer Job Icon}} with the {{hl|Lightning Wizard|25|Talent lightningwizard}} talent unlocked; It '''cannot''' be bought at any [[Outpost]].
It can be crafted by ... or bought at some [[Outpost]]s with a Minimum Level Difficulty of  %.


= Function =   
= Function =   
<!-- How to operate the weapon, use the Controls template-->
<!-- How to operate the weapon, use the Controls template (one = one handed, two = two handed)-->
{{Controls|one}}
{{Controls|one}}


<!-- List with facts about the weapons functionality and important tips. Remove if none -->
<!-- List with facts about the weapons functionality and important tips -->
*
*
*
*
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= Related Talents =  
= Related Talents =  
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. Remove section if none -->
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. -->
{{RelatedTalents| }}
{{RelatedTalents| }}


= See Also =   
= See Also =   
<!-- Similiar or related items. Remove section if none -->
<!-- Similiar or related items. -->
*
*
*
*


= Trivia =   
= Trivia =   
<!-- Trivia. Remove section if none -->
<!-- Trivia. -->
*
*
*
*
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[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Melee Weapons]]
[[Category:Melee Weapons]]
<!--[[Category:Talent_Items]]-->
 
<!--[[Category:Captain_Items]]-->
[[Category:Talent_Items]]
<!--[[Category:Security_Officer_Items]]-->
 
<!--[[Category:Mechanic_Items]]-->
[[Category:Captain_Items]]
<!--[[Category:Engineer_Items]]-->
[[Category:Security_Officer_Items]]
<!--[[Category:Medical_Doctor_Items]]-->
[[Category:Mechanic_Items]]
<!--[[Category:Unique_Items]]-->
[[Category:Engineer_Items]]
[[Category:Medical_Doctor_Items]]
[[Category:Assistant_Items]]
 
[[Category:Unique_Items]]
</boilerplate>
</boilerplate>
[[Category:Boilerplates]]

Latest revision as of 02:35, 1 February 2023

Main article: Template:Items infobox


Main article: Boilerplate:Items infobox


This Boilerplate sets the standard style/layout that all Melee Weapon pages must follow. Use it as a guide when making/editing Melee Weapon pages.

See all Melee Weapons here - Template:WeaponsTable#Melee Weapons


{{Version|0.21.6.0}} __NOTOC__
{{Items infobox
| description = 

<!-- Weapon -->
| weapontype = melee
| attackspeed = 

| penetration = 
| structuredamage = 
| ballastfloradamage = 

<!-- Afflictions -->
| bluntforcetrauma = 0.
| lacerations = 0.
| deeptissueinjury = 0.
| bleeding = 0.
| radiationsickness = 0.
| stun = 0.
| incrementalstun = 0.

<!-- Skill -->
| weapons =
| mechanical =
| handicap = Attack Speed -0 (0 → 0)

<!-- Crafting -->
| fabricator = yes
| fabricatortime =
| talent = {{hl|Lightning Wizard|25|Engineer Job Icon}}
| fabricatedamount =

| fabricatorskill =
| fabricatorskilllevel =
| fabricatorskill2 =
| fabricatorskilllevel2 =
| fabricatormaterials = {{hl| }}<br>{{hl| }}

| deconstructor = yes
| deconstructortime =
| deconstructormaterials = {{hl| }}<br>{{hl| }}

<!-- Store-->
| baseprice =
| unbuyable = true
| minleveldifficulty =

| outpostmultiplier     =   | outpostunbuyable     = true | outpostminavailable     =
| citymultiplier        =   | cityunbuyable        = true | cityminavailable        =
| researchmultiplier    =   | researchunbuyable    = true | researchminavailable    =
| militarymultiplier    =   | militaryunbuyable    = true | militaryminavailable    =
| minemultiplier        =   | mineunbuyable        = true | mineminavailable        =
| medicalmultiplier     =   | medicalunbuyable     = true | medicalminavailable     =
| engineeringmultiplier =   | engineeringunbuyable = true | engineeringminavailable =
| armorymultiplier      =   | armoryunbuyable      = true | armoryminavailable      =

<!-- Technical -->
| identifier =
| category =
| category2 =
| subcategory =
| tags =
}}
<!-- What is the weapon -->
The '''{{PAGENAME}}'''  is a [[Handheld_Weapons#Melee_Weapons|Melee Weapon]] in [[Barotrauma]].

= Description =
<!-- General description of the weapon, what it does, comparison to other similiar items, what its good at, what its bad at, maybe some general tips.-->
The {{PAGENAME}} is a -handed melee weapon.

<!-- Can the weapon be crafted or bought -->
It can be crafted by anyone or bought at any [[Outpost]].
It can be crafted by an {{hl|Engineer|25|Engineer Job Icon}} with the {{hl|Lightning Wizard|25|Talent lightningwizard}} talent unlocked; It '''cannot''' be bought at any [[Outpost]].
It can be crafted by ... or bought at some [[Outpost]]s with a Minimum Level Difficulty of   %.

= Function =   
<!-- How to operate the weapon, use the Controls template (one = one handed, two = two handed)-->
{{Controls|one}}

<!-- List with facts about the weapons functionality and important tips -->
*
*
*

= Damage Values =  
<!-- Cargo table with damage values of this weapon, and potentially other similiar weapons as a comparison. Use the CargoDamage template. -->
{{CargoDamage|{{PAGENAME}}|tabletype=melee}}

= Related Talents = 
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. -->
{{RelatedTalents| }}

= See Also =   
<!-- Similiar or related items. -->
*
*

= Trivia =   
<!-- Trivia. -->
*
*

= Media = 
<!-- Images or videos showing off the weapon -->
<gallery widths=280 heights=200>

</gallery>

<!-- Audio files -->
<gallery widths=200 heights=100>

</gallery>

{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Weapons]]
[[Category:Melee Weapons]]

[[Category:Talent_Items]]

[[Category:Captain_Items]]
[[Category:Security_Officer_Items]]
[[Category:Mechanic_Items]]
[[Category:Engineer_Items]]
[[Category:Medical_Doctor_Items]]
[[Category:Assistant_Items]]

[[Category:Unique_Items]]