Boilerplate:Items infobox
From Official Barotrauma Wiki
Main article: Template:Items infobox
This Boilerplate is a collection of all possible fields in the Items infobox template and is meant to be used as a copypasta source only. Do not use the whole thing on a page.
Use one of these instead:
Boilerplates for other item types have not been created yet.
Item image naming guidelines:
- Icon:
Page_Name.png(Default value of icon) - Sprite:
Page_Name_sprite.png(Default value of sprite)- EXCEPTION: If an item doesn't have an Inventory Icon specified in the XML, upload the sprite as
Page_Name.pnginstead.
- EXCEPTION: If an item doesn't have an Inventory Icon specified in the XML, upload the sprite as
Example:
- Icon:
Diving_Suit.png - sprite:
Diving_Suit_sprite.png
{{Items infobox
| name =
| description =
| wikidescription =
| note =
| sources =
<!-- Images -->
| icon =
| iconsize =
| iconcaption =
| sprite =
| spritesize =
| spritecaption =
| sprite2 =
| sprite2size =
| sprite2caption =
<!-- Quality -->
| qualitybonuses =
| qualitytalent =
<!-- Weapon -->
| weapontype =
| weapondamagemodifier =
| attackspeed =
| ammomaxstack =
| ammocount =
| ammo =
| ammo2 =
| magazine =
| magazine2 =
| fuelcount =
| fuel =
| fuelduration =
| fuelduration2 =
| payload =
| payloadcount =
<!-- Ammo -->
| ammotype =
| ammotype2 =
| magazine =
| fuelduration =
| reusable =
| usedby =
| usedbyweapondamagemodifier =
| usedby2 =
| usedby2weapondamagemodifier =
| usedby3 =
| usedby3weapondamagemodifier =
| penetration
| ballastfloradamage =
| explosionballastfloradamage =
| structuredamage =
| explosionstructuredamage
<!-- Gear -->
| geartype =
| gearskillmodifiers =
| gearspeedmodifiers =
| gearstatmodifiers =
| genecapacity =
| protects =
| pressureprotection =
<!-- Afflictions -->
| afflictionsname =
| explosionrange =
| projectiles =
| afflictions =
| explosionafflictions =
| afflictions2name =
| explosionrange2 =
| projectiles2 =
| afflictions2 =
| explosionafflictions2 =
| medicalafflictions =
| resistancemultipliers =
<!-- Other -->
| itemcapacity =
| maxstack =
| supplyname =
| supplycount =
| supplyitems =
| impacttolerance =
<!-- Skill -->
| helm =
| weapons =
| mechanical =
| electrical =
| medical =
| handicap =
<!-- Gatherable -->
| detachtime =
| commonness = 0., 0., 0
| commonness_coldcaverns = 0., 0., 0
| commonness_europanridge = 0., 0., 0
| commonness_theaphoticplateau = 0., 0., 0
| commonness_thegreatsea = 0., 0., 0
| commonness_hydrothermalwastes = 0., 0., 0
<!-- Growable -->
| growthspeed = 0.076
| maximumvines = 18
| productrate = 0.0056
| maxhealth = 375
| hardiness = 0.162
| floodtolerance = 0.2
| produceditems = {{hl|Salt Bulb}}
<!-- Crafting -->
| fabricator =
| medicalfabricator =
| fabricatortime =
| talent =
| fabricatedamount =
| fabricatorskill =
| fabricatorskilllevel =
| fabricatorskill2 =
| fabricatorskilllevel2 =
| fabricatormaterials =
| deconstructor =
| deconstructortime =
| deconstructormaterials =
<!-- Alternative Crafting -->
| fabricatortimealt =
| talentalt =
| fabricatedamountalt =
| fabricatorskillalt =
| fabricatorskilllevelalt =
| fabricatormaterialsalt =
<!-- Store -->
| baseprice =
| unbuyable = true
| minleveldifficulty =
| outpostmultiplier = | outpostunbuyable = true | outpostminavailable = | outpostsold = true
| citymultiplier = | cityunbuyable = true | cityminavailable = | citysold = true
| researchmultiplier = | researchunbuyable = true | researchminavailable = | researchsold = true
| militarymultiplier = | militaryunbuyable = true | militaryminavailable = | militarysold = true
| minemultiplier = | mineunbuyable = true | mineminavailable = | minesold = true
| medicalmultiplier = | medicalunbuyable = true | medicalminavailable = | medicalsold = true
| engineeringmultiplier = | engineeringunbuyable = true | engineeringminavailable = | engineeringsold = true
| armorymultiplier = | armoryunbuyable = true | armoryminavailable = | armorysold = true
<!-- Technical -->
| identifier =
| nameidentifier =
| cargocontaineridentifier =
| category =
| tags =
}}