Boilerplate:Items infobox
From Official Barotrauma Wiki
Main article: Template:Items infobox
This Boilerplate is a collection of all possible fields in the Items infobox template and is meant to be used as a copypasta source only. Do not use the whole thing on a page.
Use one of these instead:
Boilerplates for other item types have not been created yet.
Item image naming guidelines:
- Icon:
Page_Name.png
(Default value of icon) - Sprite:
Page_Name_sprite.png
(Default value of sprite)- EXCEPTION: If an item doesn't have an Inventory Icon specified in the XML, upload the sprite as
Page_Name.png
instead.
- EXCEPTION: If an item doesn't have an Inventory Icon specified in the XML, upload the sprite as
Example:
- Icon:
Diving_Suit.png
- sprite:
Diving_Suit_sprite.png
{{Items infobox | name = | description = | wikidescription = | note = | sources = <!-- Images --> | icon = | iconsize = | iconcaption = | sprite = | spritesize = | spritecaption = | sprite2 = | sprite2size = | sprite2caption = <!-- Quality --> | qualitybonuses = | qualitytalent = <!-- Weapon --> | weapontype = | weapondamagemodifier = | attackspeed = | ammomaxstack = | ammocount = | ammo = | ammo2 = | magazine = | magazine2 = | fuelcount = | fuel = | fuelduration = | fuelduration2 = | payload = | payloadcount = <!-- Ammo --> | ammotype = | ammotype2 = | magazine = | fuelduration = | reusable = | usedby = | usedbyweapondamagemodifier = | usedby2 = | usedby2weapondamagemodifier = | usedby3 = | usedby3weapondamagemodifier = | penetration | ballastfloradamage = | explosionballastfloradamage = | structuredamage = | explosionstructuredamage <!-- Gear --> | geartype = | gearskillmodifiers = | gearspeedmodifiers = | gearstatmodifiers = | genecapacity = | protects = | pressureprotection = <!-- Afflictions --> | afflictionsname = | explosionrange = | projectiles = | afflictions = | explosionafflictions = | afflictions2name = | explosionrange2 = | projectiles2 = | afflictions2 = | explosionafflictions2 = | medicalafflictions = | resistancemultipliers = <!-- Other --> | itemcapacity = | maxstack = | supplyname = | supplycount = | supplyitems = | impacttolerance = <!-- Skill --> | helm = | weapons = | mechanical = | electrical = | medical = | handicap = <!-- Gatherable --> | detachtime = | commonness = 0., 0., 0 | commonness_coldcaverns = 0., 0., 0 | commonness_europanridge = 0., 0., 0 | commonness_theaphoticplateau = 0., 0., 0 | commonness_thegreatsea = 0., 0., 0 | commonness_hydrothermalwastes = 0., 0., 0 <!-- Growable --> | growthspeed = 0.076 | maximumvines = 18 | productrate = 0.0056 | maxhealth = 375 | hardiness = 0.162 | floodtolerance = 0.2 | produceditems = {{hl|Salt Bulb}} <!-- Crafting --> | fabricator = | medicalfabricator = | fabricatortime = | talent = | fabricatedamount = | fabricatorskill = | fabricatorskilllevel = | fabricatorskill2 = | fabricatorskilllevel2 = | fabricatormaterials = | deconstructor = | deconstructortime = | deconstructormaterials = <!-- Alternative Crafting --> | fabricatortimealt = | talentalt = | fabricatedamountalt = | fabricatorskillalt = | fabricatorskilllevelalt = | fabricatormaterialsalt = <!-- Store --> | baseprice = | unbuyable = true | minleveldifficulty = | outpostmultiplier = | outpostunbuyable = true | outpostminavailable = | outpostsold = true | citymultiplier = | cityunbuyable = true | cityminavailable = | citysold = true | researchmultiplier = | researchunbuyable = true | researchminavailable = | researchsold = true | militarymultiplier = | militaryunbuyable = true | militaryminavailable = | militarysold = true | minemultiplier = | mineunbuyable = true | mineminavailable = | minesold = true | medicalmultiplier = | medicalunbuyable = true | medicalminavailable = | medicalsold = true | engineeringmultiplier = | engineeringunbuyable = true | engineeringminavailable = | engineeringsold = true | armorymultiplier = | armoryunbuyable = true | armoryminavailable = | armorysold = true <!-- Technical --> | identifier = | nameidentifier = | cargocontaineridentifier = | category = | tags = }}