Nuclear Reactor: Difference between revisions

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{{Cleanup|Technical side of the description needs to be reworded.}}
{{Cleanup|Technical side of the description needs to be reworded.}}
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{{Rewording|Need to figure out what cooling rate does.}}
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The nuclear reactor's only function is to generate power for every other electronic on the submarine. So long as the reactor is active, every other device on the ship will remain active as well. Power generated by the reactor is sent to other installations via [[wiring]]. This is often used in association with [[Junction Box|junction boxes]] to transfer power to the rest of the sub. Because of this, maintaining the reactor is arguably the game's primary objective, as without it the ship is incapable of functioning and traversing the ocean.
The nuclear reactor's only function is to generate power for every other electronic on the submarine. So long as the reactor is active, every other device on the ship will remain active as well. Power generated by the reactor is sent to other installations via [[wiring]]. This is often used in association with [[Junction Box|junction boxes]] to transfer power to the rest of the sub. Because of this, maintaining the reactor is arguably the game's primary objective, as without it the ship is incapable of functioning and traversing the ocean.


As power is generated, and subsequently consumed, by the reactor, the speed at which the nuclear reactions to create the energy take place increases, raising the fission rate. The amount of heat created by the reaction in turn raises the overall temperature of the reactor. Because of this, the cooling and fission rates must be adjusted to keep the temperature at a desired level - which is usually the same as the amount of power consumed by the electrical grid of the submarine.
The nuclear reactor undergoes a process called [[wikipedia:Nuclear fission|nuclear fission]], in which atoms are split apart, cause large amounts of energy to be release. The rate at which these reactions take place is measure by the fission rate. The resulting reaction also causes heat to be release that will raise the overall temperature of the reactor. If the temperature ever raises past 10,000 centigrade, the reactor will explode, causing a meltdown that will destroy nearby structures, kill any personnel who are close by and effectively destroy the submarine. Because of this, the cooling and fission rates must be adjusted to keep the temperature at a desired level - which is usually the same as the amount of power consumed by the electrical grid of the submarine. <!--The cooling rate needs to be explained here.-->


A '''fuel rod''' is required for the nuclear reactor to function, since it, as its name suggests, supplies the reactor with fuel. '''Heat absorbers''' can also be attached to the reactor to increase its cooling rate. The reactor can hold a combine total of five of these items.
A '''fuel rod''' is required for the nuclear reactor to function since, as its name suggests, supplies the reactor with fuel. '''Heat absorbers''' can also be attached to the reactor to increase its cooling rate. The reactor can hold a combine total of five of these items, but placing more than one fuel road into the reactor at a time will cause the reactor to explode.


==Usage==
==Usage==
[[File:Reactor controls.png|thumb|right|350px|The nuclear reactor's control panel.]]
[[File:Reactor controls.png|thumb|right|350px|The nuclear reactor's control panel.]]
When the reactor is selected, a control panel opens up. The control panel displays three line graphs: each measuring temperature, fission rate and cooling rate respectively. The temperature graph indicates how much heat is being generated by the reactor, the fission rate determines the percentage of nuclear reactions which are taking place and the cooling rate shows the percentage of how fast the reactor is cooling.
When the nuclear reactor is selected, a control panel opens up. The panel displays three line graphs: each representing the temperature, fission rate and cooling rate respectively. A message is also displayed showing the current amount of power being consumed by the electrical grid.


Pressing the "'''Autotemp'''" button will allow the reactor to automatically adjust its fission and cooling rates to maintain the power at the same level as the power consumption. This mode however will not take the temperature into account, so it is advised to only be used when the reactor is at safe levels of heating. The "max temperature" field allows the player to input a hard limit as to how high the temperature can raise to; if the temperature surpasses the given limit then the reactor automatically shuts itself down.
In this control panel, the player can manually set the fission rate and cooling rate of the nuclear reactor. Caution is advised when doing this because if the fission rate is set to a number higher than the amount of power the electrical grid is consuming, the voltage of the grid will be raised causing damage to any electrical device connected to the reactor.


Generating more electricity than the grid is consuming causes the voltage of the grid to raise, which can lead to electrical devices breaking. When the temperature of the reactor raises near 10 000 degrees centigrade, it will melt down, causing an explosion that can break nearby walls, kill any personnel who are close by and effectively destroy the submarine.{{Clr}}
Enabling the "'''Autotemp'''" mode causes reactor to automatically adjust its fission and cooling rates to maintain them at the same level as the power consumption. This mode can prove useful to determine how much power is being consumed by the electrical grid. The "'''Max Temperature'''" field allows the player to input a hard limit as to how high the temperature can raise to; if the temperature surpasses the given limit then the reactor automatically shuts itself down.{{Clr}}


==Damage Values==
==Damage Values==

Revision as of 07:46, 15 August 2015

Template:Cleanup Template:Images needed Template:Rewording

Nuclear Reactor
Click to upload a new image.Dummy link
Statistics*
Power Consumption N/A kW
Technical
Identifier {{{identifier}}}
Categories Misc

The nuclear reactor is the most crucial installation found in Subsurface. It acts as the submarine's sole power source for all installations.

Function

The nuclear reactor's only function is to generate power for every other electronic on the submarine. So long as the reactor is active, every other device on the ship will remain active as well. Power generated by the reactor is sent to other installations via wiring. This is often used in association with junction boxes to transfer power to the rest of the sub. Because of this, maintaining the reactor is arguably the game's primary objective, as without it the ship is incapable of functioning and traversing the ocean.

The nuclear reactor undergoes a process called nuclear fission, in which atoms are split apart, cause large amounts of energy to be release. The rate at which these reactions take place is measure by the fission rate. The resulting reaction also causes heat to be release that will raise the overall temperature of the reactor. If the temperature ever raises past 10,000 centigrade, the reactor will explode, causing a meltdown that will destroy nearby structures, kill any personnel who are close by and effectively destroy the submarine. Because of this, the cooling and fission rates must be adjusted to keep the temperature at a desired level - which is usually the same as the amount of power consumed by the electrical grid of the submarine.

A fuel rod is required for the nuclear reactor to function since, as its name suggests, supplies the reactor with fuel. Heat absorbers can also be attached to the reactor to increase its cooling rate. The reactor can hold a combine total of five of these items, but placing more than one fuel road into the reactor at a time will cause the reactor to explode.

Usage

File:Reactor controls.png
The nuclear reactor's control panel.

When the nuclear reactor is selected, a control panel opens up. The panel displays three line graphs: each representing the temperature, fission rate and cooling rate respectively. A message is also displayed showing the current amount of power being consumed by the electrical grid.

In this control panel, the player can manually set the fission rate and cooling rate of the nuclear reactor. Caution is advised when doing this because if the fission rate is set to a number higher than the amount of power the electrical grid is consuming, the voltage of the grid will be raised causing damage to any electrical device connected to the reactor.

Enabling the "Autotemp" mode causes reactor to automatically adjust its fission and cooling rates to maintain them at the same level as the power consumption. This mode can prove useful to determine how much power is being consumed by the electrical grid. The "Max Temperature" field allows the player to input a hard limit as to how high the temperature can raise to; if the temperature surpasses the given limit then the reactor automatically shuts itself down.

Damage Values

Template:Explosions table

I/O Interface

Connection Panel for Nuclear Reactor
Hover over pins to see their descriptions.
power_out
Any devices that are wired to this output will draw their power from the reactor.
Requires: Screwdriver

Gallery