Page values for "Latcher"

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"PageStatus" values

1 row is stored for this page
FieldField typeValue
namespaceString
pageidInteger4,358
revidInteger54,295
revdateDate2024-05-04
versionString1.4.5.0
lastmentionString1.4.4.1
stateStringUpToDate
noteWikitext
deletionBoolean
deletionnoteWikitext
stubBoolean
stubnoteWikitext
cleanupBoolean
cleanupnoteWikitext

"Creatures" values

1 row is stored for this page
FieldField typeAllowed valuesValue
speciesStringLatcher
nameStringLatcher
imageFile
latcher.png
hpInteger7,000
hpvariantInteger
massFloat3,009.6008
massvariantFloat
variantnameString
combatstrengthInteger7,000
sightFloat3.0
hearingFloat10.0
sightvariantFloat
hearingvariantFloat
walkspeedStringN/A
swimspeedString7 slow - 15 fast
armorvalWikitext

Legs (See values in the Defense section)

weakpointsWikitext

Belly

behaviorWikitext

Always

entersubBooleanNo
dropsWikitext

Diver's Remains Ilmenite (x2) Ballistic Fiber

drops2Wikitext

Diver's Remains Ilmenite (x2) Ballistic Fiber (x3)

drops3Wikitext

Diver's Remains Ilmenite (x2) Ballistic Fiber (x2)

drops4Wikitext
chanceInteger60
chance2Integer20
chance3Integer20
chance4Integer
stunimmunityBooleanYes
bleedingimmunityBoolean
burnimmunityBoolean
poisonimmunityBoolean
empvulnerabilityBoolean
poisonvulnerabilityFloat0.2
limb1StringLegs
limb2StringBelly
limb3String
limb4String
limb5String
limb1resistancesWikitext string
limb1burnFloat0.5
limb1bleedingFloat0.5
limb1alldamageFloat0.5
limb1internaldamageFloat
limb1lacerationsFloat
limb1bluntforcetraumaFloat
limb1deeptissueinjuryFloat
limb1bitewoundsFloat
limb1gunshotwoundFloat
limb1organdamageFloat
limb1minseverancedamageFloat
limb1severanceprobabilitymodifierFloat
limb1noteWikitext
limb2resistancesWikitext string
limb2burnFloat2.0
limb2bleedingFloat2.0
limb2alldamageFloat2.0
limb2internaldamageFloat
limb2lacerationsFloat
limb2bluntforcetraumaFloat
limb2deeptissueinjuryFloat
limb2bitewoundsFloat
limb2gunshotwoundFloat
limb2organdamageFloat
limb2minseverancedamageFloat
limb2severanceprobabilitymodifierFloat
limb2noteWikitext
limb3resistancesWikitext string
limb3burnFloat
limb3bleedingFloat
limb3alldamageFloat
limb3internaldamageFloat
limb3lacerationsFloat
limb3bluntforcetraumaFloat
limb3deeptissueinjuryFloat
limb3bitewoundsFloat
limb3gunshotwoundFloat
limb3organdamageFloat
limb3minseverancedamageFloat
limb3severanceprobabilitymodifierFloat
limb3noteWikitext
limb4resistancesWikitext string
limb4burnFloat
limb4bleedingFloat
limb4alldamageFloat
limb4internaldamageFloat
limb4lacerationsFloat
limb4bluntforcetraumaFloat
limb4deeptissueinjuryFloat
limb4bitewoundsFloat
limb4gunshotwoundFloat
limb4organdamageFloat
limb4minseverancedamageFloat
limb4severanceprobabilitymodifierFloat
limb4noteWikitext
limb5resistancesWikitext string
limb5burnFloat
limb5bleedingFloat
limb5alldamageFloat
limb5internaldamageFloat
limb5lacerationsFloat
limb5bluntforcetraumaFloat
limb5deeptissueinjuryFloat
limb5bitewoundsFloat
limb5gunshotwoundFloat
limb5organdamageFloat
limb5minseverancedamageFloat
limb5severanceprobabilitymodifierFloat
limb5noteWikitext
attack1StringSpike Attack
attack2StringTongue
attack3StringStructure Bite
attack4StringCharacter Bite
attack5StringCharacter Tongue Attack
attack1afflictionsWikitext string

lacerations = 10; bleeding = 10; stun = 0.25;

attack1explosionafflictionsWikitext string
attack1targetStringcharacter · submarine · anyStructure
attack1projectilesInteger
attack1structuredamageInteger30
attack1explosionstructuredamageInteger
attack1explosionitemdamageInteger
attack1explosionrangeFloat
attack1explosionrange2Float
attack1explosiondeeptissueinjuryFloat
attack1explosionstunFloat
attack1cooldownFloat60.0
attack1forceFloat0.0
attack1penetrationFloat
attack1bitewoundsFloat
attack1bitewoundschanceFloat
attack1lacerationsFloat
attack1lacerationschanceFloat
attack1bleedingFloat
attack1bleedingchanceFloat
attack1slowparalysisFloat
attack1slowparalysischanceFloat
attack1bloodlossFloat
attack1bloodlosschanceFloat
attack1stunFloat
attack1stuninsideFloat
attack1stunchanceFloat
attack1huskinfectionFloat
attack1huskinfectionchanceFloat
attack1burnFloat
attack1burnchanceFloat
attack1watchersgazeFloat
attack1empFloat
attack1bluntforcetraumaFloat
attack1noteWikitext

Will only happen if the Latcher is below 75% HP

attack1durationFloat1.0
attack1contextStringground · water · anyAny
attack1itemdamageFloat
attack1gunshotwoundFloat
attack1deeptissueinjuryFloat
attack2afflictionsWikitext string
attack2explosionafflictionsWikitext string
attack2targetStringcharacter · submarine · anyStructure
attack2projectilesInteger
attack2structuredamageInteger10
attack2explosionstructuredamageInteger
attack2explosionitemdamageInteger
attack2explosionrangeFloat
attack2explosionrange2Float
attack2explosiondeeptissueinjuryFloat
attack2explosionstunFloat
attack2cooldownFloat15.0
attack2forceFloat0.0
attack2penetrationFloat
attack2bitewoundsFloat
attack2bitewoundschanceFloat
attack2lacerationsFloat
attack2lacerationschanceFloat
attack2bleedingFloat
attack2bleedingchanceFloat
attack2slowparalysisFloat
attack2slowparalysischanceFloat
attack2slowparalysis2Float
attack2slowparalysis2chanceFloat
attack2stunFloat
attack2stuninsideFloat
attack2stunchanceFloat
attack2huskinfectionFloat
attack2huskinfectionchanceFloat
attack2burnFloat
attack2burnchanceFloat
attack2watchersgazeFloat
attack2empFloat
attack2bluntforcetraumaFloat
attack2noteWikitext

The tongue will snap after 14 seconds if left completely alone.

attack2durationFloat1.0
attack2contextStringground · water · anyWater
attack2itemdamageFloat
attack2gunshotwoundFloat
attack2deeptissueinjuryFloat
attack3afflictionsWikitext string
attack3explosionafflictionsWikitext string
attack3targetStringcharacter · submarine · anyStructure
attack3projectilesInteger
attack3structuredamageInteger100
attack3explosionstructuredamageInteger350
attack3explosionitemdamageInteger
attack3explosionrangeFloat5.0
attack3explosionrange2Float5.5
attack3explosiondeeptissueinjuryFloat
attack3explosionstunFloat
attack3cooldownFloat30.0
attack3forceFloat300.0
attack3penetrationFloat30.0
attack3bitewoundsFloat
attack3bitewoundschanceFloat
attack3lacerationsFloat
attack3lacerationschanceFloat
attack3bleedingFloat
attack3bleedingchanceFloat
attack3slowparalysisFloat
attack3slowparalysischanceFloat
attack3stunFloat
attack3stuninsideFloat4.5
attack3stunchanceFloat
attack3huskinfectionFloat
attack3huskinfectionchanceFloat
attack3burnFloat
attack3burnchanceFloat
attack3watchersgazeFloat
attack3empFloat
attack3bluntforcetraumaFloat
attack3noteWikitext

Will only happen if the Latcher is below 90% HP

attack3durationFloat0.25
attack3contextStringground · water · anyAny
attack3itemdamageFloat100.0
attack3gunshotwoundFloat
attack3deeptissueinjuryFloat
attack4afflictionsWikitext string

bitewounds = 200; bleeding = 100; stun = 2;

attack4explosionafflictionsWikitext string
attack4targetStringcharacter · submarine · anyCharacter
attack4projectilesInteger
attack4structuredamageInteger0
attack4explosionstructuredamageInteger
attack4explosionitemdamageInteger
attack4explosionrangeFloat
attack4explosionrange2Float
attack4explosiondeeptissueinjuryFloat
attack4explosionstunFloat
attack4cooldownFloat1.0
attack4forceFloat0.0
attack4penetrationFloat
attack4bitewoundsFloat
attack4bitewoundschanceFloat
attack4lacerationsFloat
attack4lacerationschanceFloat
attack4bleedingFloat
attack4bleedingchanceFloat
attack4slowparalysisFloat
attack4slowparalysischanceFloat
attack4stunFloat
attack4stuninsideFloat
attack4stunchanceFloat
attack4huskinfectionFloat
attack4huskinfectionchanceFloat
attack4burnFloat
attack4burnchanceFloat
attack4watchersgazeFloat
attack4empFloat
attack4bluntforcetraumaFloat
attack4noteWikitext
attack4durationFloat1.0
attack4contextStringground · water · anyAny
attack4itemdamageFloat
attack4gunshotwoundFloat
attack4deeptissueinjuryFloat
attack5afflictionsWikitext string

blunttrauma = 20; stun = 5;

attack5explosionafflictionsWikitext string
attack5targetStringcharacter · submarine · anyCharacter
attack5projectilesInteger
attack5structuredamageInteger10
attack5explosionstructuredamageInteger
attack5explosionitemdamageInteger
attack5explosionrangeFloat
attack5explosionrange2Float
attack5explosiondeeptissueinjuryFloat
attack5explosionstunFloat
attack5cooldownFloat6.0
attack5forceFloat0.0
attack5penetrationFloat
attack5bitewoundsFloat
attack5bitewoundschanceFloat
attack5lacerationsFloat
attack5lacerationschanceFloat
attack5bleedingFloat
attack5bleedingchanceFloat
attack5slowparalysisFloat
attack5slowparalysischanceFloat
attack5stunFloat
attack5stuninsideFloat
attack5stunchanceFloat
attack5huskinfectionFloat
attack5huskinfectionchanceFloat
attack5burnFloat
attack5burnchanceFloat
attack5watchersgazeFloat
attack5empFloat
attack5bluntforcetraumaFloat
attack5noteWikitext
attack5durationFloat1.0
attack5contextStringground · water · anyWater
attack5itemdamageFloat
attack5gunshotwoundFloat
attack5deeptissueinjuryFloat