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Creatures > attack1: Watcher's Gaze (Far)

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species:
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name:
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hp:
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hpvariant:
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mass:
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massvariant:
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variantname:
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combatstrength:
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sight:
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hearing:
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sightvariant:
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hearingvariant:
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walkspeed:
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swimspeed:
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entersub:
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chance:
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chance2:
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chance3:
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chance4:
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stunimmunity:
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bleedingimmunity:
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burnimmunity:
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poisonimmunity:
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empvulnerability:
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poisonvulnerability:
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limb1:
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limb2:
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limb3:
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limb4:
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limb5:
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limb1burn:
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limb1bleeding:
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limb1alldamage:
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limb1internaldamage:
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limb1lacerations:
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limb1bluntforcetrauma:
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limb1deeptissueinjury:
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limb1bitewounds:
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limb1gunshotwound:
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limb1organdamage:
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limb1minseverancedamage:
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limb1severanceprobabilitymodifier:
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limb2burn:
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limb2bleeding:
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limb2alldamage:
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limb2internaldamage:
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limb2lacerations:
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limb2bluntforcetrauma:
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limb2deeptissueinjury:
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limb2bitewounds:
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limb2gunshotwound:
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limb2organdamage:
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limb2minseverancedamage:
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limb2severanceprobabilitymodifier:
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limb3burn:
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limb3bleeding:
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limb3alldamage:
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limb3internaldamage:
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limb3lacerations:
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limb3bluntforcetrauma:
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limb3deeptissueinjury:
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limb3bitewounds:
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limb3gunshotwound:
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limb3organdamage:
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limb3minseverancedamage:
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limb3severanceprobabilitymodifier:
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limb4burn:
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limb4bleeding:
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limb4alldamage:
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limb4internaldamage:
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limb4lacerations:
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limb4bluntforcetrauma:
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limb4deeptissueinjury:
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limb4bitewounds:
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limb4gunshotwound:
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limb4organdamage:
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limb4minseverancedamage:
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limb4severanceprobabilitymodifier:
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limb5burn:
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limb5bleeding:
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limb5alldamage:
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limb5internaldamage:
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limb5lacerations:
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limb5bluntforcetrauma:
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limb5deeptissueinjury:
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limb5bitewounds:
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limb5gunshotwound:
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limb5organdamage:
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limb5minseverancedamage:
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limb5severanceprobabilitymodifier:
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attack2:
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attack3:
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attack4:
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attack5:
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attack1target:
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attack1projectiles:
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attack1structuredamage:
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attack1explosionstructuredamage:
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attack1explosionitemdamage:
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attack1explosionrange:
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attack1explosionrange2:
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attack1explosiondeeptissueinjury:
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attack1explosionstun:
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attack1cooldown:
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attack1force:
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attack1penetration:
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attack1bitewounds:
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attack1bitewoundschance:
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attack1lacerations:
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attack1lacerationschance:
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attack1bleeding:
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attack1bleedingchance:
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attack1slowparalysis:
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attack1slowparalysischance:
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attack1bloodloss:
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attack1bloodlosschance:
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attack1stun:
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attack1stuninside:
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attack1stunchance:
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attack1huskinfection:
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attack1huskinfectionchance:
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attack1burn:
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attack1burnchance:
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attack1watchersgaze:
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attack1emp:
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attack1bluntforcetrauma:
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attack1duration:
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attack1context:
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attack1itemdamage:
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attack1gunshotwound:
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attack1deeptissueinjury:
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attack2target:
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attack2projectiles:
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attack2structuredamage:
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attack2explosionstructuredamage:
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attack2explosionitemdamage:
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attack2explosionrange:
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attack2explosionrange2:
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attack2explosiondeeptissueinjury:
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attack2explosionstun:
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attack2cooldown:
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attack2force:
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attack2penetration:
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attack2bitewounds:
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attack2bitewoundschance:
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attack2lacerations:
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attack2lacerationschance:
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attack2bleeding:
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attack2bleedingchance:
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attack2slowparalysis:
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attack2slowparalysischance:
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attack2slowparalysis2:
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attack2slowparalysis2chance:
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attack2stun:
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attack2stuninside:
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attack2stunchance:
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attack2huskinfection:
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attack2huskinfectionchance:
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attack2burn:
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attack2burnchance:
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attack2watchersgaze:
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attack2emp:
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attack2bluntforcetrauma:
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attack2duration:
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attack2context:
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attack2itemdamage:
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attack2gunshotwound:
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attack2deeptissueinjury:
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attack3target:
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attack3projectiles:
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attack3structuredamage:
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attack3explosionstructuredamage:
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attack3explosionitemdamage:
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attack3explosionrange:
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attack3explosionrange2:
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attack3explosiondeeptissueinjury:
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attack3explosionstun:
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attack3cooldown:
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attack3force:
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attack3penetration:
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attack3bitewounds:
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attack3bitewoundschance:
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attack3lacerations:
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attack3lacerationschance:
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attack3bleeding:
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attack3bleedingchance:
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attack3slowparalysis:
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attack3slowparalysischance:
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attack3stun:
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attack3stuninside:
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attack3stunchance:
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attack3huskinfection:
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attack3huskinfectionchance:
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attack3burn:
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attack3burnchance:
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attack3watchersgaze:
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attack3emp:
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attack3bluntforcetrauma:
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attack3duration:
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attack3context:
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attack3itemdamage:
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attack3gunshotwound:
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attack3deeptissueinjury:
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attack4target:
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attack4projectiles:
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attack4structuredamage:
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attack4explosionstructuredamage:
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attack4explosionitemdamage:
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attack4explosionrange:
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attack4explosionrange2:
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attack4explosiondeeptissueinjury:
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attack4explosionstun:
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attack4cooldown:
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attack4force:
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attack4penetration:
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attack4bitewounds:
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attack4bitewoundschance:
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attack4lacerations:
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attack4lacerationschance:
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attack4bleeding:
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attack4bleedingchance:
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attack4slowparalysis:
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attack4slowparalysischance:
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attack4stun:
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attack4stuninside:
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attack4stunchance:
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attack4huskinfection:
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attack4huskinfectionchance:
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attack4burn:
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attack4burnchance:
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attack4watchersgaze:
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attack4emp:
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attack4bluntforcetrauma:
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attack4duration:
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attack4context:
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attack4itemdamage:
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attack4gunshotwound:
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attack4deeptissueinjury:
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attack5target:
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attack5projectiles:
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attack5structuredamage:
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attack5explosionstructuredamage:
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attack5explosionitemdamage:
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attack5explosionrange:
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attack5explosionrange2:
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attack5explosiondeeptissueinjury:
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attack5explosionstun:
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attack5cooldown:
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attack5force:
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attack5penetration:
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attack5bitewounds:
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attack5bitewoundschance:
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attack5lacerations:
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attack5lacerationschance:
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attack5bleeding:
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attack5bleedingchance:
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attack5slowparalysis:
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attack5slowparalysischance:
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attack5stun:
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attack5stuninside:
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attack5stunchance:
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attack5huskinfection:
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attack5huskinfectionchance:
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attack5burn:
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attack5burnchance:
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attack5watchersgaze:
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attack5emp:
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attack5bluntforcetrauma:
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attack5duration:
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attack5context:
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attack5itemdamage:
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attack5gunshotwound:
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attack5deeptissueinjury:
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