Skills: Difference between revisions
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== Construction == | == Construction == | ||
Construction skill determines whether a character can use a [[:Category:Tools|tool]] safely | Construction skill determines whether a character can use a [[:Category:Tools|tool]] safely. Not having the required skill level can cause the tool to malfunction and harm the player. [[Mechanics]] have the highest level of construction skill in the crew. | ||
{| class="wikitable" | {| class="wikitable" | ||
! class="header" | Tool | ! class="header" | Tool | ||
Line 28: | Line 28: | ||
| style="text-align:center;" | 20% | | style="text-align:center;" | 20% | ||
|The welding fuel tank will explode, hurting and stunning the character. | |The welding fuel tank will explode, hurting and stunning the character. | ||
|- | |||
|} | |||
In addition the construction skill is used to determine whether a character is capable of performing [[Maintenance#Mechanical Repairs|mechanical repairs]] on [[:Category:Installations|installations]]. | |||
{| class="wikitable" | |||
! class="header" | Installation | |||
! class="header" | Repair Skill Level | |||
|- | |||
|[[Nuclear Reactor]] | |||
|40% (also requires 40% of [[#Electrical Engineering|electrical engineering]]) | |||
|- | |- | ||
|} | |} | ||
== Electrical Engineering == | == Electrical Engineering == | ||
[[Engineers]] have the highest level of | Construction skill determines whether a character can perform [[Maintenance#Electrical Repairs|electrical repairs]] on [[:Category:Installations|installations]]. [[Engineers]] have the highest level of electrical engineering skill in the crew. | ||
{| class="wikitable" | |||
! class="header" | Installation | |||
! class="header" | Repair Skill Level | |||
|- | |||
|[[Nuclear Reactor]] | |||
|40% (also requires 40% of [[#Construction|construction]]) | |||
|- | |||
|[[Junction Box]] | |||
|40% | |||
|- | |||
|} | |||
[[Category:Subsurface]] |
Revision as of 03:16, 2 August 2015
Skills are percentage-based levels determining how capable a character is at performing a specific task. Depending on the job the character has, they will be given a ranged percentage of skill in each field.
Weapons
Weapon skill determines a character's effectiveness with certain weapons. Not having the required skill level to use a weapon will hinder its performance in a particular field. Captains have the highest level of weapon skill in the crew.
Weapon | Skill Level | Handicap on Insufficient Skill |
---|---|---|
Harpoon Gun | 30% | Shorter range. |
Construction
Construction skill determines whether a character can use a tool safely. Not having the required skill level can cause the tool to malfunction and harm the player. Mechanics have the highest level of construction skill in the crew.
Tool | Skill Level | Effect on Insufficient Skill |
---|---|---|
Plasma Cutter | 30% | The oxygen tank will explode, hurting and stunning the character. |
Welding Tool | 20% | The welding fuel tank will explode, hurting and stunning the character. |
In addition the construction skill is used to determine whether a character is capable of performing mechanical repairs on installations.
Installation | Repair Skill Level |
---|---|
Nuclear Reactor | 40% (also requires 40% of electrical engineering) |
Electrical Engineering
Construction skill determines whether a character can perform electrical repairs on installations. Engineers have the highest level of electrical engineering skill in the crew.
Installation | Repair Skill Level |
---|---|
Nuclear Reactor | 40% (also requires 40% of construction) |
Junction Box | 40% |