Skills: Difference between revisions
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'''Skills''' are percentage-based levels determining how capable a character is at performing a specific task. Depending on the [[:Category:Jobs|job]] the character has, they will be given a ranged percentage of skill in each field. | |||
== Weapons == | == Weapons == | ||
Weapon skill determines a character's effectiveness with certain [[:Category:Weapons|weapons]]. Not having the required skill level to use a weapon will hinder its performance in a particular field. [[Captains]] have the highest level of weapon skill in the crew. | |||
{| class="wikitable" | |||
! class="header" | Weapon | |||
! class="header" | Skill Level | |||
! class="header" | Handicap on Insufficient Skill | |||
|- | |||
| style="text-align:center;" | [[Harpoon Gun]] | |||
| style="text-align:center;" | 30% | |||
|Shorter range. | |||
|- | |||
|} | |||
== Construction == | == Construction == | ||
Construction skill determines whether a character can use a [[:Category:Tools|tool]] safety and for performing [[Maintenance#Mechanical Repairs|mechanical repairs]] on [[:Category:Installations|installations]]. Not having the required skill level can cause the tool to malfunction and harm the player. [[Mechanics]] have the highest level of construction skill in the crew. | |||
[[ | {| class="wikitable" | ||
! class="header" | Tool | |||
! class="header" | Skill Level | |||
! class="header" | Effect on Insufficient Skill | |||
|- | |||
| style="text-align:center;" | [[Plasma Cutter]] | |||
| style="text-align:center;" | 30% | |||
|Causes an explosion, hurting and stunning the character. | |||
|- | |||
| style="text-align:center;" | [[Welding Tool]] | |||
| style="text-align:center;" | 20% | |||
|The welding fuel tank and [[Oxygen Tank|oxygen tank]] will explode, hurting and stunning the character. | |||
|- | |||
|} | |||
== Electrical Engineering == | == Electrical Engineering == | ||
[[Engineers]] have the highest level of Electrical Engineering skill in the crew. A high level of Electrical Engineering skill allows the player to repair several electrical devices, such as [[Nuclear reactor|Nuclear reactors]] and [[Junction Box|Junction Boxes]]. | |||
[[ |
Revision as of 23:50, 1 August 2015
Skills are percentage-based levels determining how capable a character is at performing a specific task. Depending on the job the character has, they will be given a ranged percentage of skill in each field.
Weapons
Weapon skill determines a character's effectiveness with certain weapons. Not having the required skill level to use a weapon will hinder its performance in a particular field. Captains have the highest level of weapon skill in the crew.
Weapon | Skill Level | Handicap on Insufficient Skill |
---|---|---|
Harpoon Gun | 30% | Shorter range. |
Construction
Construction skill determines whether a character can use a tool safety and for performing mechanical repairs on installations. Not having the required skill level can cause the tool to malfunction and harm the player. Mechanics have the highest level of construction skill in the crew.
Tool | Skill Level | Effect on Insufficient Skill |
---|---|---|
Plasma Cutter | 30% | Causes an explosion, hurting and stunning the character. |
Welding Tool | 20% | The welding fuel tank and oxygen tank will explode, hurting and stunning the character. |
Electrical Engineering
Engineers have the highest level of Electrical Engineering skill in the crew. A high level of Electrical Engineering skill allows the player to repair several electrical devices, such as Nuclear reactors and Junction Boxes.