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| {{See|Weapons}}
| | #REDIRECT [[Handheld Weapons]] |
| Ranged weapons are long ranged weapons. They allow the wielder to deal damage without putting themselves in melee range. Ranged weapons tend to have ammunition associated with them.
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| {| class = "wikitable sortable" | Ranged Weapons
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| ! rowspan = 2 |Weapon
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| ! rowspan = 2 |Ammunition
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| ! colspan = 7 |Damage Types
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| ! rowspan = 2 |<abbr title="Seconds between shots">Cooldown</abbr>
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| ! rowspan = 2 |Notes
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| |-
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| ! [[File:Affliction Gunshot Wound.png|24x24px|link=Afflictions#Gunshot Wound]][[Afflictions#Gunshot Wound| Gunshot]]
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| ![[File:Affliction Blunt Force Trauma.png|24x24px|link=Afflictions#Blunt Trauma]]Blunt Trauma
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| ![[File:Affliction Burn.png|24x24px]]Burn
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| ![[File:Affliction Lacerations.png|24x24px]]Laceration
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| ![[File:Affliction Bleeding.png|24x24px]]Bleeding
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| ![[File:Affliction Deep Tissue Injury.png|24x24px]] Deep Tissue Injury
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| !|[[File:Affliction Stun.png|24x24px|link=Afflictions#Stun]] <abbr title="(Seconds)">Stun </abbr>
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| |-
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| |{{Hyperlink|Revolver|30}}
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| |6 {{Hyperlink|Revolver Round|24}}s
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| |30
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| |40
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| |0.4
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| |1
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| |Single handed.
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| |-
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| |{{Hyperlink|Riot Shotgun|30}}
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| |6 {{Hyperlink|Shotgun Shell|24}}s
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| |64
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| |48
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| |1.6
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| |1.5
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| |Damage is split between 8 projectiles.
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| |-
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| |{{Hyperlink|SMG|30}}
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| |15 {{Hyperlink|SMG Magazine|24}}
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| |15
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| |15
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| |0.125
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| |0.175
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| |Magazine has 15 shots
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| |-
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| |Rowspan = 3|{{Hyperlink|Harpoon Gun}}
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| |6 {{Hyperlink|Harpoon}}s
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| |30
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| |30
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| |0.45
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| |rowspan=3|1
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| |Retrievable
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| |-
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| |6 {{Hyperlink|Explosive Harpoon}}s
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| |50
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| |50
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| |3.45
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| |Explosive.
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| |-
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| |6 {{Hyperlink|Physicorium Harpoon}}s
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| |50
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| |30
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| |0.45
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| |Retrievable
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| |-
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| |Rowspan = 2|{{Hyperlink|Grenade Launcher}}
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| |1 {{Hyperlink|40mm Grenade}}s
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| |rowspan=2|
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| |rowspan=2|5
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| |rowspan=2|
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| |60
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| |40
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| |0.7
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| |rowspan=2|1
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| |rowspan=2|Explosive.
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| |-
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| |1 {{Hyperlink|40mm Stun Grenade}}s
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| |5
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| |15.2
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| |-
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| |rowspan = 2|{{Hyperlink|Flamer|30}}
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| |1 {{Hyperlink|Welding Fuel Tank|30}}
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| |rowspan = 2|
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| |rowspan = 2|
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| |rowspan = 2|1
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| |rowspan = 2|
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| |rowspan = 2|
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| |rowspan = 2|
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| |rowspan = 2|
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| |rowspan = 2|
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| |Shoots [[Maintenance#Fire|Fire]].
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| |-
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| |1 {{Hyperlink|Incendium Fuel Tank|30}}
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| |Shoots [[Maintenance#Fire|Fire]].
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| Lasts longer than welding fuel.
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| |-
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| |{{Hyperlink|Syringe Gun|30}}
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| |4 {{Hyperlink|Chemicals}}
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| |1
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| |Injects chemicals into victims.
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| |-
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| |{{Hyperlink|Stun Gun|30}}
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| |1 {{Hyperlink|Stun Gun Dart|30}}
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| |1
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| |10
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| |-
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| |{{Hyperlink|Alien Pistol|30}}
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| |1 {{Hyperlink|Alien Power Cell|30}}
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| |13.5
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| |1
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| |Single handed.
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| Deals additional 5 Psychosis Damage
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| |-
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| |{{Hyperlink|Ancient Weapon|30}}
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| |1 {{Hyperlink|Alien Power Cell|30}}
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| |1
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| |Deals heavy Damage to structures
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| |-
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| |{{Hyperlink|Frag Grenade|30}}
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| |180
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| |80
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| |5
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| |Single handed, explosive.
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| |-
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| |{{Hyperlink|EMP Grenade|30}}
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| |5
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| |0.5
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| |Single handed, explosive.
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| Disables installations
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| |-
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| |{{Hyperlink|Stun Grenade|30}}
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| |1
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| |5
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| |25
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| |Single handed, explosive.
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| |-
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| |{{Hyperlink|Incendium Grenade|30}}
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| |100
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| |5
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| |25
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| |1
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| |Single handed, explosive.
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| Sets the area on [[Maintenance#Fire|Fire]]
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| |-
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| |{{Hyperlink|Oxygenite Shard|30}}
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| |300
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| |5
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| |Single handed, explosive. Needs hard impact to detonate.
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| Deals <abbr title="400">massive</abbr> structure damage.
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| |}
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| ===Reference===
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| https://docs.google.com/spreadsheets/d/1UaEV8QIfTzU1GW6SbZ7Xx4XW_pKbTRCC5nehoBCKvTU/edit#gid=0
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