Implacable: Difference between revisions
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*The effect of this talent does not heal or prevent injuries, it simply stops characters from being unconscious for 15 seconds. | *The effect of this talent does not heal or prevent injuries, it simply stops characters from being unconscious for 15 seconds. | ||
*Gives the [[File:Talent Affliction Implacable.png|30px]][[Implacable (Affliction)|Implacable]] affliction. | *Gives the [[File:Talent Affliction Implacable.png|30px]][[Implacable (Affliction)|Implacable]] affliction. | ||
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{{Version|0.20.14.0}} | |||
{{Talent | |||
| identifier = implacable | |||
| job = Security Officer | |||
| tree = Enforcer | |||
| row = 4 | |||
| description = Whenever you fall below 0 health, you will remain fully conscious and your attacks are 25% more powerful for 15 seconds. This effect can only occur once per life each round. | |||
}} | |||
{{Talents nav}} | |||
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Revision as of 14:27, 14 December 2022
Data is up-to-date | |
Last updated for version 0.18.15.0 Last mentioned in changelog 0.15.20.0 The current game version is 1.4.6.0 |
Talent | Tree | Description |
---|---|---|
Implacable ID: implacable
|
Security Officer Warden Spec. 4 |
Unlock recipe: Autoshotgun. Whenever you fall below 0 health, you will remain fully conscious and your attacks are 25% more powerful for 15 seconds. This effect can only occur once per life each round. |
- The effect of this talent does not heal or prevent injuries, it simply stops characters from being unconscious for 15 seconds.
- Gives the Implacable affliction.