Helmets: Difference between revisions

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The '''Ballistic Helmet''' is a protective helmet given to the [[Jobs#Security_Officer|Security Officers]] in ''[[Barotrauma]]''.
'''Ballistic Helmets''' are '''Hats''' designed to provide the wearer with protection against blunt, sharp and projectile weapons.


==Function==
==Function==
Security Officers start with the ballistic helmet as part of their default spawn. It provides protection to the head based on damage type, with 80% damage protection and 90% bleed protection.
Security Officers stat with 1 of 3 types of Ballistic Helmets as part of their loadouts.


{{Outfit nav}}
All types of Ballistic Helmets are functionally similar. The only differences are their descriptions and sprites.
{{Universal nav
 
|show-Items=yes}}
== Protection Values ==
{| class="wikitable mw-collapsible"
!Damage Type
!Protection
|-
|[[File:Affliction Blunt Force Trauma.png|40x40px]] '''Blunt Force Trauma'''
| <span style="color:#c90c0c;">-37.5%</span>
|-
|
|
|}
[[Category:Gear]]

Revision as of 06:59, 6 August 2020

Helmets
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Ballistic Helmets are Hats designed to provide the wearer with protection against blunt, sharp and projectile weapons.

Function

Security Officers stat with 1 of 3 types of Ballistic Helmets as part of their loadouts.

All types of Ballistic Helmets are functionally similar. The only differences are their descriptions and sprites.

Protection Values

Damage Type Protection
Blunt Force Trauma -37.5%