Detectors (Disambiguation): Difference between revisions
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Sends out a signal when the detector is submerged. | Sends out a signal when the detector is submerged. | ||
Most commonly used with [[Pump]]s to auto-pump water out of certain rooms. | Most commonly used with [[Pump]]s to auto-pump water out of certain rooms (custom submarines) and to trigger siren about rising flood in the submarine. | ||
==[[File:Oxygen_Detector.png]] Oxygen Detector== | ==[[File:Oxygen_Detector.png]] Oxygen Detector== | ||
Sends out a value between 0-100 depending on the quality of the surrounding air. | Sends out a value between 0-100 depending on the quality of the surrounding air. | ||
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==[[File:Motion_Detector.png]] Motion Detector== | ==[[File:Motion_Detector.png]] Motion Detector== | ||
Sends out a signal when it detects movement. | Sends out a signal when it detects movement. | ||
==Trivia== | |||
Motion detector was taken from a mod Barotrauma Extended (alias: BTE) introducing to the game motion detector, before it was added to vanilla version. Both motion detectors have equal stats. |
Revision as of 20:07, 22 July 2018
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Detectors are a type of Electrical Component that detect water/oxygen/motion and send out signals accordingly.
Water Detector
Sends out a signal when the detector is submerged.
Most commonly used with Pumps to auto-pump water out of certain rooms (custom submarines) and to trigger siren about rising flood in the submarine.
Oxygen Detector
Sends out a value between 0-100 depending on the quality of the surrounding air.
The signal_out
output can be connected to the Status Monitor's oxygen_data_in
input to display the air quality for each room.
Motion Detector
Sends out a signal when it detects movement.
Trivia
Motion detector was taken from a mod Barotrauma Extended (alias: BTE) introducing to the game motion detector, before it was added to vanilla version. Both motion detectors have equal stats.