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{{Outdated|Needs to be up to date with the [[Version_history/Alpha|current steam version]].}}
#redirect [[Submarines]]
{{Stub|Some articles are still incomplete/outdated and will get updated with time.}}
{{DisambigMsg|the default submarines included in the game|the mechanics of submarines themselves|Submarine}}
'''Default Submarines''' are [[Submarine]]s that come with every installation of [[Barotrauma]]. They include submarines by [[Undertow Games#Joonas Rikkonen|Regalis]] and some by winners of submarine building contests.
 
== General Statistics ==
The table below lists default submarines and their base main characteristics; that is, before any upgrades are installed.
Maximum ascent speed is 19 km/h for all submarines. Horizontal (engine) speed is identical forward and reverse.
 
{| class="wikitable sortable"
|+Submarine Statistics Comparison
! rowspan="2" style="width: 8%;" | Submarine
! rowspan="2" style="width: 5%;" | Class
! rowspan="2" style="width: 4%;" data-sort-type=number| Cost (mk)
! rowspan= "2" style="width: 5%;" data-sort-type=number| Recommended Crew
! rowspan="2" style="width: 5%" | Fabrication
! colspan="2" style="width: 20%:" | Movement
! colspan="4" style="width: 30%;" | Weaponry
|-
! style="width: 5%;" data-sort-type=number| <span class="explain" title="Values obtained with Helm level 50 and manual steering">Max Horizontal Speed</span> (km/h)
! style="width: 5%;" data-sort-type=number| <span class="explain" title="Values obtained with Helm level 50 and manual steering">Max Descent Speed</span> (km/h)
! style="width: 5%;" | [[Coilgun|Coilguns]]
! style="width: 5%;" | [[Railgun|Railguns]]
! style="width: 5%;" | [[Electrical Discharge Coil]]
! style="width: 5%;" | [[Depth Charge|Depth Charge Tubes]]
|-
| align="center" |[[Dugong]]
| align="center" |Scout
| align="center" |6.000
| align="center" |3 - 5
| align="center" |No
| align="center" |22
| align="center" |12
| align="center" |2
| align="center" |-
| align="center" |1
| align="center" |-
|-
| align="center" |[[Humpback]]
| align="center" |Attack
| align="center" |7.800
| align="center" |4 - 6
| align="center" |Yes
| align="center" |26
| align="center" |13
| align="center" |2
| align="center" |1
| align="center" |-
| align="center" |-
|-
| align="center" |[[Orca]]
| align="center" |Scout
| align="center" |9.000
| align="center" |3 - 5
| align="center" |Yes
| align="center" |25
| align="center" |15
| align="center" |2
| align="center" |-
| align="center" |1
| align="center" |1
|-
| align="center" |[[Azimuth]]
| align="center" |Scout
| align="center" |10.000
| align="center" |3 - 5
| align="center" |No
| align="center" |30
| align="center" |16
| align="center" |2
| align="center" |-
| align="center" |-
| align="center" |2
|-
| align="center" |[[Typhon]]
| align="center" |Attack
| align="center" |11.500
| align="center" |4 - 9
| align="center" |Yes
| align="center" |23
| align="center" |8
| align="center" |2
| align="center" |1
| align="center" |1
| align="center" |1
|-
| align="center" |[[R-29]]
| align="center" |Transport
| align="center" |14.500
| align="center" |5 - 9
| align="center" |<span style="cursor:help;" title="No Medical Fabricator">Yes '''*'''</span>
| align="center" |16
| align="center" |9
| align="center" |1
| align="center" |-
| align="center" |2
| align="center" |-
|-
| align="center" |[[Berilia]]
| align="center" |Transport
| align="center" |15.326
| align="center" |12 - 16
| align="center" |<span style="cursor:help;" title="No Medical Fabricator">Yes '''*'''</span>
| align="center" |16
| align="center" |10
| align="center" |3
| align="center" |-
| align="center" |2
| align="center" |1
|-
| align="center" |[[Remora]]
| align="center" |Deep Diver
| align="center" |16.000
| align="center" |7 - 12
| align="center" |Yes
| align="center" |21
| align="center" |11
| align="center" |<span style="cursor:help;" title="detachable drone">1 + 1'''*'''</span>
| align="center" |1
| align="center" |1
| align="center" |1
|-
| align="center" |[[Typhon 2]]
| align="center" |Attack
| align="center" |20.000
| align="center" |4 - 9
| align="center" |Yes
| align="center" |18
| align="center" |12
| align="center" |2
| align="center" |1
| align="center" |1
| align="center" |-
|-
| align="center" |[[Kastrull]]
| align="center" |Attack
| align="center" |21.000
| align="center" |8 - 12
| align="center" |Yes
| align="center" |20
| align="center" |8
| align="center" |<span style="cursor:help;" title="detachable drone">2 + 1 '''*'''</span>
| align="center" |1
| align="center" |2
| align="center" |1
|}
 
==Submarines==
===Azimuth===
{{SubDisplayBox
|name=Azimuth
|description=Superior speed, sleek design, and quality-of-life systems make this submarine a favorite among wealthy Coalition captains who manage to make it to retirement.
|class=Scout
|price=10,000mk
|dimensions=34x8 m
|crew=3-5
|experience=Beginner
}}
 
===Berilia===
{{SubDisplayBox
|name=Berilia
|price=15,000 mk
|description=Berilia is one of the biggest cargo ships on Europa. Its two engines and three ballasts require a copious amount of power to operate, and keeping the machinery in good working condition is a handful for even a moderately large crew.
|dimensions=61x17 m
|crew=12-16
|experience=Experienced
}}
 
=== Dugong ===
{{SubDisplayBox
|Name=dugong
|class=Scout
|description=Compared to larger vessels, the Dugong series is overshadowed in all aspects except one: their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key.
|price=6,000 mk
|crew=3-5
|experience=Beginner
|dimensions=34x8 m
}}
 
== Humpback ==
<center>'''ATTACK class'''</center>
[[File:Humpback.png|750px|center]]
<center>'''Price: 7,800 mk'''</center>
<center>{{quote|A former military vessel, WH4-L3 'Humpback' has been outfitted to withstand most of the dangers in deep Europa. Her relatively high velocity is offset by low maneuverability. As she's still boasting an older model reactor, power needs to be supplemented by a backup battery array or the crew will find themselves unable to run all of the new equipment..|In-game description}}</center>
<center>'''Dimensions: 44x9 m'''</center>
<center>'''Recommended crew size: 4-6'''</center>
<center>'''Recommended crew experience: Intermediate'''</center>
<center>'''Required content packages: Vanilla 0.9'''</center>
 
The '''Humpback''' was introduced in Vanilla 0.9.
 
<big>'''Command'''</big>
 
The Command Room is placed at right side of Humpback. Contains four periscopes, that can be used to control two coilguns, one railgun and one camera that the captain can use to look outside, as Humpback has no windows on the command room. It contains a [[Navigation Terminal]] with buttons to shutdown the [[Nuclear Reactor]], one [[Status Monitor]] linked to the '''Navigation Terminal''', the room also contains two Supply Cabinets, one doors that connects the Command Room with the Medbay, and two hatches, one that connects to the top floor and one that connects to the Small Ballast.
 
<big>'''Reactor'''</big>
 
The Reactor Room, found at the far left side of Humpback. It is connected with the Medbay, it contains one main junction box that gives power to some items scattered around Humpback, it is the junction box on the right side of the [[Nuclear Reactor]], it also contains one Supply Cabinet, one vent exit and two Steel Cabinets, the left one contains three [[Fuel Rod]]s, and the right one contains two [[Crowbar|Crowbars]], two [[Plasma Cutter|Plasma Cutters]], two [[Screwdriver|Screwdrivers]] and two [[Wrench|Wrenches]].
 
<big>'''Bottom Floor'''</big>
 
On the Bottom Floor of Humpback you can find the [[Fabricator & Deconstructor]], with the '''Fabricator''' linked to a Steel Cabinet containing some basic items for crafting, on the same room of the Fabricator & Deconstructor there is a small "hole", which is useful to drain water, there is a ladder to climb up in case anyone falls in there, on the Bottom Floor is located the airlock, with five [[Diving Suit]] Cabinets and one Steel Cabinet, with three [[Handheld Sonar|Handheld Sonars]], four [[Oxygen Tank|Oxygen Tanks]] and three [[Diving Mask|Diving Masks]] and some [[Underwater Scooter|Underwater Scooters]].
 
<big>'''Middle Floor'''</big>
 
The Middle Floor contains three rooms, the Reactor Room, the Command Room and the Medbay (''You can see the Reactor and Command Room upwards''). The Medbay contains one [[Medical Fabricator]], one Toxin Cabinet with poisons, antidotes and one [[Calyxanide]], and one Medicine Cabinet.
 
<big>'''Top Floor'''</big>
 
The top floor contains the Armory, with two Railgun Shell Racks, two [[Coilgun Ammunition Box|Coilgun Ammunition Boxes]] and one Steel Cabinet with one [[Revolver]], three [[Stun Grenade|Stun Grenades]], one loaded [[SMG]], one half loaded [[Riot Shotgun]], three [[Frag Grenade|Frag Grenades]], two [[EMP Grenade|EMP Grenades]], one [[C-4 Block]], two [[Diving Knife|Diving Knifes]], two [[Body Armor]], four [[UEX]] and two [[Handcuffs]]. It also contains the Junction Compartment, with four [[Junction Box|Junction Boxes]], four [[Battery|Batteries]], a [[Guitar]] and the [[Oxygen Generator]].
 
== Kastrull ==
<center>'''ATTACK class'''</center>
[[File:Kastrull.png|750px|center]]
<center>'''Price: 21,000 mk'''</center>
<center>{{quote|The Kastrull is a dependable attack sub class bringing plenty of firepower to any fight, and although it's not very nimble, it does sport a drone gunship as standard. Keep in mind that with its experimental open ballast tanks, low tolerance to flooding and numerous crew stations, a large, experienced crew will get the most out of this sub.|In-game description}}</center>
<center>'''Dimensions: 45x11 m'''</center>
<center>'''Recommended crew size: 8-12'''</center>
<center>'''Recommended crew experience: Experienced'''</center>
 
The '''Kastrull''' was introduced in Vanilla 0.9.5.0.
 
<big>'''Command'''</big>
 
The Command Room is placed at the top right corner of the Kastrull. There are two [[Button|buttons]] located near the [[Navigation Terminal]], respectively activating the top and bottom [[Electrical Discharge Coil]]s. It contains a [[Navigation Terminal]] with buttons to shutdown the [[Nuclear Reactor]], to launch the [[Depth Decoy Shell|Decoy]] or the [[Depth Charge Shell|Depth Charge]] and toggle the [[Battery|Batteries]], one [[Status Monitor]] linked to the [[Navigation Terminal]], the room also contains one Supply Cabinets and one nuclear meltdown [[Alarms|alarm]] and one door that leads to the Drone Control Room.
 
<big>'''Reactor'''</big>
 
The Reactor room is located at the far left side of Kastrull, top of the Bottom Airlock and on bottom of the Engine Room, on its left side is located the [[Battery|Batteries]], the [[Supercapacitor|Supercapacitors]] and the main [[Junction Box]]. The Reactor Room contains one [[Nuclear Reactor]], one Supply Cabinet, one [[Fire Extinguisher]] and one cabinet that contains random items (Related to engineering like [[Screwdriver|Screwdrivers]], [[Wrench|Wrenches]], [[Wire|Wires]], etc.
 
<big>'''Bottom Floor'''</big>
 
The Bottom Floor of Kastrull contains 4 rooms, on the left side, the Bottom airlock is located, it also contains a docking port, on the middle you can find Engineering with one [[Fabricator & Deconstructor]] aswell as the [[Oxygen Generator]], it contains a secret item located in one of the Loose Panels <small><small>''Honk Honk!''</small></small>. On the right side you can find the Gunner Room, there you can find three [[Periscope|Periscopes]] that controls the two [[Coilgun|Coilguns]] and one [[Railgun]], and on the far right you can find the Armory.
 
<big>'''Middle Floor'''</big>
 
The middle floor contains eight rooms, on the far left you can find the Main Junction Room, on the left side you can find the Reactor room, on the middle you can find three ballasts, the Kastrull is the only vanilla submarine with open ballast tanks, which can be really handy to stop water coming in but things can get really messy if a traitor decides to unwire them to pump water in. On the right side the Medbay is located and on the far right side is located two crew quarters, which contains a funny looking costume...<small><small>''Honkmother''</small></small>
 
<big>'''Top Floor'''</big>
 
The top floor contains three rooms, on the left side you can find the Top Airlock which is also contains a docking port, on the right side is located the Drone Control Room, and on the far right side is located the Command Room.
 
== Orca ==
<center>'''SCOUT class'''</center>
[[File:Orca.png|750px|center]]
<center>'''Price: 9,000 mk'''</center>
<center>{{quote|With a relatively high top speed and fantastic ascent and descent characteristics due to her three large ballast tanks, Orca class subs are agile vessels, let down only by their small compliment of weapons, unreliable engine and reactors with a greater than average hunger for fuel.|In-game description}}</center>
<center>'''Dimensions: 41x10 m'''</center>
<center>'''Recommended crew size: 3-6'''</center>
<center>'''Recommended crew experience: Beginner'''</center>
<center>'''Required content packages: Vanilla 0.9'''</center>
 
The '''Orca''' was introduced in Vanilla 0.9.
 
<big>'''Command'''</big>
 
The Command Room is located in the Middle Floor of Orca, it contains one button to toggle the [[Battery|Batteries]], three [[Periscope|Periscopes]], two of them connects to the two coilguns located on the top of Orca, one [[Periscope]] is connected to a [[Camera]] that keeps a watch on the Airlock. The Command Room also contains four Supply Cabinets, each contains one [[Diving Mask]], one [[Flare]] and one [[Bandage]].
 
<big>'''Reactor'''</big>
 
The Reactor Room can be found on the left side of Orca, on top of Engineering. It contains one [[Nuclear Reactor]], one [[Fire Extinguisher]], one Supply Cabinet with one [[Diving Mask]], one [[Flare]] and one [[Bandage]], aswell as a metal cabinet with random items related to the nuclear reactor (such as [[Fuel Rod|Fuel Rod]]s, [[Screwdriver|Screwdrivers]], [[Wrench|Wrenches]], etc)
 
<big>'''Bottom Floor'''</big>
 
The Bottom Floor of Orca contains four rooms, on the left side you can find the Engineering, that contains the [[Fabricator & Deconstructor]] and the [[Oxygen Generator]], from the middle toright side you can only find ballasts.
 
<big>'''Middle Floor'''</big>
 
The Middle Floor contains seven rooms, on the far left side you can find the Engine Room, near Engine Room is located the Reactor Room, on the middle you can find a room that has a ladder to the bottom [[Docking Port]] and a ladder to enter the Ballast Tank A, also on the middle you can find the Armory, on the right side you can find a room that has a hatch that goes for the Ballast Tank B. this room also contains the [[Metal Crate Rack]] and two cabinets with random items, on the far right side you can find the Medbay and the Crew Quarters, you can find a quite interesting item inside Crew Quarters...<small><small>''Honk Honk!''</small></small>
 
<big>'''Top Floor'''</big>
 
The Top Floor contains three rooms, on the left side you can find the Junction Compartment with ''almost'' all junctions boxes of the sub, aswell as two [[Battery|Batteries]] and one [[Fire Extinguisher]], on the middle is located the Command Room and on the right side you can find a small room with four [[Junction Box|Junction Boxes]], two [[Supercapacitor|Supercapacitors]] and one [[Fire Extinguisher]].
 
<big>'''Airlock'''</big>
 
The Airlock contains three [[Diving Suit]] lockers, each containing one small [[Oxygen Tank]] shelf, as well as one cabinet with random diving items, the airlock has an automatic pump system, but be aware that these pumps need constant fixing, the airlock also contains a window which can be easily destroyed by creatures.
 
==R-29 "Big Rig"==
<center>'''TRANSPORT class'''</center>
[[File:R-29.png|750px|center]]
<center>'''Price: 14,500 mk'''</center>
<center>{{quote|R-29 is a heavyweight transport ship. While not terribly well armed against Europa's underwater denizens, it has been retrofitted with two powerful electric discharge coils. Original design by rav2n.|In-game description}}</center>
<center>'''Dimensions: 50x12 m'''</center>
<center>'''Recommended crew size: 5-9'''</center>
<center>'''Recommended crew experience: Experienced'''</center>
<center>'''Required content packages: Vanilla 0.9'''</center>
 
The '''R-29 "Big Rig"''' was introduced in Vanilla 0.10.5.0. It was the winning submission in the [https://barotraumagame.com/community/winner-of-the-big-rig-building-competition/ Big Rig Building Competition].
 
== Remora ==
<center>'''DEEP DIVER class'''</center>
[[File:Remora.png|750px|center]]
<center>'''Price: 16,000 mk'''</center>
<center>{{quote|A range of customization options are available for Remora. In this model, some of the main hull space has been replaced by a detachable ballast and a remote-controlled drone. A large crew is needed to operate this submarine.}}</center>
<center>'''Dimensions: 43x15 m'''</center>
<center>'''Recommended crew size: 7-12'''</center>
<center>'''Recommended crew experience: Experienced'''</center>
<center>'''Required content packages: Vanilla 0.9'''</center>
 
The '''Remora''' was introduced in Vanilla 0.9.
 
<big>'''Command'''</big>
 
The Command Room is placed at right side of Remora. Contains a [[Navigation Terminal]], a [[Status Monitor]], a [[Battery Charger]],  and a [[Junction Box]]. The Navigation Terminals has buttons to toggle the drone's Auxiliary Engine, drop a [[Depth Charge]], and shutdown the [[Nuclear Reactor]], one doors that connects to the second half of the command room. The second half contains a Steel Cabinet, a secure locker, 2 Junction Boxes, 2 Supercapacitators, 2 Buttons, a Railgun shell rack, a Coilgun ammunition shelf and a Supply Cabinet. The buttons activate the Electric Discharge Coil and drop Depth Charges.
 
 
== Typhon ==
<center>'''ATTACK class'''</center>
[[File:Typhon.png|750px|center]]
<center>'''Price: 11,500 mk'''</center>
<center>{{quote|Typhon class subs are known for their brutish appearance, reasonable array of light and heavy firepower, and their general dependability. Any captain should be aware of their poor rate of descent and unimpressive top speed.|In-game description}}</center>
<center>'''Dimensions: 40x14 m'''</center>
<center>'''Recommended crew size: 4-9'''</center>
<center>'''Recommended crew experience: Intermediate'''</center>
<center>'''Required content packages: Vanilla 0.9'''</center>
 
The '''Typhon''' was introduced in Vanilla 0.9.
 
==Typhon 2==
<center>'''ATTACK class'''</center>
[[File:Typhon 2.png|750px|center]]
<center>'''Price: 20,000 mk'''</center>
<center>{{quote|Typhon 2 is an overhauled version of the venerable Typhon class of sub. Serving as a heavy gunship, the Typhon 2 class subs remain slow and ugly, but with the benefits of better survivability for their crews.|In-game description}}</center>
<center>'''Dimensions: 40x14 m'''</center>
<center>'''Recommended crew size: 4-9'''</center>
<center>'''Recommended crew experience: Intermediate'''</center>
<center>'''Required content packages: Vanilla 0.9'''</center>
 
The '''Typhon 2''' was introduced in Vanilla 0.9.7.0 as an improved version of the first Typhon.
 
=Shuttles=
'''Shuttles''' are much smaller submarines used mostly as respawn vessels in multiplayer. They very often don't have their own [[nuclear reactor]] and their [[Battery|batteries]] are often fully charged and can store more kW power than the main submarine.
 
Respawn shuttles spawn only if a certain percentage of players has died. This can of course be changed to the server host's desire.
 
Upon spawning in the shuttle there will be fully stocked [[Diving suit|diving suits]] and [[Underwater Scooter|underwater scooters]], the number of spawned suits and scooters is according to the respawned player amount.
 
They can be used in case the shuttle is not able to dock safely to the main submarine.
 
Most shuttles have barely any hull, because of that they are easily sunk by most creatures, impact from rocks or other submarines. So knowing how to steer them is crucial.
== BunyIP ==
[[File:BunyIP.png|450px|center]]
The '''BunyIP''' is a respawn shuttle. It was depreciated in 0.9.7.0.
 
It contains three batteries that can run out of power quickly and three [[Diving Suit|Diving Suits]]. Its velocity is lower than most vanilla submarines. It is also dangerous when the crew is not trusted, as it can be easily flooded by opening the emergency hatch.
 
''The BunyIP was merged with the old Selkie into a new, improved shuttle also called [[Default submarines#Selkie|Selkie]] in 0.9.7.0.''
 
==Hemulen==
 
[[File:Hemulen.png|450px|center]]
<center>{{quote|For when you need extra room to stretch your legs or want some space between you and the poor, choose Hemulen shuttles.|In-game description}}</center>
The '''Hemulen''' was introduced in Vanilla 0.9.7.0.
 
==Selkie==
 
[[File:Selkie.png|450px|center]]
<center>{{quote|The workhorse of the colonies, these little shuttles have good speed and dive/ascent characteristics, but they are fragile and their low-capacity batteries limit their range somewhat.|In-game description}}</center>
The '''Selkie''' was introduced in Vanilla 0.9.7.0.
 
It is a merge of the BunyIP and the old Selkie.
 
== Venture ==
 
[[File:Venture.png|450px|center]]
<center>{{quote|Originally intended as research vessels, Venture shuttles have been co-opted as a more robust alternative for travel between outposts and submarines.|In-game description}}</center>
The Venture is a respawn shuttle. It contains four [[Diving Suit|Diving Suits]], one Steel Cabinet with items for diving and two Supply Cabinets.
 
=Drones=
'''Drones''' are small submarines. They are battery powered, remotely controlled, and extremely fragile. They are not made to transport humans or cargo. Their task typically is to provide remote scouting and firepower. Two default submarines have their own shuttle, the [[Default_submarines#Remora|Remora]] and the [[Default_submarines#Kastrull|Kastrull]].
 
In a [[Campaign]], lost shuttles can be recovered for 1,000 mk at a [[Shipyard]].
 
==Remora Drone==
[[File:RemoraDrone.png|450px|center]]
This is the [[Default submarines#Remora|Remora]]'s drone.
 
It has one 5 O'clock facing coilgun with a 180 degree arc.
 
==Kastrull Drone==
[[File:KastrullDrone.png|450px|center]]
This is the [[Default submarines#Kastrull|Kastrull]]'s drone.
 
It has one 3 O'clock facing coilgun with a 240 degree arc.
 
{{Universal nav
|show-main = yes
|show-Misc = yes}}
<references group="note"/>

Latest revision as of 01:19, 2 February 2021

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