Chemicals: Difference between revisions

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{{Images needed|Images need to be taken in-game, as medical.png consists of one sprite that is recoloured in-game.}}
#redirect [[Medical Items]]
== Chemicals ==
Chemicals come in all shapes and forms in-game, from deadly poisons to stimulants.
Most chemicals are made via the Medical Fabricator, although some can be obtained via deconstructing artifacts.
=== Types of Chemical ===
 
==== [[Bandage]] ====
Though not exactly a chemical, it has effects similar to one, reducing bleeding by 0.1/s over 5 seconds.
 
==== Ingredients ====
===== Iron Powder =====
Has no effect when injected.
 
==== Chlorine ====
Causes 0.1 damage/s over 20 seconds when injected.
 
==== Ethanol ====
Slows the player by 20% for 20 seconds when injected or consumed.
 
==== Aluminium/Phosphorus ====
Causes 5 damage instantly when injected.
 
==== Flash Powder ====
Creates an explosion with 0.1 force, 3 stun and 5 damage over a radius of 500 units when destroyed, either by fire or by injection(it is unknown whether the latter case is a bug).
 
==== Chloral Hydrate ====
Causes 5 damage instantly and 10 stun damage when injected.
 
==== Sulphuric Acid ====
Causes 1 damage per second over 60 seconds when injected.
 
==== Uranium Powder ====
Causes 5 damage per second over 60 seconds when injected.
 
==== Morbusine ====
Causes 10 damage per second over 60 seconds when injected.
 
==== Veronaceps Calyx Eggs ====
Sets HuskInfectionState to 0.01 when injected (TODO: test whether this can delay infection if injected once it reaches an advanced state){{Items infobox
| name = Iron Powder
| image = IronPowder.png
| imagewidth = 25
| type = Common
| ammo = N/A
| noreq = yes
| fabricator = No
| deconstructor = No
| materials = N/A
}}
 
===== Stabilozine =====
{{Items infobox
| name = Stabilozine
| image = Stabilozine.png
| imagewidth = 25
| type = Common
| ammo = N/A
| noreq = yes
| fabricator = No
| deconstructor = No
| materials = N/A
}}
Heals health and oxygen damage by 0.3/s over 10 seconds.
==== Healing ====
===== Corrigodone =====
{{Items infobox
| name = Corrigodone
| image = Corrigodone.png
| imagewidth = 25
| type = common
| ammo = N/A
| noreq = yes
| fabricator = Yes
| deconstructor = No
| materials =
}}
If injected heals 3hp/s over 5 seconds. If consumed otherwise, causes 0.5/s damage over 10 seconds.
===== Erythrozine =====
{{Items infobox
| name = Erythrozine
| image = Erythrozine.png
| imagewidth = 25
| type = Common
| ammo = N/A
| noreq = yes
| fabricator = Yes
| deconstructor = No
| materials = N/A
}}
Heals oxygen damage by 2/s while causing 3 health damage/s over 10 seconds when injected.
 
==== Fibrinozine ====
Reduces bleeding by 0.2/s over 5 seconds when injected.
 
==== Auxiliorizine ====
Heals physical damage by 1/s, oxygen damage by 2/s and bleeding damage by 0.05/s over 60 seconds when injected.
 
==== Hyperzine ====
Increases speed by 50% over 60 seconds when injected.
 
==== Calyxanide ====
Sets HuskInfectionState to 0 when injected.
 
==== Liquid Oxygenite ====
Heals 10 oxygen damage and causes 0.1 physical damage per second over 60 seconds when injected

Latest revision as of 22:31, 2 March 2021

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