From Official Barotrauma Wiki
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| {{version|0.13.3.11}}
| | #REDIRECT [[Bleeding]] |
| {{See also|Afflictions}}
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| [[File:Affliction Bloodloss.png|60x60px|left]] | |
| ''The patient is pale and cold. Their heart beats in an alarmingly rapid fashion.''
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| The '''Bloodloss''' [[affliction]] is how the damage from {{hl|Bleeding}} progressively accumulates and directly reduces the [[Vitality]] of the afflicted character, by up to 2 damage per second at 100 strength.
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| The only way to receive Bloodloss is to have suffered from Bleeding for some time.
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| While Bloodloss gradually disappears, a Bleeding wound will accumulate Bloodloss faster than it decays, leading to a constant loss of vitality.
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| {{Affliction table
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| | name = Bloodloss
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| | identifier = bloodloss
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| | limb = No
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| | scaled = Yes
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| | evolution = Decays (-0.1/s)
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| | treatments = {{str|Alien Blood|-120|-60||60}}<br>{{str|Blood Pack|-120|-60||35|12}}<br>{{str|Saline|-50|-35||10|12}}<br>{{str|Deusizine|-45|-30||72}}
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| | causes = 1 point of bloodloss gained per second per point of {{hl|Bleeding}}
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| | range1 = 5 - 45
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| | effect1 = [[File:Orders healandrescue.png|16px]] '''-0 → -0.75%''' vitality per strength <span class="explain" title="Proportional to strength">'''|?|'''</span>
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| | range2 = 45 - 100
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| | effect2 = [[File:Orders healandrescue.png|16px]] '''-0.75% → -2.0%''' vitality per strength <span class="explain" title="Proportional to strength">'''|?|'''</span>
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| }}
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| {{Afflictions Nav}}
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| [[Category:Afflictions]]
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Revision as of 06:59, 24 March 2022