Jovian Radiation
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.13.3.11 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 Stub Notes: effect on mission monsters, picture of radiation on map, anything else to do. |
Jovian Radiation is an optional Campaign mechanic which irradiates Europa over time. It travels in an extremely slow wave starting from the left.
Mechanics
The radioactive area grows slowly from the left side of the map, based on time elapsed in game. It appears 5 rounds after the start of the campaign and advances by 0.5% of the map width per round, meaning it will cover the whole map in 205 rounds.
Once an Outpost is exposed to radiation for 10 rounds, it becomes an Abandoned Outpost.
A level which is affected by radiation has the following effects:
Target | Effect |
---|---|
Humans | Periodically inflicts small doses* of Radiation Sickness on all humans. |
Regular Creatures | Dead via Radiation Sickness |
Mission Creatures | Same as creatures.(inconsistent) |
Radiation will not destroy the last 4 outposts in the map.
Gallery
-
The Jovian Radiation displayed on the map
Trivia
- The Jovian Radiation was added in 0.13.0.3 (Embrace the Abyss). It is meant to prevent farming resources in low difficulty levels by forcing players to move forward.