Chemicals
Chemicals
Chemicals come in all shapes and forms in-game, from deadly poisons to stimulants. Most chemicals are made via the Medical Fabricator, although some can be obtained via deconstructing artifacts.
Types of Chemical
Bandage
Though not exactly a chemical, it has effects similar to one, reducing bleeding by 0.1/s over 5 seconds.
Ingredients
Iron Powder
Has no effect when injected.
Chlorine
Causes 0.1 damage/s over 20 seconds when injected.
Ethanol
Slows the player by 20% for 20 seconds when injected or consumed.
Aluminium/Phosphorus
Causes 5 damage instantly when injected.
Flash Powder
Creates an explosion with 0.1 force, 3 stun and 5 damage over a radius of 500 units when destroyed, either by fire or by injection(it is unknown whether the latter case is a bug).
Chloral Hydrate
Causes 5 damage instantly and 10 stun damage when injected.
Sulphuric Acid
Causes 1 damage per second over 60 seconds when injected.
Uranium Powder
Causes 5 damage per second over 60 seconds when injected.
Morbusine
Causes 10 damage per second over 60 seconds when injected.
Veronaceps Calyx Eggs
Sets HuskInfectionState to 0.01 when injected (TODO: test whether this can delay infection if injected once it reaches an advanced state)
Iron Powder | ||||||||
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Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
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Stabilozine
Stabilozine | ||||||||
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Inventory icon Sprite | ||||||||
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
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Heals health and oxygen damage by 0.3/s over 10 seconds.
Healing
Corrigodone
Corrigodone | ||||||||
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Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Deconstructible? | No | |||||||
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If injected heals 3hp/s over 5 seconds. If consumed otherwise, causes 0.5/s damage over 10 seconds.
Erythrozine
Erythrozine | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Deconstructible? | No | |||||||
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Heals oxygen damage by 2/s while causing 0.3 health damage/s over 10 seconds when injected.
Fibrinozine
Reduces bleeding by 0.2/s over 5 seconds when injected.
Auxiliorizine
Heals physical damage by 1/s, oxygen damage by 2/s and bleeding damage by 0.05/s over 60 seconds when injected.
Hyperzine
Increases speed by 50% over 60 seconds when injected.
Calyxanide
Sets HuskInfectionState to 0 when injected.
Liquid Oxygenite
Heals 10 oxygen damage and causes 0.1 physical damage per second over 60 seconds when injected