Jovian Radiation: Difference between revisions
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{{stub|effect on mission monsters, picture of radiation on map, anything else to do.}}{{version|0.13.3.11}} | {{stub|effect on mission monsters, picture of radiation on map, anything else to do.}}{{version|0.13.3.11}} | ||
{{PAGENAME}} is a [[Campaign]] mechanic which irradiates Europa over time. It travels in an extremely slow wave starting from the left. | {{PAGENAME}} is a optional [[Campaign]] mechanic which irradiates Europa over time. It travels in an extremely slow wave starting from the left. | ||
== Mechanics == | == Mechanics == | ||
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[[Category:Campaign]] | [[Category:Campaign]] | ||
[[Category:Game Mechanics]] |
Revision as of 17:45, 1 May 2021
Data is potentially outdated | |
Last updated for version 0.13.3.11 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Jovian Radiation is a optional Campaign mechanic which irradiates Europa over time. It travels in an extremely slow wave starting from the left.
Mechanics
The radioactive area grows slowly from the left side of the map, based on time elapsed in game.
Once a Location is enclosed by radiation for 10 rounds, it becomes an uninhabited Natural Formation.
A level which is affected by radiation has the following effects:
Target | Effect |
---|---|
Humans | Periodically inflicts small doses* of Radiation Sickness on all humans. |
Regular Creaturess | Dead via Radiation Sickness |
Mission Creatures |
Radiation will not destroy the last 3 outposts in the map.