User:Wheatley1001/Sandbox01: Difference between revisions

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m (overhauled mechanic tree)
m (removed 0.20.8.0 talents)
Tag: Replaced
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=UNSTABLE 0.20.8.0 TALENTS=
=Blank Sandbox to Mess Around With =
The talent rework from unstable patch 0.20.8.0. Because everyone keeps asking about them.
 
==Captain==
<br>
{| style="text-align:center; vertical-align:center; width:100%"
|+ '''Captain Talents'''
! colspan="6" | General
|-
| colspan="6" style="padding:0px" |
{|
| width="16%" | [[File:Talent Bounty Hunter.png|48px]]<br>'''Bounty Hunter'''<br>Gain 15% bonus XP and 15% bonus money when completing a '''Monster''' or '''Nest''' mission.
| width="16%" | [[File:Talent Commander.png|48px]]<br>'''Inspirational Leader'''<br>Applies to all crew: +25% '''Skill Gain Speed'''
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Logistics Expert'''<br>Gain 15% bonus XP and 15% bonus money when completing a '''Cargo''' or '''Personnel Transport''' mission.
| width="16%" | [[File:Talent Olympian.png|48px]]<br>'''Prodigy'''<br>+50% '''Skill Gain Speed'''
| width="16%" | [[File:Talent Traveling Tradesman.png|48px]]<br>'''Travelling Tradesman'''<br>Applies to all crew: Special sales offer '''3''' additional items. +20% '''Item Sell Value'''
| width="16%" | [[File:Talent Esteemed Captain.png|48px]]<br>'''Veteran'''<br>Gain a one-time bonus of 20 [[Helm]] and 5 to all other skills. +10% '''Repair Speed'''
|}
{|
| width="16%" | [[File:Talent Camaraderie.png|48px]]<br>'''Comaraderie'''<br>Whenever you finish a mission without a crewmember dying, your crew gains an additional 20% experience.
| width="16%" | [[File:Talent Down with the Ship.png|48px]]<br>'''Down with the Ship'''<br>If you are on your submarine and it becomes at least 50% flooded, you gain an additional 20% swimming speed and repair hulls 50% faster for 60 seconds.
| width="16%" | [[File:Talent Evasive Maneuvers.png|48px]]<br>'''Emergency Maneuvers'''<br>Whenever your submarine takes damage from a monster, gain '''maximum [[Helm]] skill''' for 5 seconds.
| width="16%" | [[File:Talent Gunsmith.png|48px]]<br>'''Gunsmith'''<br>Unlock recipe: {{hl|Revolver}}, {{hl|Revolver Round}}.
| width="16%" | [[File:Talent Sailor with No Name.png|48px]]<br>'''Sailer with No Name'''<br>Gain a bonus of 20 to '''[[Medical]]'''. Unlock recipe: {{hl|Cigar}}.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Steady Tune'''<br>After playing a {{hl|Harmonica}} for 10 seconds or longer, you and nearby allies gain +50% '''Psychosis resistance''' for 60 seconds.
|}
|-
! colspan="2" style="width:33%" | Gunslinger
! colspan="2" style="width:33%" | Skipper
! colspan="2" style="width:33%" | '''THIS TREE IS UNAVAILABLE IN UNSTABLE. ACCESS THE FACTION BRANCH FOR THIS TREE.'''
|- <!-- Tier 1 -->
| colspan="2" | [[File:Talent Quickdraw.png|48px]]<br>'''Quickdraw'''<br>If it has been longer than 8 seconds since you've attacked with a pistol, your next attack with a pistol is 25% more powerful.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Leading By Example'''<br>As long as you're alive, all crew members receieve '''High Morale''' granting the following: <br>+20% '''Repair Speed'''<br>+20% '''Hull Repair Speed'''<br>+5% '''Movement Speed'''
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''THIS TREE IS UNAVAILABLE IN UNSTABLE. ACCESS THE FACTION BRANCH FOR THIS TREE.'''
|- <!-- Tier 2 -->
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Deputy'''<br>'''[[Assistant]]s''' nearby get 20 '''[[Helm]]''' and 20 '''[[Weapon]]s''' skill and gain these skills twice as fast.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Lone Wolf'''<br>If there's no crew members nearby, gain the following:<br>+20%'''Physical Damage Resistance'''<br>+20%'''Stun Resistance'''<br>+20%'''Melee Damage Dealt'''
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Helmsman'''<br>Boosts your '''[[Helm]]''' skill by 30. Increases [[Engine]]s and [[Pump]]s effectiveness by 20%.
| width="16%" |<br>'''No talent, this is here because I haven't figured out how to remove it without breaking everything lol'''
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''THIS TREE IS UNAVAILABLE IN UNSTABLE. ACCESS THE FACTION BRANCH FOR THIS TREE.'''
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''THIS TREE IS UNAVAILABLE IN UNSTABLE. ACCESS THE FACTION BRANCH FOR THIS TREE.'''
|- <!-- Tier 3 -->
| width="16%" | [[File:Talent Drunken Sailor.png|48px]]<br>'''Drunken Sailor'''<br>Gain 75% stun resistance while drunk and immunity to the negative effects of drunkenness. <br>Unlock recipe: '''Rum'''.
| width="16%" |<br>'''No talent, this is here because I haven't figured out how to remove it without breaking everything lol'''
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Inspiring Presence'''<br>Crew members in the same room that gain a skill point, instead get 3. Crewmembers walk 5% faster.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Trickle Down'''<br>If you gain a skill, so does every other crewmember everywhere. Crewmembers swim 10% faster.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''THIS TREE IS UNAVAILABLE IN UNSTABLE. ACCESS THE FACTION BRANCH FOR THIS TREE.'''
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''THIS TREE IS UNAVAILABLE IN UNSTABLE. ACCESS THE FACTION BRANCH FOR THIS TREE.'''
|- <!--Tier 4-->
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Big Guns'''<br>Deal 30% more damage with {{hl|Revolver}}s and {{hl|Handcannon}}s to monsters. <br>Unlock recipe: {{hl|Handcannon}}, {{hl|Handcannon Round}}.
| colspan="2" | [[File:Talent Trust Building.png|48px]]<br>'''Family'''<br>'''On unlock''': Every crewmembers gain one level. During missions, if no crewmember has died, upgrades '''High Morale''' to '''Excellent Morale''', doubling the bonuses.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''THIS TREE IS UNAVAILABLE IN UNSTABLE. ACCESS THE FACTION BRANCH FOR THIS TREE.'''
|}
 
==Assistant==
<br>
{| style="text-align:center; vertical-align:center; width:100%"
|+ '''Assistant Talents'''
! colspan="6" | General
|-
| colspan="6" style="padding:0px" |
{|
| width="25%" | [[File:Talent Crew Layabout.png|48px]]<br>'''Crew Layabout'''<br>Lose 40% '''Repair Speed'''. Suffer a reduction of 15 to all skills. Allies near you repair 25% faster and gain a bonus of 10 to all stats.
| width="25%" | [[File:Checkmark False.png|48px]]<br>'''Mailman'''<br>Gain 15% bonus XP and 150 bonus money when completing a '''Cargo''' mission.
| width="25%" | [[File:Talent Playing Catchup.png|48px]]<br>'''Playing Catchup'''<br>If you are 2 or more levels behind your most highest-leveled crewmember, gain aan additional 100% mission experience.
| width="25%" | [[File:Talent Skedaddle.png|48px]]<br>'''Skedaddle'''<br>Move 10% faster. When you are attacked, this bonus is increased to 30% for 5 seconds.
|}
{|
| width="25%" | [[File:Checkmark False.png|48px]]<br>'''Inspiring Tunes'''<br>Nearby allies to gain a bonus of 15 to all skills for 10 seconds when honking a Bike Horn.
| width="25%" | [[File:Checkmark False.png|48px]]<br>'''Jack-In-The-Box'''<br>Unlock recipe: '''Clown Crate'''.
| width="25%" | [[File:Checkmark False.png|48px]]<br>'''Peer Learning'''<br>When completing a mission, give the lowest level crew members 50% bonus XP.
| width="25%" | [[File:Checkmark False.png|48px]]<br>'''Revenge Squad'''<br>When you die, your crewmates get 30% '''Physical Damage Resistance''' for 120 seconds.
|}
|-
! colspan="2" style="width:33%" | Grayshirt
! colspan="2" style="width:33%" | Apprentice
! colspan="2" style="width:33%" | Clown
|- <!-- Tier 1 -->
| colspan="2" | [[File:Talent Stand and Deliver.png|48px]]<br>'''The Waiting List'''<br>When waiting for CPR, your vitality bar decreases 75% slower.
| colspan="2" | [[File:Talent Apprenticeship.png|48px]]<br>'''Apprenticeship'''<br>Choose one job as apprenticeship and gain relevant skill boost of that job.
| colspan="2" | [[File:Talent Enroll Into Clown College.png|48px]]<br>'''Enrol into Clown College'''<br>As long as you are wearing a full clown outfit, you gain Clown Power. Clown Power grants you:<br>+10% '''Movement Speed'''<br>+5% '''Physical Damage Reistance'''
|- <!-- Tier 2 -->
| width="16%" | [[File:Talent Survival Package.png|48px]]<br>'''Non-Threatening'''<br>Enemies will ignore you if you have been ragdolled for longer than 2 seconds.
| width="16%" | <br>'''No talent, this is here to prevent the table from breaking'''
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Journeyman'''<br>You and all crew members whose job matches your apprenticeship gets 20 of the job's primary skill and earn this skill 50% faster.
| width="16%" | [[File:Talent Trucker.png|48px]]<br>'''Logistics Systems'''<br>Unlock recipe: '''Handheld Itemfinder''', '''Makeshift Shelves'''.
| width="16%" | [[File:Talent Water Prankster.png|48px]]<br>'''Water Prankster'''<br>Unlock recipe: {{hl|Clown Diving Mask}}<br>Clown Power grants you:<br>+50% '''Swimming Speed'''
| width="16%" | <br>'''No talent, this is here to prevent the table from breaking'''
|- <!-- Tier 3 -->
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''An Apple A Day'''<br>Gain 100% resistance to [[Reaper's Tax]].
| width="16%" | [[File:Talent Insurance Policy.png|48px]]<br>'''Insurance Policy'''<br>Whenever you die from non-friendly sources during a mission, your crew is paid 200 marks for each mission you've completed since the last time you've died.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Treacherous Scum'''<br>You and all crew members whose job '''does not''' match your apprenticeship repair, weld and gain skills 20% faster.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Loyal Assistant'''<br>You and all crew members whose job matches your apprenticeship can craft items at 1 higher quality.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Chonky Honks'''<br>Honking your horn has a 50% chance to stun nearby creatures for one second.
| width="16%" | [[File:Talent Psycho Clown.png|48px]]<br>'''Psycho Clown'''<br>Clown Power allows you to attack faster with melee weapons based on how much [[Psychosis]] you have, up to 150%.
|- <!--Tier 4-->
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''The Friends We Made'''<br>Turns unhatched [[Mudraptors]] friendly in the [[Medical Fabricator]]. Only 2 per crew can be active at the same time.<br>Unlock recipe: '''Petraptor Egg'''.
| colspan="2" | [[File:Talent Graduation Ceremony.png|48px]]<br>'''Graduation Ceremony'''<br>Get all talents from one '''random specialisation''' tree of your apprenticeship job's talent tree.<br>Unlock recipe: '''Ceremonial Sword'''.
| colspan="2" | [[File:Talent True Potential.png|48px]]<br>'''True Potential'''<br>Hitting an unconscious ally with a {{hl|Toy Hammer}} revives them with a {{hl|Combat Stimulant}} applied for 15 seconds.
|}
 
NOTE: "True Potential" is confirmed to be a placeholder that won't be updated until 1.0 is released.
 
==Medic==
<br>
{| style="text-align:center; vertical-align:center; width:100%"
|+ '''Medic Talents'''
! colspan="6" | General
|-
| colspan="6" style="padding:0px" |
{|
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Example of Health'''<br>Gain an additional 20% Maximum Health.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Health Insurance'''<br>Gain 15% bonus XP and 15% bonus money when completeing an '''Escort''' mission.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''La Resistance'''<br>Gain an additional 50% '''Opiate addiction''' resistance. Gain an additional 50% '''Chem addiction''' resistance.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Nobody Important Dies'''<br>Gain 7.5% bonus XP when completing a mission, if all crewmembers survived. The deaths of assistants do not count.
| width="16%" | [[File:Talent Just a Scratch.png|48px]]<br>'''Self-care'''<br>Medical items are 20% more potent when applied to you.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Stayin' Alive'''<br>The CPR applied by crewmembers reduces '''Oxygen Low''' 20% more effectively.
|}
{|
| width="20%" | [[File:Checkmark False.png|48px]]<br>'''Blood Donor'''<br>Whenever you finish at least one mission, gain one '''Blood Pack''' in your inventory.
| width="20%" | [[File:Talent Don't Die on Me!.png|48px]]<br>'''Don't Die on Me!'''<br>The CPR you apply is much more powerful.
| width="20%" | [[File:Talent Fireman's Carry.png|48px]]<br>'''Fireman's Carry'''<br>You can drag characters at full speed.
| width="20%" | [[File:Talent Mechanics Course.png|48px]]<br>'''Medical Companion'''<br>Unlock recipe: '''{{hl|Auto-Injector Headset}}'''.
| width="20%" | [[File:Checkmark False.png|48px]]<br>'''No Pressure'''<br>Unlock recipe: '''{{hl|Pressure Stabilizer}}'''.
|}
|-
! colspan="2" style="width:33%" | Xenologist
! colspan="2" style="width:33%" | Medic
! colspan="2" style="width:33%" | Chemist
|- <!-- Tier 1 -->
| colspan="2" | [[File:Talent Gene Harvester.png|48px]]<br>'''Gene Harvester'''<br>When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it.
| colspan="2" | [[File:Talent Field Medic.png|48px]]<br>'''Medical Expertise'''<br>Boosts your '''Medical''' skill by 30. Your {{hl|Bandage}}s are more effective.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Plague Doctor'''<br>Gain an additional 50% '''Acid Burn''' resistance. Unlock recipe: '''Europa Brew''', '''Suplhuric Acid Syringe'''.
|- <!-- Tier 2 -->
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Bloody Business'''<br>Administering {{hl|Alien Blood}} gives 50% less [[Psychosis]]. '''Large Creatures''' drop one extra {{hl|Alien Blood}}.
| width="16%" | [[File:Talent Gene Therapist.png|48px]]<br>'''Gene Splicer'''<br>Refining genetic materials adds an additional 10% to their potency.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Emergency Response'''<br>[[Assistant]]s can drag characters at full speed. You move 40% faster if any crew memeber is unconscious.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Medical Assistance'''<br>[[Assistant]]s in the same room have their '''Medical''' skill boosted by 30.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Delivery System'''<br>Unlock recipe: '''Advanced Syringe Gun'''.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Lab Contracts'''<br>'''Chemicals''' can be bought for 50% cheaper. You construct medical items 100% faster.
|- <!-- Tier 3 -->
| width="16%" | [[File:Talent Research Grant.png|48px]]<br>'''Blackmarket Genes'''<br>Shops on '''Research Stations''' and '''Cities''' can sell genetic materials. You can sell genetic materials for 50% more.
| width="16%" | [[File:Talent Advanced Splicing.png|48px]]<br>'''Gene Tampering'''<br>All crew members gain 10% more health and move 5% faster.
| width="16%" | [[File:Talent Dr. Submarine.png|48px]]<br>'''Dr Submarine'''<br>Medical items you apply are 25% more potent.
| width="16%" | [[File:Talent Bedside Manner.png|48px]]<br>'''Vitamin Supplements'''<br>Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission.
| width="16%" | [[File:Talent Combat Medic.png|48px]]<br>'''Super Soldiers'''<br>Buffs you apply last 25% longer. Unlock recipe: '''{{hl|Combat Stimulant}}s.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''What a Stench!'''<br>'''Poisons''' and '''Acid''' deal 10% more damage. Unlock recipe: '''Acid Grenade''', '''40mm Acid Grenade'''.
|- <!--Tier 4-->
| colspan="2" | [[File:Talent Genetic Stability.png|48px]]<br>'''Genetic Genius'''<br>Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: '''{{hl|Advanced Gene Splicer}}'''.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Miracle Worker'''<br>Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to '''Miracle in Progress'''.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Macrodosing'''<br>Buffs you apply last 25% longer. '''Posions''' and '''Acid''' deals 10% more damage. Unlock recipe: '''{{hl|Endocrine Booster}}'''.
|}
 
==Engineer==
<br>
{| style="text-align:center; vertical-align:center; width:100%"
|+ '''Assistant Talents'''
! colspan="6" | General
|-
| colspan="6" style="padding:0px" |
{|
| width="16%" | [[File:Talent Polymath.png|48px]]<br>'''Egghead'''<br>+100% '''Skill Gain Speed'''.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Grounded'''<br>Gain a bonus of 10 to '''Electrical Engineering'''. Gain an additional 20% '''Burn''' resistance.
| width="16%" | [[File:Talent Overclocking.png|48px]]<br>'''Junction Junkie'''<br>Gain 80 bonus XP when completing a mission in which you repaired at least '''5''' electrical devices.
| width="16%" | [[File:Talent Remote Monitor.png|48px]]<br>'''Remote Monitor'''<br>Unlock recipe: {{hl|Reactor PDA}}.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Station Engineer'''<br>Gain 30% bonus XP when reactivating a '''Beacon Station'''.
|}
{|
| width="16%" | [[File:Talent Aggressive Engineering.png|48px]]<br>'''Aggressive Engineering'''<br>You deal triple damage with {{hl|Screwdriver}}s.
| width="16%" | [[File:Talent Expanded Research.png|48px]]<br>'''Fun With Fission'''<br>{{hl|Fuel Rod}}s you fabricate are of 1 higher quality.
| width="16%" | [[File:Talent Melodic Respite.png|48px]]<br>'''Melodic Respite'''<br>After playing a {{hl|Guitar}} for 10 seconds or longer, you and nearby allies gain +25% '''Repair Speed''' for 60 seconds.
| width="16%" | [[File:Talent Minor in Mechanics.png|48px]]<br>'''Sample Collection'''<br>Unlock recipe: {{hl|Cargo Scooter}}.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Submarine Of Things'''<br>You can craft {{hl|FPGA Circuit}}s with much less materials.
|}
|-
! colspan="2" style="width:33%" | Weapons Engineer
! colspan="2" style="width:33%" | Electrician
! colspan="2" style="width:33%" | Physicist
|- <!-- Tier 1 -->
| colspan="2" | [[File:Talent Military Applications.png|48px]]<br>'''Military Applications'''<br>Gain a bonus of 20 to '''Weapons'''. <br>Unlock recipe: {{hl|Depleted Fuel}}, {{hl|Depleted Fuel Coilgun Ammunition Box}}.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Grid Maintainer'''<br>Unlock recipe: {{hl|Handheld Electrical Monitor}}. <br>Gain an additional 50% '''Repair Speed'''.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Unstoppable Curiosity'''<br>Force doors open 50% faster. Your attacks with {{hl|Crowbar}}s are 200% more powerful.
|- <!-- Tier 2 -->
| width="16%" | [[File:Talent Arms Dealer.png|48px]]<br>'''Arms Race'''<br>Unlock recipe: {{hl|Depleted Fuel SMG Magazine}}, {{hl|Depleted Fuel Revolver Round}}.
| width="16%" | [[File:Talent Strengthened Alloys.png|48px]]<br>'''Heavy Hitter'''<br>Unlock recipe: {{hl|Hardened Wrench}}, {{hl|Hardened Screwdriver}}, {{hl|Hardened Crowbar}}, {{hl|Hardened Diving Knife}}.
| width="16%" | [[File:Talent Pyromaniac.png|48px]]<br>'''Pyromaniac'''<br>Inflict 25% more burning damage. Doubled when fighting against '''Ballast Flora'''. <br>Unlock recipe: {{hl|Flamer}}.
| width="16%" | [[File:Talent Electrochemist.png|48px]]<br>'''Unlimited Power'''<br>{{hl|Battery Cell}}s you fabricate are of 1 higher quality. [[Battery|Batteries]] and {{hl|Supercapacitor}}s have +10% capacity.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Buzzin''''<br>Your reactor's '''Max Output''' is increased by 10%.
| width="16%" | [[File:Talent Mass Production.png|48px]]<br>'''Cruisin''''<br>Your reactor's '''Fuel Efficiency''' is increased by 20%.
|- <!-- Tier 3 -->
| width="16%" | [[File:Talent Artisan Smith.png|48px]]<br>'''Weapon Artisan'''<br>'''Weapons''' you fabricate are of 1 higher quality.
| width="16%" | <br>'''No talent, this is here to prevent the table from breaking.'''
| width="16%" | [[File:Talent Elbow Grease.png|48px]]<br>'''Better Than New'''<br>Electrical devices you've repaired deteriorate 30% slower.
| width="16%" | <br>'''No talent, this is here to prevent the table from breaking.'''
| width="16%" | [[File:Talent Hazardous Materials.png|48px]]<br>'''Danger Zone'''<br>Have an additional 50% resistance to '''Radiation Sickness''' while wearing a {{hl|Hazmat Suit}}. <br>Unlock recipe: {{hl|Volatile Fulgurium Fuel Rod}}.
| width="16%" | <br>'''No talent, this is here to prevent the table from breaking.'''
|- <!--Tier 4-->
| colspan="2" | [[File:Talent Nuclear Option.png|48px]]<br>'''Nuclear Option'''<br>You can craft much cheaper {{hl|Nuclear Shell}}s and {{hl|Nuclear Depth Charge}}s, using non-spent {{hl|Fuel Rod}}s. <br>Unlock recipe: {{hl|Rapid Fissile Accelerator}}.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Lightning Wizard'''<br>If you have not been attacked for 10 seconds, the next attack you suffer has 80% less power and your attacker is stunned for 4 seconds. <br>Unlock recipe: '''Arc Emitter'''.
| colspan="2" | [[File:Talent Ph.D in Nuclear Physics.png|48px]]<br>'''Ph.D in Nuclear Physics'''<br>Your attacks with {{hl|Crowbar}}s are 300% more powerful. Does not stack with '''Unstoppable Curiosity'''. <br>Unlock recipe: {{hl|PUCS}}.
|}
 
==Mechanic==
<br>
{| style="text-align:center; vertical-align:center; width:100%"
|+ '''Mechanic Talents'''
! colspan="6" | General
|-
| colspan="6" style="padding:0px" |
{|
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Ballast Denizen'''<br>Hold your breath 50% longer.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Engine Engineer'''<br>Submarine '''engines''' have +2.5% '''Max Speed''' per level you have, to a maximum of 20%. Does not stack with multiple of the same talent.
| width="16%" | [[File:Talent Maintenance Routine.png|48px]]<br>'''Machine Maniac'''<br>Gain 80 bonus XP when completing a mission in which you repaired at least '''3''' mechanical devices.
| width="16%" | [[File:Talent Multitasker.png|48px]]<br>'''Multifunctional'''<br>Deal 50% more damage with {{hl|Wrench}}es and {{hl|Crowbar}}s.
| width="16%" | [[File:Talent Safety First.png|48px]]<br>'''Safety First'''<br>Unlock recipe: {{hl|Safety Harness}}.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Salvage Crew'''<br>Gain 15% bonus XP when completing a '''Salvage''' mission.
|}
{|
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Ironman'''<br>Unlock recipe: '''Iron Helmet''', '''Makeshift Armor'''.
| width="16%" | [[File:Talent Quickfix.png|48px]]<br>'''Modular Repairs'''<br>Unlock recipe: {{hl|Repair Pack}}.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Oiled Machinery'''<br>'''[[Fabricator]]s''' and '''[[Deconstructor]]s''' work 50% faster. Does not stack with multiple of the same talent.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Pump N Dump'''<br>'''[[Pump]]s''' you've repaired gain 10% '''Maximum Flow'''.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Retrofit'''<br>Unlock '''hull upgrades''' as if your submarine is one tier higher. Does not stack with multiple of the same talent.
|}
|-
! colspan="2" style="width:33%" | Scrapper
! colspan="2" style="width:33%" | Machinist
! colspan="2" style="width:33%" | Brawler
|- <!-- Tier 1 -->
| colspan="2" | [[File:Talent Miner.png|48px]]<br>'''Miner'''<br>Whenever you deconstruct an ore, you have a 20% chance to gain double the output. Detach ores 100% faster with cutters.
| colspan="2" | [[File:Talent Hull Sealer.png|48px]]<br>'''Hull Fixer'''<br>Unlock recipe: {{hl|Fixfoam Grenade}}, {{hl|Handheld Status Monitor}}.<br> +25% '''Hull Repair Speed'''.
| colspan="2" | [[File:Talent Buccaneer.png|48px]]<br>'''I Am That Guy'''<br>Inflict 20% more '''Blunt Force Trauma''' damage with melee weapons. Gain an additional 20% '''Bonus Weapons Skill'''. <br>Unlock Recipe: '''Heavy Wrench'''.
|- <!-- Tier 2 -->
| width="16%" | [[File:Talent Mass Production.png|48px]]<br>'''Mass Production'''<br>Fabricating items has a 10% chance to not consume one of the input ingredients.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Residual Waste'''<br>Deconstructing an item has a 10% chance to give double the output.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Quickfixer'''<br>After you repair  a '''mechanical device''', move 20% faster for 10 seconds. You repair '''mechanical devices''' twice as fast.
| width="16%" | [[File:Talent Tinkerer.png|48px]]<br>'''Tinkerer'''<br>You can repair mechanical devices 40% past their normal maximum condition.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Heavy Lifting'''<br>You move 20% faster when carrying '''Metal Crates''' or '''Artifacts'''.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Mudraptor Wrestler'''<br>Deal 50% more melee damage to {{hl|Mudraptor}}s. Gain an additional 10% '''Physical Damage Resistance'''.
|- <!-- Tier 3 -->
| width="16%" | [[File:Talent Scrap Savant.png|48px]]<br>'''Scrap Savant'''<br>Deconstructing {{hl|Scrap}} gives double the output. Whenever you open a container in a wreck for the first time, you have a 20% chance of finding an additional scrap.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Tool Maintenance'''<br>All crew members craft tools at 1 higher quality.
| width="16%" | [[File:Talent Let It Drain.png|48px]]<br>'''Let it Drain'''<br>Build portable pumps and install them where you need them. You can only install a maximum of 2 of this item on your submarine. <br>Unlock recipe: {{hl|Portable Pump}}.
| width="16%" | <br>'''No talent, this is here to prevent the table from breaking.'''
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Berserker'''<br>While below 50% health, you gain the following: +20% '''Melee Damage Dealt'''.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Foolhardy'''<br>While below 50% health, you gain the following: +20% '''Physical Damage Resistance'''.
|- <!--Tier 4-->
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Iron Storm'''<br>'''Tier 1''' and '''Tier 2''' submarines can be upgraded as if '''Tier 3'''. <br>Unlock recipe: '''Scrap Cannon'''.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Robotics'''<br>Build a powerful (but fragile) drone to watch your back. Only 2 defense bots can be active at the same time. <br>Unlock recipe: '''Defense Bot''', '''Defense Bot Ammunition Rounds'''.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''MECHanic'''<br>Move 25% faster in an '''Exosuit'''. <br>Unlock recipe: '''Exosuit'''.
|}
 
==Security==
<br>
{| style="text-align:center; vertical-align:center; width:100%"
|+ '''Security Officer Talents'''
! colspan="6" | General
|-
| colspan="6" style="padding:0px" |
{|
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Buff'''<br>Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance.
| width="16%" | [[File:Talent First Aid Training.png|48px]]<br>'''First Aid Training'''<br>Gain a bonus of 15 to Medical. Medical items are 35% more potent when applied to you.
| width="16%" | [[File:Talent Physical Conditioning.png|48px]]<br>'''Physical Conditioning'''<br>Gain an additional 10% Movement Speed. Gain an additional 30% Oxygen low resistance.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Protect and Serve'''<br>Gain 15% bonus XP when completing a Escort mission.
| width="16%" | [[File:Talent Enforcer.png|48px]]<br>'''Swole'''<br>Gain an additional 10% Maximum Health. Gain an additional 25% Melee Power.
| width="16%" | [[File:Talent Warrior Poet.png|48px]]<br>'''War Stories'''<br>Gain 80 bonus XP when completing a mission in which you killed at least 2 creatures.
|}
{|
| width="20%" | [[File:Talent Bootcamp.png|48px]]<br>'''Bootcamp'''<br>Whenever you finish a mission without a crewmember dying, you gain an additional 35% experience. The deaths of assistants do not count.
| width="20%" | [[File:Talent By the Book.png|48px]]<br>'''By the Book'''<br>Whenever you finish at least one mission, your crew gains an additional 1250 marks and 200 experience for each captured, live enemy human on board your ship, up to a maximum of 2500 marks and 400 experience.
| width="20%" | [[File:Checkmark False.png|48px]]<br>'''Don't Push It'''<br>Unlock recipe: Bandolier, Explosive Slug.
| width="20%" | [[File:Talent Munitions Expertise.png|48px]]<br>'''Munitions Expertise'''<br>Unlock recipe: SMG Magazine, Shotgun Shell.
| width="20%" | [[File:Checkmark False.png|48px]]<br>'''Weaponsmith'''<br>Weapons you fabricate are of 1 higher quality. Unlock recipe: Riot Shotgun, SMG.
|}
|-
! colspan="2" style="width:33%" | Frogman
! colspan="2" style="width:33%" | Enforcer
! colspan="2" style="width:33%" | Gunner
|- <!-- Tier 1 -->
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Boarding Party'''<br>Unlock recipe: Boarding Axe, Slipsuit, Harpoon Coil-Rifle.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Pacification Kit'''<br>Unlock recipe: Autoshotgun, Fulgurium Stun Gun Dart, Riot Shield.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Rifleman'''<br>Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine.
|- <!-- Tier 2 -->
| width="16%" | [[File:Talent Scavenger.png|48px]]<br>'''Scavenger'''<br>Whenever you open a container outside your submarine for the first time, you have a 25% chance of finding additional items.
| width="16%" | [[File:Talent Deep Sea Slayer.png|48px]]<br>'''Slayer'''<br>Gain an additional 25% attack power with harpoons. If you are in the open sea, gain an additional 50% attack power to harpoons instead.
| width="16%" | [[File:Talent Beat Cop.png|48px]]<br>'''Beat Cop'''<br>Inflict 25% more stun. Doubled against monsters inside the submarine.
| width="16%" | [[File:Talent Stonewall.png|48px]]<br>'''Stonewall'''<br>Whenever you are attacked, gain an additional 25% physical damage resistance and 25% stun resistance for 4 seconds.
| width="16%" | [[File:Talent Expert Commando.png|48px]]<br>'''Commando'''<br>When firing a ranged weapon while crouched, you gain 70% reduction to spread and inflict 10% more damage.
| width="16%" | [[File:Talent Tandem Fire.png|48px]]<br>'''Tandem Fire'''<br>As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect.
|- <!-- Tier 3 -->
| width="16%" | [[File:Talent Dual Spec-Ops.png|48px]]<br>'''Daring Dolphin'''<br>Gain an additional 25% Swimming Speed.
| width="16%" | [[File:Talent Playing Catchup.png|48px]]<br>'''Easy Turtle'''<br>Take 20% less damage from attacks while you are in water.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Crusty Seaman'''<br>Recover from bleeding much more quickly.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Inordinate Exsanguination'''<br>Inflict 100% more Bleeding damage.
| width="16%" | [[File:Talent Demolitions Expert.png|48px]]<br>'''Extra Powder'''<br>Explosions have 20% larger radius and deal 10% more damage. Explosives you fabricate are of 1 higher quality.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Gun Runner'''<br>You move 25% faster while carrying turret ammunition. Walk 20% faster while aiming.
|- <!--Tier 4-->
| colspan="2" | [[File:Talent All-Seeing Eye.png|48px]]<br>'''Spec-Ops'''<br>Unlock recipe: Thermal Goggles. Inflict double (non-turret) damage against full health enemies.
| colspan="2" | [[File:Talent Implacable.png|48px]]<br>'''Implacable'''<br>Whenever you fall below 0 health, you will remain fully conscious and your attacks are 25% more powerful for 15 seconds. This effect can only occur once per life each round.
| colspan="2" | [[File:Talent Warlord.png|48px]]<br>'''Warlord'''<br>Inflict 10% more damage with ranged weapons for every nearby enemy. Up to 50%. Unlock recipe: HMG, HMG Magazine.
|}
<br>
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Revision as of 04:11, 27 December 2022

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