Template:Submarines Infobox: Difference between revisions

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| style="width:50%" | '''Hull Volume''': {{{volume|<span style="color:#808080">N/A</span>}}} m<sup>2</sup>
| style="width:50%" | '''Hull Volume''': {{{volume|<span style="color:#808080">N/A</span>}}} m<sup>2</sup>
|-
|-
! class="infobox3 responsive-table" colspan="2"| Mobility
! class="infobox3 responsive-table" colspan="2" | Mobility
|-
|-
| style="width:50%;" | <span class="explain" title="Max forward or reverse speed with no upgrades, a Helm skill of 50 and manual steering">'''Max Horizontal Speed'''</span>
| style="width:50%" | <span class="explain" title="In both directions with no upgrades, Helm 50 and manual steering">'''Max Horizontal Speed'''</span><br>{{{horizontalspeed|<span style="color:#808080">N/A</span>}}} km/h
{{{horizontalspeed|<span style="color:#808080">N/A</span>}}}
| style="width:50%" | '''Max Descent Speed'''<br>{{{descentspeed|<span style="color:#808080">N/A</span>}}} km/h
| style="width:50%;" | '''Max Descent Speed'''
{{{descentspeed|<span style="color:#808080">N/A</span>}}}
|-
|-
! class="infobox3 responsive-table" colspan="2"| Weaponry
! class="infobox3 responsive-table" colspan="2" | Weaponry
|-
|-
| style="width:50%;b" | '''Coilguns'''
| style="width:50%" | '''Coilguns'''<br>{{{coilguns|<span style="color:#808080">None</span>}}}
{{{coilguns|<span style="color:#808080">None</span>}}}
| style="width:50%" | '''Railguns'''<br>{{{railguns|<span style="color:#808080">None</span>}}}
| style="width:50%;" | '''Railguns'''
{{{railguns|<span style="color:#808080">None</span>}}}
|-  
|-  
| style="width:50%;" | '''Chainguns'''
| style="width:50%" | '''Chainguns'''<br>{{{chainguns|<span style="color:#808080">None</span>}}}
{{{chainguns|<span style="color:#808080">None</span>}}}
| style="width:50%" | '''Pulse Lasers'''<br>{{{pulselasers|<span style="color:#808080">None</span>}}}
| style="width:50%;" | '''Pulse Lasers'''
{{{pulselasers|<span style="color:#808080">None</span>}}}
|-
|-
| style="width:50%;" | '''Electrical Discharge Coils'''
| style="width:50%" | '''Electrical Discharge Coils'''<br>{{{edcs|<span style="color:#808080">None</span>}}}
{{{edc|<span style="color:#808080">None</span>}}}
| style="width:50%" | '''Depth Charge Tubes'''<br>{{{depthchargetubes|<span style="color:#808080">None</span>}}}
| style="width:50%;" | '''Depth Charge Tubes'''
{{{depthcharge|<span style="color:#808080">None</span>}}}
|-
|-
| style="width:50%;" colspan=2 | '''Hardpoints (Free)'''
| style="width:50%; text-align:center" colspan="2" | '''Hardpoints'''<br>{{{hardpoints|<span style="color:#808080">None</span>}}}
{{{hardpoints|<span style="color:#808080">None</span>}}}
|-  
|-  
! class="infobox3 responsive-table" colspan="2"| Reactor
! class="infobox3 responsive-table" colspan="2"| Reactor

Revision as of 17:58, 2 July 2022

Documentation
| name = ...
| image = ...

General Information:
| class = The class of the submarine (Scout, Attack, Transport, Deep diver, Shuttle). Use "type" if the submarine is not one of these.
| type = The type of submarine (Pirate, Wreck, Beacon Station). Use "class" if the submarine is not one of these.
| drone = The name of the submarine's drone, if it has one.
| mainsub = The name of the drone's main submarine.
| price = ...
| tier = ...
| crew = Recommended crew sizes.
| experience = Recommended player experience.
| dimensions = Hull dimensions.
| volume = Hull volume.

Mobility:
| horizontalspeed = Maximum horizontal speed with no upgrades, Helm 50 and manual steering.
| descentspeed = Max descent speed.

Fabrication & Storage:
| fabricator = yes
| medfabricator= yes
| deconstructor = yes
| researchstation = yes
| cargo = Crate capacity.

Weaponry:
| hardpoints = ...
| coilguns = ...
| chainguns = ...
| pulselasers = ...
| largehardpoints = ...
| doublecoilguns = ...
| flakcannons = ...
| railguns = ...
| edcs = Electrical Discharge Coils.
| depthchargetubes = ...

Reactor:
| fuelrate = Reactor fuel consumption rate, as shown in the editor.
| poweroutput = Maximum power output, as shown in the editor.
| meltdowndelay = How long the temperature has to stay critical until a meltdown occurs, as shown in the editor.
| firedelay = How long the temperature has to stay critical until the reactor catches fire, as shown in the editor.

Junction Box:
| overloadvoltage = How much power has to be supplied to the grid relative to the load before the item starts taking damage, as shown in the editor.
Azimuth
General Information
Class
Scout
Price
6,000 mk
Recommended Crew
3 - 5
Recommended Experience
Beginner
Cargo Capacity
8 crates
Dimensions: 34 x 8 m
Hull Volume: 1,824,832 m2
Mobility
Max Horizontal Speed
22 km/h
Max Descent Speed
12 km/h
Weaponry
Coilguns
2
Railguns
None
Chainguns
None
Pulse Lasers
None
Electrical Discharge Coils
None
Depth Charge Tubes
None
Hardpoints
1
Reactor
Fuel Consumption Rate

0.2

Max Power Output

3,000

Meltdown Delay

30

Fire Delay

10

|-

|}