Template:Attacks: Difference between revisions

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m (replaced paralysis with slowparalysis)
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tables = Creatures
tables = Creatures
| fields = name, attack1, attack2, attack3, attack4, attack5,  
| fields = name, attack1, attack2, attack3, attack4, attack5,  
attack1target, attack1structuredamage, attack1aoestructuredamage, attack1explosionrange, attack1explosionrange2, attack1cooldown, attack1force, attack1bitewounds, attack1bitewoundschance, attack1bleeding, attack1bleedingchance, attack1lacerations, attack1lacerationschance, attack1stun, attack1stuninside, attack1stunchance, attack1huskinfection, attack1huskinfectionchance, attack1burn, attack1burnchance, attack1watchersgaze, attack1emp, attack1penetration, attack1bluntforcetrauma, attack1note, attack1paralysis, attack1paralysischance, attack1bloodloss, attack1bloodlosschance, attack1context, attack1duration, attack1itemdamage, attack1gunshotwound, attack1deeptissueinjury,
attack1target, attack1structuredamage, attack1aoestructuredamage, attack1explosionrange, attack1explosionrange2, attack1cooldown, attack1force, attack1bitewounds, attack1bitewoundschance, attack1bleeding, attack1bleedingchance, attack1lacerations, attack1lacerationschance, attack1stun, attack1stuninside, attack1stunchance, attack1huskinfection, attack1huskinfectionchance, attack1burn, attack1burnchance, attack1watchersgaze, attack1emp, attack1penetration, attack1bluntforcetrauma, attack1note, attack1slowslowparalysis, attack1slowslowparalysischance, attack1bloodloss, attack1bloodlosschance, attack1context, attack1duration, attack1itemdamage, attack1gunshotwound, attack1deeptissueinjury,


attack2target, attack2structuredamage, attack2aoestructuredamage, attack2explosionrange, attack2explosionrange2, attack2cooldown, attack2force, attack2bitewounds, attack2bitewoundschance, attack2bleeding, attack2bleedingchance, attack2lacerations, attack2lacerationschance, attack2stun, attack2stuninside, attack2stunchance, attack2huskinfection, attack2huskinfectionchance, attack2burn, attack2burnchance, attack2watchersgaze, attack2emp, attack2penetration, attack2bluntforcetrauma, attack2note, attack2paralysis, attack2paralysischance, attack2context, attack2duration, attack2itemdamage, attack2gunshotwound, attack2deeptissueinjury,
attack2target, attack2structuredamage, attack2aoestructuredamage, attack2explosionrange, attack2explosionrange2, attack2cooldown, attack2force, attack2bitewounds, attack2bitewoundschance, attack2bleeding, attack2bleedingchance, attack2lacerations, attack2lacerationschance, attack2stun, attack2stuninside, attack2stunchance, attack2huskinfection, attack2huskinfectionchance, attack2burn, attack2burnchance, attack2watchersgaze, attack2emp, attack2penetration, attack2bluntforcetrauma, attack2note, attack2slowslowparalysis, attack2slowslowparalysischance, attack2context, attack2duration, attack2itemdamage, attack2gunshotwound, attack2deeptissueinjury,


attack3target, attack3structuredamage, attack3aoestructuredamage, attack3explosionrange, attack3explosionrange2, attack3cooldown, attack3force, attack3bitewounds, attack3bitewoundschance, attack3bleeding, attack3bleedingchance, attack3lacerations, attack3lacerationschance, attack3stun, attack3stuninside, attack3stunchance, attack3huskinfection, attack3huskinfectionchance, attack3burn, attack3burnchance, attack3watchersgaze, attack3emp, attack3penetration, attack3bluntforcetrauma, attack3note, attack3paralysis, attack3paralysischance, attack3context, attack3duration, attack3itemdamage, attack3gunshotwound, attack3deeptissueinjury,
attack3target, attack3structuredamage, attack3aoestructuredamage, attack3explosionrange, attack3explosionrange2, attack3cooldown, attack3force, attack3bitewounds, attack3bitewoundschance, attack3bleeding, attack3bleedingchance, attack3lacerations, attack3lacerationschance, attack3stun, attack3stuninside, attack3stunchance, attack3huskinfection, attack3huskinfectionchance, attack3burn, attack3burnchance, attack3watchersgaze, attack3emp, attack3penetration, attack3bluntforcetrauma, attack3note, attack3slowslowparalysis, attack3slowslowparalysischance, attack3context, attack3duration, attack3itemdamage, attack3gunshotwound, attack3deeptissueinjury,


attack4target, attack4structuredamage, attack4aoestructuredamage, attack4explosionrange, attack4explosionrange2, attack4cooldown, attack4force, attack4bitewounds, attack4bitewoundschance, attack4bleeding, attack4bleedingchance, attack4lacerations, attack4lacerationschance, attack4stun, attack4stuninside, attack4stunchance, attack4huskinfection, attack4huskinfectionchance, attack4burn, attack4burnchance, attack4watchersgaze, attack4emp, attack4penetration, attack4bluntforcetrauma, attack4note, attack4paralysis, attack4paralysischance, attack4context, attack4duration, attack4itemdamage, attack4gunshotwound, attack4deeptissueinjury,
attack4target, attack4structuredamage, attack4aoestructuredamage, attack4explosionrange, attack4explosionrange2, attack4cooldown, attack4force, attack4bitewounds, attack4bitewoundschance, attack4bleeding, attack4bleedingchance, attack4lacerations, attack4lacerationschance, attack4stun, attack4stuninside, attack4stunchance, attack4huskinfection, attack4huskinfectionchance, attack4burn, attack4burnchance, attack4watchersgaze, attack4emp, attack4penetration, attack4bluntforcetrauma, attack4note, attack4slowslowparalysis, attack4slowslowparalysischance, attack4context, attack4duration, attack4itemdamage, attack4gunshotwound, attack4deeptissueinjury,


attack5target, attack5structuredamage, attack5aoestructuredamage, attack5explosionrange, attack5explosionrange2, attack5cooldown, attack5force, attack5bitewounds, attack5bitewoundschance, attack5bleeding, attack5bleedingchance, attack5lacerations, attack5lacerationschance, attack5stun, attack5stuninside, attack5stunchance, attack5huskinfection, attack5huskinfectionchance, attack5burn, attack5burnchance, attack5watchersgaze, attack5emp, attack5penetration, attack5bluntforcetrauma, attack5note, attack5paralysis, attack5paralysischance, attack5context, attack5duration, attack5itemdamage, attack5gunshotwound, attack5deeptissueinjury
attack5target, attack5structuredamage, attack5aoestructuredamage, attack5explosionrange, attack5explosionrange2, attack5cooldown, attack5force, attack5bitewounds, attack5bitewoundschance, attack5bleeding, attack5bleedingchance, attack5lacerations, attack5lacerationschance, attack5stun, attack5stuninside, attack5stunchance, attack5huskinfection, attack5huskinfectionchance, attack5burn, attack5burnchance, attack5watchersgaze, attack5emp, attack5penetration, attack5bluntforcetrauma, attack5note, attack5slowslowparalysis, attack5slowslowparalysischance, attack5context, attack5duration, attack5itemdamage, attack5gunshotwound, attack5deeptissueinjury
| where = Creatures.name = {{#if:{{{1|}}}|'{{{1}}}'|'{{PAGENAME}}'}}
| where = Creatures.name = {{#if:{{{1|}}}|'{{{1}}}'|'{{PAGENAME}}'}}
| format = template
| format = template

Revision as of 12:18, 9 February 2023

This template is used on creatures pages in the Attacks section, to display a table listing their attacks. Data is read from the Creatures cargo table, and as such, it must be defined in the creature infobox. See Template:Creatures infobox for details.

By default, it uses the PAGENAME as the creature's name. If it is ever required, you can specify a different name in the first parameter, if using it on a different page: {{Attacks|Watcher}}.