Template:Affliction: Difference between revisions
From Official Barotrauma Wiki
(affliction2 shows up as a separate affliction with its own icon and text) |
m (used chance2 in place of chance) |
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-->{{#ifeq:{{#if:{{{4|}}}|y|nn}}|{{#if:{{{5|}}}|y|n}}|{{Space}}<span style="cursor:help;color:#00ba76;" title="Affliction strength instantly gained">'''({{{4}}} '''</span><span style="color:#bde300;cursor:help;" title="Affliction strength instantly gained if failed">'''{{!}} {{{5}}})*'''</span>|<!-- | -->{{#ifeq:{{#if:{{{4|}}}|y|nn}}|{{#if:{{{5|}}}|y|n}}|{{Space}}<span style="cursor:help;color:#00ba76;" title="Affliction strength instantly gained">'''({{{4}}} '''</span><span style="color:#bde300;cursor:help;" title="Affliction strength instantly gained if failed">'''{{!}} {{{5}}})*'''</span>|<!-- | ||
// If there's only a normal value | // If there's only a normal value. {{{9}}} = chance | ||
-->{{#if:{{{4|}}}|{{Space}}<span style="cursor:help;color:#00ba76;" title="Affliction strength instantly gained">'''({{{4}}})*'''</span> {{#if:{{{ | -->{{#if:{{{4|}}}|{{Space}}<span style="cursor:help;color:#00ba76;" title="Affliction strength instantly gained">'''({{{4}}})*'''</span> {{#if:{{{9|0}}}|({{{9|0}}}% chance)'''|}}|}}<!-- | ||
// If there's only a onFailure value | // If there's only a onFailure value | ||
Line 34: | Line 34: | ||
-->{{#if:{{{syringe|}}}|<span style="cursor:help;color:#a23dd1;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values">'''({{{syringe}}})*'''</span>|}}<!-- | -->{{#if:{{{syringe|}}}|<span style="cursor:help;color:#a23dd1;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values">'''({{{syringe}}})*'''</span>|}}<!-- | ||
/// normal 2 (with a chance). {{{ | /// normal 2 (with a chance). {{{10}}} = normal 2 strength, {{{11}}} = normal 2 chance. | ||
-->{{#if:{{{10|}}}|<div>[[File:{{#if:{{{talent|}}}|Talent_|}}Affliction_{{{icon|{{{1}}}}}}.png|{{{8|30}}}px|link={{{1}}}]]{{Space}}[[{{{1}}}|{{{linktext|{{{1}}}}}}]]{{Space}}<span style="cursor:help;color:#00ba76;" title="Affliction strength instantly gained">'''({{{10|}}})*</span> {{#if:{{{11|0}}}|({{{11|0}}}% chance)'''|}}</div>|}}<!-- | -->{{#if:{{{10|}}}|<div>[[File:{{#if:{{{talent|}}}|Talent_|}}Affliction_{{{icon|{{{1}}}}}}.png|{{{8|30}}}px|link={{{1}}}]]{{Space}}[[{{{1}}}|{{{linktext|{{{1}}}}}}]]{{Space}}<span style="cursor:help;color:#00ba76;" title="Affliction strength instantly gained">'''({{{10|}}})*</span> {{#if:{{{11|0}}}|({{{11|0}}}% chance)'''|}}</div>|}}<!-- | ||
--></includeonly><noinclude>{{clr}}{{doc}}</noinclude> | --></includeonly><noinclude>{{clr}}{{doc}}</noinclude> |
Revision as of 01:42, 12 March 2023
Syntax
{{Affliction| Affliction name | Affliction strength change per second | idem but onFailure | strength instantly gained | idem but onFailure | Total affliction strength change | idem but onFailure | icon size override (default = 30) | linktext = <custom text> | showpersec = yes | icon = <custom icon> | talent = yes }}
Examples
{{Affliction|Internal Damage|2|4|||||60}}gives: Internal Damage (2 | 4)*
{{Affliction|Psychosis Resistance|||600|300}}gives: Psychosis Resistance (600 | 300)*
{{Affliction|Internal Damage|5||||50}}gives: Internal Damage (50)* (per second change is in the tooltip on hover)
{{Affliction|Internal Damage||2.5||||25}}gives: Internal Damage (25)* (per second change is in the tooltip on hover)
{{Affliction|Internal Damage|-5||||-50|showpersec=yes}}gives: Internal Damage (-50)*(-5/s for 10s)
{{Affliction|Internal Damage|-5||||-50|showpersec=yes|linktext=Any Internal Damage}}gives: Any Internal Damage (-50)*(-5/s for 10s)
{{Affliction|talent=yes|Evasive Maneuvers}}gives: Evasive Maneuvers (for use with talent afflictions)
The above documentation is transcluded from Template:Affliction/doc. (edit | history)